Published guide

Trophy guide

Neva

Our seasonal route to the platinum, covering all 29 flowers and the chapter-specific actions along the way. Play at your preferred difficulty and use chapter replay to recover anything missed.

PlayStation 5

Trophies
19
Difficulty
1/10 in Story Mode, 3/10 in Adventure Mode
Completion time
4–6 hours
Playthroughs
1, with optional chapter replays

Before you play

Known trophy issues
Reported issues
Missable trophies
None known
Chapter select
Available
Postgame cleanup
Unavailable

Story Mode allows every trophy. Use chapter replay for cleanup and check that each flower registers in the chapter menu. A PS5 flower-count issue has been reported.

Your route to completion

Use Roadmap to follow the eight seasonal sections below, from Summer to Spring. Read each part's short note before starting it, then open its linked trophy solutions for the exact actions. The Trophies view is useful when you want one solution directly. Spoiler panels separate the optional story encounters from the general route, and Sources contains the supporting references.

Start with Summer, part 1. I recommend Story Mode if you want to focus on exploration. Both difficulty modes allow every trophy. Follow the seasonal sections in order and pet Neva regularly from the beginning for Loving.

Combine the flowers with each part's optional actions. Keep Blossoming alongside the chapter notes. Its 29-flower route is divided into the same story parts, while the other linked solutions cover that part's interactions or combat opportunities. Read those before moving through the area. At branching hubs, our flower route takes the left branch first. Check that the flowers register in the chapter menu after each part, since a PS5 counting issue has been reported.

Finish Spring, then replay anything missed. The platinum covers all 19 base-game trophies. Prologue is not required. Flowers save individually, but some interaction trophies need their whole set of actions completed in one continuous replay of the relevant part. Use Spring and cleanup for the replay starting points and each trophy's solution for its requirements. The in-game chapter markers are smaller than the story parts used here, so use the mapping under Blossoming when choosing a replay point.

Summer, part 1

I recommend Story Mode if you want to focus on the collectibles. Both modes allow every trophy. Cross button jumps, Circle button dodges and Square button attacks once available.

Follow Blossoming for this part's two flowers.

Spoiler: Feeding and bondingShow

Complete all five Provide feeding stops and pet Neva regularly for Loving.

If a flower fails to register, see Blossoming before replaying the chapter.

Spoiler: reveal trophy

Provide

gold · optional · collectible

Feed Neva in Summer Part 1

Let Neva eat at all five spots in one continuous Summer, part 1 run. Stand at the food and wait. If she lags behind, call her with Triangle button.

  1. From the start, go left up the hill to the orange fruit.
  2. Back on the rightward path, stay beneath the first stone ledges for the blue fruit.
  3. Continue to the next blue-fruit tree on the lower path.
  4. Climb the nearby ledge to the orange-fruit tree.
  5. Later, after using the sword on the linked black hands among the pillars, bring Neva across the ledges to the orange fruit.

Check that she actually eats at each stop.

Replay: Chapters → Summer → marker 1. Continue through marker 2 without selecting a later checkpoint.

SourcesFranciRoosters · PowerPyx collectible locations
Spoiler: reveal trophy

Loving

silver · optional

Be affectionate with Neva

Pet Neva twenty times. Stand beside her and press Triangle button, letting each pet finish before repeating. Calling her from a distance is not a pet.

You can do this naturally during Summer and Fall, or stop in a safe spot and repeat the interaction. There is no need to wait for her to be frightened.

Sourcesmot · Complete guide, with ewwsen

Summer, part 2

Collect three flowers to finish Summer's five. For the cave gaps, stay below the thorny ceiling and save a jump until after the air dodge.

Spoiler: Combat opportunityShow

Get Wily by letting the large creature kill a small enemy in the arena.

Sprouting

silver · unmissable

Finished Summer Part 2

Complete Summer, part 2 and its final fight. Dodge the creature's close attacks, move away from its surrounding thorn attack and jump above the hands travelling along the floor. Attack during the openings between those moves.

SourcesMina Smith · Neva walkthrough
Spoiler: reveal trophy

Wily

gold · optional

Friendly fire in Summer Part 2

In Summer, part 2, after the chase and rescuing Neva, drop from the broken branch into the arena where a large creature attacks from the left.

