About Renown
A score for the trophies you earn and the games you finish. Rarer objectives carry more weight, with a bonus for seeing a game through.
Renown is in private testing. The formula is provisional, and personal scores are owner-only. There is no public leaderboard.
What earns Renown?
Verified PlayStation trophies earn points automatically when they sync. Every game uses the same formula. Trophy colour does not set its value, and guide writers do not assign points.
We compare each trophy’s earned rate with the most commonly earned trophy in that game. Common early unlocks stay inexpensive. Objectives reached by fewer players are worth more.
Finish the chase
Finish every non-platinum base-game trophy to earn 20% of the base list’s trophy value. Earn every trophy, including platinum and all add-ons, for another 10% of the entire list’s trophy value.
When platinum and 100% are the same milestone, that is one combined 30% bonus. Games without a platinum get the same rewards. The bonus is shown separately from trophy points and is already included in your total.
The maths
The values below come from the same scoring parameters used by the scanner. Examples use the live calculation functions.
1. Each trophy’s value
N is the number of non-platinum base-game trophies. P is the highest non-platinum earned percentage in the relevant pool. R is this trophy’s earned percentage.
depth = clamp(log₂(P / max(R, 0.1)), 0, 8)
points = (100 / N) × (0.25 + 7.5 × depth² / (1 + depth))
For 40 base trophies, a highest earned rate of 80% and a trophy earned by 10%, depth is 3 and its value is 42.81 Renown before completion bonuses.
Base trophies and add-ons use separate participation pools. All add-ons share one pool. If there are no base trophies, N uses all non-platinum trophies instead. P has a 0.1% floor and N is at least 1.
A missing earned rate uses depth 0. A reported 0% is floored at 0.1%, and depth is capped at 8, so a rounding or launch-day spike cannot grow without limit. An entirely common base list starts at 25 points before bonuses.
2. Add-ons and overlapping challenges
Extra trophy packs contribute, but each additional point has diminishing returns. All add-ons are pooled together, so splitting one pack into several does not increase the score.
add-on Renown = 250 × ln(1 + raw earned add-on points / 250)
For example, 500 raw points become 274.65 Renown. Each earned add-on trophy receives its proportional share.
For Baldur’s Gate 3, Honour Mode includes the Tactician challenge credit once, plus its discounted additional reward. Honour uses the base campaign’s participation rate. Earning Tactician separately does not pay that shared challenge twice. This never changes what PSN says you have earned.
3. Your total and the next unlock
total = base trophy points + add-on Renown + completion bonuses
The base bonus is 20% of the full base list’s trophy value. The full-list bonus is 10% of its total trophy value before bonuses. Platinum is a completion milestone, not another ordinary objective with its own rarity points.
Earned values are contributions already included in your score. Available values show what that unlock would add now, including a completion bonus if it finishes the list. We calculate with unrounded values and round only for display.
Why can my score change?
- Global earned rates change as more people play. Renown can go up or down after refreshed data is synced.
- A new add-on can remove your full-list bonus until you finish it. Your base-game bonus stays.
- Corrected earned progress can add or remove points. Failed or incomplete scans do not erase progress.
- The formula can change during this trial. Existing saved games are recalculated together when it does.
Rarity is not a difficulty rating
A demanding game with dedicated players can have surprisingly common trophies. A simple but obscure objective can look rare. Renown does not directly measure skill, hours played, grind or bugs. Treat it as a score for the chase, not a precise ranking of how hard each game is.
Current formula: preview-v7 · automatic-v3
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