Spoiler: reveal trophy
We'll Be Right Back!
bronze
Pause the Game
During an episode, press to pause. Opening the pause menu earns this. Resume immediately for And We're Back!.
Published guide


Trophy guide
A PS5 platinum route through all five episodes, with message deadlines, music-video challenges and three voicemail routes.
PS5
Read the menu messages before Episode 1 and after every episode. Music videos can be replayed separately. Each extra voicemail needs Episode 5 on a fresh in-game profile.
Start by creating a profile and reading Itsu DMs before launching Episode 1. Use Roadmap to follow the preparation stage, the five numbered episodes and the cleanup stage. Read each episode's short plan before starting it. Its linked trophy names lead to the exact actions, while Trophies is the direct lookup view if you are already mid-game.
I recommend playing the story once with your own dialogue choices. Read all menu messages between episodes, watch an opening and closing credit sequence, and tackle each episode's music-video challenge as it comes up. Finish the final messages after Episode 5.
That first run gives one of three voicemail outcomes. Follow the two missing voicemail solutions on separate fresh in-game profiles, starting Episode 5 directly each time. You do not need two more complete story runs. Music-video challenges have their own replay shortcuts. Missed menu messages can cost another episode, so clear their blue notification badge before moving on.
Create an in-game profile on Who's Watching?. These are the game's save profiles, not separate PlayStation accounts. From the episode menu, open Options → General and enable Unlimited Choice Time. I recommend this so you can read choices without a countdown. Text Messaging Speed → Speedy is optional.
Before launching any episode, finish the opening messages for Text. During your first episode, pause and resume for We'll Be Right Back! and And We're Back!. Watch one complete title sequence for Prelude, and one set of closing credits for We Are OFK.
Move through menus and dialogue with the directional controls and confirm with . The music-video solutions explain their separate movement actions.
bronze
Pause the Game
During an episode, press to pause. Opening the pause menu earns this. Resume immediately for And We're Back!.
bronze
Unpause the Game
During an episode, press to pause, then press it again to resume. You can do this in any episode, including a replay.
silver
Watch the Title Sequence without Skipping
After an episode's opening scene, let the title sequence finish without selecting the skip prompt. You only need to watch it once. If you already skipped it, start an episode again from the episode menu and leave its opening titles running.
gold
Watch the End Credits without Skipping
Let an episode's closing credits finish without skipping them. The episode-completion trophy can unlock before the credits end, so keep watching after that notification. For cleanup, select Credits from the main menu and let them run to the end.
silver · missable
Finish Itsumi's DMs before Episode 1
Before starting any episode on a new profile, open Itsu DMs, the speech bubble at the lower left of the episode menu. Read through the conversations and send the available replies. Reopen the messages while the blue notification badge remains. The badge clears and the trophy unlocks when this batch is finished.
If you have already started an episode without doing this, open Profiles → Who's Watching?, create another in-game profile and finish its opening messages before launching an episode. Keep using your usual PlayStation account.
Play the first episode and read A Happy Clowder before its Follow/Unfollow video. You need to collect and deliver ten cats during a short timed section.
After Hooks unlocks, let the credits finish. At the episode menu, clear Itsu DMs for Texty before starting Episode 2.
silver · unmissable
Finish Episode 1
Finish Episode 1. This unlocks as the closing credits begin.
silver · missable
Finish Itsumi's DMs after Episode 1
After finishing Episode 1, return to the episode menu and open Itsu DMs at the lower left. Read the conversations and send replies until the blue badge clears and this trophy unlocks. Do this before launching the next episode.
If you moved on too early, use Profiles → Who's Watching? to create a fresh in-game profile, select Episode 1 directly and finish it. Then clear its messages before playing anything else. You do not need to replay all the earlier episodes.
silver
Herd 10 cats in the "Follow/Unfollow" music video
During Follow/Unfollow, Episode 1's music video, wait for the SAVE THE CATS section. Move Itsumi with the left stick. Touch a roaming cat, then take it to the collection box at the upper left. Return for another cat and repeat until you have delivered ten.
Work in short trips between the nearby cats and the box. The sequence continues on a timer, so start collecting immediately. Picking a cat up is only half the trip. Deliver it before turning back for another.
If the section ends before the trophy appears, use the music-note icon beside Episode 1 in the main menu to replay the video. You can practise this short section without repeating the story.
During Fool's Gold, move toward the illuminated copies for Multiplicity. The dark figures do not count.