Leave at least one small enemy alive on the lower ground. As the large creature sends its attack along the floor, jump onto a raised platform. Repeat until that attack kills a small enemy. Simply hitting one is not enough.

If you kill every small enemy yourself, open Chapters → Summer → marker 4 and leave them alive for the setup.

Sourcesjules · Achievements and collectibles · FranciRoosters · PowerPyx collectible locations

Fall, part 1

Collect four flowers, taking the hub's left branch before its right.

Spoiler: Training stopsShow

Complete all four Mentoring stops. Walk beside Neva to pet her. Calling from a distance can interrupt the action.

Spoiler: reveal trophy

Mentoring

gold · optional · collectible

Soothe Neva in Fall Part 1

In Fall, part 1, pet Neva with Triangle button at each of these four moments while she is shaking an enemy:

  1. The first encounter along the main path.
  2. The next one on the elevated platform held by dark roots.
  3. After the fight on the large tree-topped island.
  4. On the left branch of the hub, after collecting the orb and climbing back out.

Stand right beside her before pressing Triangle button. Calling from farther away can interrupt the behaviour without the required pet. Complete all four in one run through the part.

Replay: Chapters → Fall → marker 1. Continue through marker 2 without selecting a later checkpoint.

Sourcesjules · Achievements and collectibles · mot · Complete guide, with ewwsen · FranciRoosters · PowerPyx collectible locations

Fall, part 2

Collect two flowers, starting with the leftward detour through the fog.

Spoiler: Optional encountersShow

Complete Empathy's seven stops. Return to the defeated animal after learning Neva's R2 buttonR2 attack.

Growth

bronze · unmissable

Finished Fall Part 2

Finish Fall, part 2. When the large corrupted animal blocks the path, aim Neva at the creatures attached to its head and use R2 buttonR2. Clear the ground enemies while repeating that attack until the obstruction is defeated.

SourcesViioZero · Trophy guide
Spoiler: reveal trophy

Empathy

gold · optional · collectible

Honor all corrupted animals during Fall Part 2

There are seven honouring stops, covering ten animals, in Fall, part 2. Defeat the possessing enemies, stand beside Neva at the bodies and press Triangle button. Wait for the leaves to cover them.

  1. First boar on the main path.
  2. Second boar. Let a crawling enemy possess it before defeating it.
  3. First pair of birds, beyond the climbing walls.
  4. Boar beside the section where Alba becomes trapped. Learn Neva's R2 buttonR2 attack, finish the fight, then return to the body.
  5. Next pair of birds after that tutorial.
  6. Another bird pair after climbing and dropping into the next arena.
  7. The giant animal at the end. Use Neva's attack on its head, clear the enemies, then honour it before leaving.

Do the whole part without skipping checkpoints.

Replay: Chapters → Fall → marker 3. Continue through marker 4 without selecting a later checkpoint.

SourcesViioZero · Trophy guide · FranciRoosters · PowerPyx collectible locations

Fall, part 3

Collect four flowers. Break both supports for the suspended flower before leaving their respective hub branches.

Spoiler: Statue locationsShow

Follow Comfort's twelve-statue checklist. Check the upper-left pillar beneath the hanging creature and cross the final breakable floor before dropping through.

Dormancy

silver · unmissable

Finished Fall Part 3

Complete Fall, part 3 and its boss.

The useful opening is when the creature hangs with its mouth open. Send Neva into it with R2 buttonR2, then attack while it is down. Dodge through its ground rushes and jump over attacks that converge across the floor. Repeat the opening rather than trying to trade hits.

SourcesMina Smith · Neva walkthrough
Spoiler: reveal trophy

Comfort

gold · optional · collectible

Break all the enemy statues in Fall Part 3

Destroy all twelve statues during one Fall, part 3 run. Send Neva into them with R2 buttonR2 and confirm they break. Some blend into the scenery.