Finish the episode for Loops, then return to Itsu DMs for Textara before launching Episode 3.
silver · unmissable
Finish Episode 2
Finish Episode 2. This unlocks as the closing credits begin.
silver · missable
Finish Itsumi's DMs after Episode 2
After finishing Episode 2, return to the episode menu and open Itsu DMs at the lower left. Read the conversations and send replies until the blue badge clears and this trophy unlocks. Do this before launching the next episode.
If you moved on too early, use Profiles → Who's Watching? to create a fresh in-game profile, select Episode 2 directly and finish it. Then clear its messages before playing anything else. You do not need to replay all the earlier episodes.
silver
Create 3 Lucas in the "Fool's Gold" music video
At the start of Fool's Gold, Episode 2's music video, steer Luca with the left stick toward the illuminated copies of him. Contact makes him stop and flash. Once the effect finishes, head for another illuminated copy. Dark silhouettes are not the targets.
Create three copies during the video. It gives you another opportunity later, so keep looking for lit figures if the first section ends early. The trophy appears when the third counts. If it does not, replay the music video using the music-note icon beside Episode 2 in the main menu.
External video: reaching the lit figures (Tripple_Barnett Plays)
Character creation and the concert give A Hero Sprouts Forth and Shhhhh through normal story progress. Before the Infuriata video, read So Many Fragments so you are ready to break all six statues when the cursor appears.
After Smash, clear the menu messages for Textaga before starting Episode 4.
silver · unmissable
Finish Episode 3
Finish Episode 3. This unlocks as the closing credits begin.
silver · unmissable
Experience Itsumi's Concerto
Continue through Itsumi's concert in Episode 3. This unlocks after the text conversation between Jey and Luca during the performance. No particular reply is required.
silver · missable
Finish Itsumi's DMs after Episode 3
After finishing Episode 3, return to the episode menu and open Itsu DMs at the lower left. Read the conversations and send replies until the blue badge clears and this trophy unlocks. Do this before launching the next episode.
If you moved on too early, use Profiles → Who's Watching? to create a fresh in-game profile, select Episode 3 directly and finish it. Then clear its messages before playing anything else. You do not need to replay all the earlier episodes.
silver · unmissable
Create Your Character in Tales of Mushoria
In Episode 3, complete Jey's character creation in Tales of Mushoria on her phone. Choose whichever character options you want and finish the creation process.
silver
Destroy 6 statues in the "Infuriata" music video
During Infuriata, Episode 3's music video, look for the side-on section where Jey walks to the right among statues. Move the cursor with the left stick and sweep it through the statues to break pieces away.
Cover all six statues, then keep sweeping across the remaining pieces until the trophy appears. A quick touch can leave too much of a statue intact. Start as soon as the cursor becomes available because the scene moves on automatically.
If the video advances without the unlock, select its music-note icon beside Episode 3 in the main menu and try again. You do not need another full episode.
External video: breaking the statues (Tripple_Barnett Plays)
The cereal advertisement and motel sequence unlock COOLi-O's and I Can Get Her Home as the story continues. The task needing your attention is Collectathon during Footsteps. Steer toward Debug coins and jump for the raised ones.
After Splits, finish Itsu DMs for Textaja before launching Episode 5.
silver · unmissable
Finish Episode 4
Finish Episode 4. This unlocks as the closing credits begin.
silver · missable
Finish Itsumi's DMs after Episode 4
After finishing Episode 4, return to the episode menu and open Itsu DMs at the lower left. Read the conversations and send replies until the blue badge clears and this trophy unlocks. Do this before launching the next episode.
If you moved on too early, use Profiles → Who's Watching? to create a fresh in-game profile, select Episode 4 directly and finish it. Then clear its messages before playing anything else. You do not need to replay all the earlier episodes.
silver · unmissable
In Stores Now!
Automatic in Episode 4, after the cereal advertisement between scenes.
silver · unmissable
I Can Get Her Home
Automatic in Episode 4, after Carter's nightmare at the motel.
silver
Collect 20 Debug coins in the "Footsteps" music video
During Footsteps, Episode 4's music video, steer Carter left and right with the left stick while skateboarding. Press to jump. Aim for the coins shaped like Debug's cat head, moving into their path and jumping for raised ones.
Collect twenty over the skating sections of one video. There are several sections, so a missed coin is not a reason to quit immediately. Line up with the next coin before jumping and keep collecting until the trophy appears.
For another attempt, select the music-note icon beside Episode 4 in the main menu. This replays the video without the episode's dialogue.
External video: skating and coin pickups (Tripple_Barnett Plays)
Complete Debug's game for I, Kizuna. In the thanks, video, advance through the phone photos for Thanks For The Memories. Continue through the voicemail and remember which of the three gold trophies unlocked. Your earlier dialogue choices decide which one you receive.
After Mix, return to Itsu DMs once more for Bahamut Texto. Do this before switching profiles for cleanup.
silver · unmissable
Finish Episode 5
Finish Episode 5. This unlocks as the closing credits begin.
silver · missable
Finish Itsumi's DMs after Episode 5
After finishing Episode 5, return to the episode menu and open Itsu DMs at the lower left. Read the conversations and send replies until the blue badge clears and this trophy unlocks. Check the messages even though the story has ended.
If the badge remains, open the messages again and finish the remaining conversation. If you have switched profiles for ending cleanup, return to the profile on which you finished the episode, or finish Episode 5 on the current one before checking its messages.
silver · unmissable
Catch Kizuna in The Debug Gambit
Finish The Debug Gambit during Episode 5. Its final section occurs late in the episode. This is part of the story and does not require a particular voicemail route.
silver
Scroll through 10 photos in the "thanks," music video
During thanks,, Episode 5's music video, Itsumi stops walking to look at photos on her phone. Press repeatedly while the photos are on screen to advance through them. There are two photo-browsing sections. View at least ten pictures across them and the trophy unlocks immediately.
Keep turning the photos instead of waiting on each one until the scene advances. If you miss the target, select the music-note icon beside Episode 5 in the main menu and replay the video. This is enough for the photo trophy, but changing the voicemail requires a fresh-profile episode run.
Check which voicemail you already earned, then open the solution for each missing result: 50 Feet Tall for Jey, Waffles for Carter and Luba for Luca. Each solution includes a complete Episode 5 choice route.
Create a separate fresh in-game profile for each remaining result and start Episode 5 directly. Earlier choices affect the ending on an existing profile, so do not reuse your original story profile for these routes. The profile's emoji does not choose the ending.
Use the music-note icon beside an episode to retry its music-video challenge. For a missed between-episode message trophy, make a fresh profile, finish the corresponding episode and read its messages immediately. Check the individual solution before starting a replay. Once all 28 other trophies are earned, You Are OFK unlocks.
platinum
Obtain all of the Trophies
Earn the other 28 trophies on this PS5 list. The final checks are all six sets of menu messages, all five music-video challenges and all three voicemail outcomes. There is no additional trophy group beyond the platinum.
gold · missable
Get Jey's voicemail
Use Profiles at the lower left of the episode menu to open Who's Watching?, then create a new in-game profile. Stay on your usual PlayStation account. Choose Episode 5 directly. The earlier episodes are not required on this fresh profile.
In Options → General, enable Unlimited Choice Time and set Text Messaging Speed to Speedy if you want shorter texting pauses. Check these settings again for each new profile.
The cues below describe which response to choose, rather than quoting every line. Read each row from left to right, using the arrows to follow successive prompts. Complete any single-option prompts as they appear. The location names are landmarks within Episode 5, not selectable scenes. Confirm choices with .