  1. Under the first rounded arch in the dark corridor.
  2. After the first teleporter and floor break.
  3. Beside statue 2.
  4. On the higher ledge immediately afterward.
  5. Upper-left pillar in the room beneath the hanging creature, before breaking the floor.
  6. First dark room after the fight among pillars.
  7. Farther along that same corridor.
  8. Just right of the healing altar after the hidden-corridor flower.
  9. Start of the second red-lit bridge after the dark rooms.
  10. Beside statue 9.
  11. Upper exit ledge after the final mouth puzzle.
  12. Across the next breakable floor, beyond the stairs. Destroy it before dropping through.

Replay the full part if the trophy remains locked.

Replay: Chapters → Fall → marker 5. Continue through marker 6 without selecting a later checkpoint.

SourcesCHRSuperstar · Trophy guide · FranciRoosters · PowerPyx collectible locations

Winter, part 1

Collect eight flowers, following the left hub branch before the right. Double-jump while riding Neva, dismount with L2 buttonL2 and jump again to reach high ledges.

Spoiler: Exploration stopsShow

Scare away Curiosity's four birds, two on each branch.

Spoiler: reveal trophy

Curiosity

gold · optional · collectible

Find the hidden birds in Winter Part 1

Scare away four glowing birds in one Winter, part 1 run. Merely seeing them does not count. After the fall to the hub, take the left branch first.

  1. Left branch, tree: jump toward the bird from Neva or launch her at it.
  2. Far-left crypt: walk across the breakable floor instead of smashing it. Continue left into the stair alcove.
  3. Right branch, high tree: shortly after the hub, dismount and aim Neva's R2 buttonR2 attack into the high branch.
  4. Mirror room: check the lower reflected route among the small blocks. Launch Neva at the bird beneath a block.

Jun Guides: all four bird locations.

Replay: Chapters → Winter → marker 2. Complete both branches without skipping ahead.

SourcesJun Guides · Hidden birds · FranciRoosters · PowerPyx collectible locations · stiller · Trophies.de checkpoint menu and replay starts

Winter, part 2

Collect five flowers using the gong and staircase instructions in Blossoming.

Spoiler: Opening interactionShow

Call five times with Triangle button at the start for Longing.

Pollination

silver · unmissable

Finished Winter Part 2

Complete Winter, part 2 and the final battle. Dodge past the opponent to attack from behind instead of striking into its guard. After each short opening, make space and prepare to dodge again. In Story Mode, you can focus on learning the pattern without a death penalty.

SourcesNeoseeker · Winter walkthrough

Spring and cleanup

Turn left for the last flower, then finish the journey.

Spoiler: Final detourShow

Stand beneath the red tree under the broken white bridge for Memories.

Use chapter select for cleanup. Flowers save individually. For Provide, Mentoring, Empathy, Comfort and Curiosity, replay the relevant part continuously and complete all its actions without skipping checkpoints.

Choosing a replay point

Open Chapters from the main menu. Select the season, then a marker beneath it, counting from the top. Start at Summer 1 for Provide, Summer 4 for Wily, Fall 1 for Mentoring, Fall 3 for Empathy, Fall 5 for Comfort, Winter 2 for Curiosity, Winter 4 for Longing, or Spring 1 for Memories. The complete story-part mapping is under Blossoming.

Caretaker

platinum

Collect all trophies

Unlock the other eighteen trophies. Both difficulty modes qualify. Prologue is not required. Use chapter select for any missing flowers or optional chapter actions.

SourcesFranciRoosters · PowerPyx trophy roadmap
Spoiler: reveal trophy

Memories

gold · optional

Sing under the tree in Spring

Near the end of Spring, cross the broken white bridge and descend from its right side. Walk back left beneath it to the large red tree.

Stand still under the tree for several seconds. Alba starts singing automatically, which unlocks the trophy. Calling with Triangle button is not required.

Replay: Chapters → Spring → its only marker.

Sourcesmot · Complete guide, with ewwsen · FranciRoosters · PowerPyx collectible locations

Blossoming

gold · optional · collectible

Find all collectibles

A PS5 player reported a flower not registering in chapter progress. Check the chapter count after collecting. No universal fix is confirmed.

Touch each white collectible flower so it blooms. There are 29, split 5 Summer, 10 Fall, 13 Winter and 1 Spring. The small flowers covering climbable walls are not collectibles.

For replay, open Chapters, choose the season and select one of the small markers beneath it. Count from the top, starting at 1 for each season. A flower symbol means that segment is complete, while a dot means it still has a missing flower. These menu segments are smaller than the story parts in the trophy names.