| Where you are | Response cues, in order |
|---|---|
| Opening messages in Itsumi’s car | Suggest naming the band → ask for help choosing the first-post selfie |
| Luca’s date | Choose all the offered possibilities → ask about rosé sangria → lie about music |
| Carter at home, starting Debug’s game | Ask for the lore → say it is difficult to explain → answer B, then A |
| Itsumi at work | Object to doing this during crunch → appeal to marketing |
| The group at Luca and Carter’s home | Question the usefulness of Luca’s voice → offer to model next time → ask about posing feet |
| Carter and Luca at Bobapocalypse | Mention dust affecting opacity → complain about the number of cat sayings → in Debug’s game choose B, A, B → deflect with artistic flattery |
| Jey texts her parents at Vincent’s home | Explain that things work differently here → threaten to bring a husband home next week → ask about exercise and stretching → ask Dad to text the link → express affection for the dork → curse Biggs as a coward |
| Itsumi and Luca discuss songwriting at home | Suggest singing about Queenie → send the positive, elongated good reply → question what cool means → deny fault |
| Jey at Sycamore, first visit | Insult the lazy entourage → question working with Biggs → insist on caring about the sound → ask about opera → return the affection → say you had not heard → wish him fun as an uncle |
| Itsumi and Luca, back at home | Help Luca |
| Luca’s Ryde messages | Ask whether you are still cute when messy → ask about showing skin → admit missing Jey → say you have not made anything |
| Carter at Kitase, Debug’s second chapter | A → C → C → B → C → B → A → C |
| Jey at Sycamore, second visit | Appeal to his pride → say that is not the point |
| Luca’s birthday, before the argument | Dislike the name → notice Itsumi’s uncertainty → talk about work → ask when it happened → urge Luca to change the subject |
| The birthday argument | Say you tried to make it easy → point out that she walked away → call her heartless |
| Itsumi in the car afterwards | Say you hurt the band → worry about Carter’s stress |
| Carter and Luca at home after the bridge scene | Compare love with an unfinished song |
| Jey and Luca at karaoke | Say Jey tried to do right by you → ask whether it is worthwhile |
| Jey at Sycamore, final visit | Respond positively to the text → say you can deal with Vincent |
| Itsumi at Bobapocalypse | Describe the relationship as a poor match → say you are trying your best |
| The group at home, Debug’s final chapter | C → B → B → A → B → A → A → A |
| Conversation after Debug’s game | Accept being a serious person → express pride in the result |
| The band at Bobapocalypse | Praise Jey’s contribution |
Keep playing into the final music video. Jey's voicemail plays near its end, when Itsumi stops again and the camera moves closer. The trophy notification confirms the result.
If you choose the wrong response, immediately pause with and return to the main menu. Resuming normally returns to the start of that scene. Check the actual scene when you resume, since this is an autosave, not a manual save slot. If the wrong choice has already saved, start this route on another fresh profile. Replaying only the music video does not change its voicemail.
gold · missable
Get Carter's voicemail
Use Profiles at the lower left of the episode menu to open Who's Watching?, then create a new in-game profile. Stay on your usual PlayStation account. Choose Episode 5 directly. The earlier episodes are not required on this fresh profile.
In Options → General, enable Unlimited Choice Time and set Text Messaging Speed to Speedy if you want shorter texting pauses. Check these settings again for each new profile.
The cues below describe which response to choose, rather than quoting every line. Read each row from left to right, using the arrows to follow successive prompts. Complete any single-option prompts as they appear. The location names are landmarks within Episode 5, not selectable scenes. Confirm choices with .
| Where you are | Response cues, in order |
|---|---|
| Opening messages in Itsumi’s car | Suggest planning the recording → ask them to read the social-media plan |
| Luca’s date | Ask for an orange → ask Itsumi to join the tequila crying → lie about music |
| Carter at home, starting Debug’s game | Ask for the lore → say there is no time → answer B, then A |
| Itsumi at work | Object to doing this during crunch → appeal to music |
| The group at Luca and Carter’s home | Praise Luca’s looks → offer to model next time → ask about posing feet |
| Carter and Luca at Bobapocalypse | Mention dust affecting opacity → complain about the number of cat sayings → in Debug’s game choose B, B, C → deflect with artistic flattery |
| Jey texts her parents at Vincent’s home | Explain that things work differently here → threaten to bring a husband home next week → ask about exercise and stretching → ask Dad to text the link → express affection for the dork → curse Biggs as a coward |
| Itsumi and Luca discuss songwriting at home | Suggest singing about Carter → say you cannot talk now → ask how hype works → say it matches your earlier conversation |
| Jey at Sycamore, first visit | Insult the lazy entourage → question working with Biggs → insist on caring about the sound → ask about opera → return the affection → say you had not heard → wish him fun as an uncle |
| Itsumi and Luca, back at home | Press Luca |
| Luca’s Ryde messages | Return the compliment → suggest sending Debug photos → admit missing Jey → say you have not made anything |
| Carter at Kitase, Debug’s second chapter | B → A → B → A → C → C → A → A |
| Jey at Sycamore, second visit | Appeal to his pride → say that is not the point |
| Luca’s birthday, before the argument | Treat the teasing as affectionate → notice Itsumi’s uncertainty → say everyone is friends → ask why she is here → urge Luca to change the subject |
| The birthday argument | Say you tried to make it easy → say she never cared → call her heartless |
| Itsumi in the car afterwards | Say you hurt the band → say Carter likes helping |
| Carter and Luca at home after the bridge scene | Compare love with an unfinished song |
| Jey and Luca at karaoke | Say Jey tried to do right by you → ask whether it is worthwhile |
| Jey at Sycamore, final visit | Respond positively to the text → say you can deal with Vincent |
| Itsumi at Bobapocalypse | Describe the relationship as a poor match → say you are trying your best |
| The group at home, Debug’s final chapter | A → C → B → B → A → A → A → C |
| Conversation after Debug’s game | Accept being a serious person → praise the heartfelt writing |
| The band at Bobapocalypse | Say things are going suspiciously well |
Keep playing into the final music video. Carter's voicemail plays near its end, when Itsumi stops again and the camera moves closer. The trophy notification confirms the result.
If you choose the wrong response, immediately pause with and return to the main menu. Resuming normally returns to the start of that scene. Check the actual scene when you resume, since this is an autosave, not a manual save slot. If the wrong choice has already saved, start this route on another fresh profile. Replaying only the music video does not change its voicemail.
gold · missable
Get Luca's voicemail
Use Profiles at the lower left of the episode menu to open Who's Watching?, then create a new in-game profile. Stay on your usual PlayStation account. Choose Episode 5 directly. The earlier episodes are not required on this fresh profile.
In Options → General, enable Unlimited Choice Time and set Text Messaging Speed to Speedy if you want shorter texting pauses. Check these settings again for each new profile.
The cues below describe which response to choose, rather than quoting every line. Read each row from left to right, using the arrows to follow successive prompts. Complete any single-option prompts as they appear. The location names are landmarks within Episode 5, not selectable scenes. Confirm choices with .
| Where you are | Response cues, in order |
|---|---|
| Opening messages in Itsumi’s car | Suggest planning the release → ask them to sign the band’s LLC paperwork |
| Luca’s date | Choose all the offered possibilities → propose a Christmas costume theme → choose the dominant elf → lie about music |
| Carter at home, starting Debug’s game | Ask for the lore → say it is difficult to explain → answer B, then A |
| Itsumi at work | Ask for something mindless → appeal to marketing |
| The group at Luca and Carter’s home | Question the usefulness of Luca’s voice → offer to model next time → ask about posing feet |
| Carter and Luca at Bobapocalypse | Mention dust affecting opacity → complain about the number of cat sayings → in Debug’s game choose B, B, C → deflect with artistic flattery |
| Jey texts her parents at Vincent’s home | Explain that things work differently here → threaten to bring a husband home next week → ask about exercise and stretching → ask Dad to text the link → express affection for the dork → curse Biggs as a coward |
| Itsumi and Luca discuss songwriting at home | Suggest singing about Carter → say things are good but frightening → question what cool means → deny fault |
| Jey at Sycamore, first visit | Insult the lazy entourage → question working with Biggs → insist on caring about the sound → ask about opera → return the affection → say you had not heard → wish him fun as an uncle |
| Itsumi and Luca, back at home | Help Luca |
| Luca’s Ryde messages | Return the compliment → suggest sending Debug photos → praise doing this independently → say you have not made anything |
| Carter at Kitase, Debug’s second chapter | C → A → A → C → C → C → B → A |
| Jey at Sycamore, second visit | Appeal to his pride → say that is not the point |
| Luca’s birthday, before the argument | Dislike the name → notice Isha’s discomfort → say everyone is friends → ask when it happened → urge Luca to change the subject |
| The birthday argument | Say you tried to make it easy → point out that she walked away → laugh and call her a liar |
| Itsumi in the car afterwards | Say Luca deserved to know → worry about Carter’s stress |
| Carter and Luca at home after the bridge scene | Compare love with an unfinished song |
| Jey and Luca at karaoke | Say Jey tried to do right by you → ask whether it is worthwhile |
| Jey at Sycamore, final visit | Respond positively to the text → say you can deal with Vincent |
| Itsumi at Bobapocalypse | Downplay whether it was a relationship → say you are trying your best |
| The group at home, Debug’s final chapter | B → B → B → B → A → A → A → B |
| Conversation after Debug’s game | Admit you have not decided what you want yet → express pride in the result |
| The band at Bobapocalypse | Praise Jey’s contribution |
Keep playing into the final music video. Luca's voicemail plays near its end, when Itsumi stops again and the camera moves closer. The trophy notification confirms the result.
If you choose the wrong response, immediately pause with and return to the main menu. Resuming normally returns to the start of that scene. Check the actual scene when you resume, since this is an autosave, not a manual save slot. If the wrong choice has already saved, start this route on another fresh profile. Replaying only the music video does not change its voicemail.