Story part Menu markers
Summer, part 1 Summer 1–2
Summer, part 2 Summer 3–4
Fall, part 1 Fall 1–2
Fall, part 2 Fall 3–4
Fall, part 3 Fall 5–6
Winter, part 1 Winter 1–3
Winter, part 2 Winter 4–5
Spring Spring 1

Flowers save as you collect them. Load a segment with a dot and use the matching story-part checklist below. You do not need to finish the whole chapter after a pickup.

Reported PS5 issue: a flower may fail to register in chapter progress. Check the count after each part and revisit an uncounted flower through chapter select. No universal fix is confirmed.

Our numbering takes the left branch before the right at each hub.

Summer, part 1: flowers 1–2

  1. Below the tree roots: after dropping into the shallow water with wading birds, walk left beneath the roots.
  2. Above the cut tree: after gaining the sword and cutting the obstructing tree, return to the nearby rocks. Use the fallen tree and higher ledges to reach the hilltop flower.

Summer, part 2: flowers 3–5

  1. Behind the roots: pass the flower trapped beneath brambles, destroy the enemy controlling them farther along, then backtrack.
  2. First cave gap: after the chase and fall, approach from the left ledge. Drop slightly, air-dodge right beneath the thorny ceiling, then jump up to the flower.
  3. Above the underground totem: after activating the totem, climb the left ledges. Drop below the obstructing root, dodge across and use the remaining jump to land beside the flower.

Fall, part 1: flowers 6–9

  1. Below the climbing lesson: at the second long white-flower wall, climb down instead of up. Jump left to the small ledge beneath the route.
  2. Tree-topped island: cross the small platforms beneath the large floating island. Reach its left climbing wall and go up to the top.
  3. Left branch of the hub: after collecting the left orb, stop at the healing point among floating columns. Take the climbing-wall route to the left, using a dodge between jumps to span the gaps.
  4. Right branch of the hub: at the splitting platforms after the flying enemy, use the small left platforms and their climbing surfaces. Climb the wall on the left to open the route to the elevated flower.

Fall, part 2: flowers 10–11

  1. Behind the starting fog: walk left until you reach a climbing wall. Go up, then cross right along the upper ledge.
  2. Timed plant platforms: climb the white wall beside the large island. Drop toward the lower route, send Neva with R2 buttonR2 to open the plant platforms, then dodge and jump onto them. Climb across before they close.

Fall, part 3: flowers 12–15

  1. Red-sky mouth maze: after the flower-headed enemies and the background transformation, descend into the central channel. Enter its side-facing mouth. You emerge at the upper-right mouth. Fall slightly and dodge into the mouth below it. Repeat that upper-to-lower transfer on the left side. The final exit drops you above the flower.
  2. Suspended between two walls: complete the hub's left branch first. Before breaking its exit floor, send Neva into the cracked wall beside the flower. Take the right branch and destroy the second wall from that side. Both supports must be gone to lower the flower.
  3. Hidden dark corridor: while descending the white wall with hands attacking from the left, stop where the left obstruction ends. Jump and dodge left through the foreground statue into the concealed passage.
  4. Above the last mouth puzzle: the flower is visible but blocked from the bridge. Break the floor and enter the bottom-left mouth. When you emerge from the ceiling mouth, let the short obstruction on your left end, then jump-dodge left to grip the white wall. Climb to the flower.

Winter, part 1: flowers 16–23

  1. First tall ruin: double-jump while riding Neva, dismount with L2 buttonL2 in the air and jump again to reach the lowest left platform. Cross the upper ledges to the flower.
  2. Left branch, broken tower: use the lower platform to reach the right climbing wall. Climb, drop onto the left ledge and jump-dodge-jump back to the next stretch of white wall.
  3. Left branch, next ruin: climb the building, defeat the enemies on top, then descend its right climbing wall to the flower.
  4. Crypt's falling block: use the block as a step to the white wall. Destroy it with Neva, then use its replacement to cross to the high flower on the right.
  5. Right branch, first ruin: climb above the flower, step off the right edge and air-dodge left into the recess.
  6. Right branch, next ruin: double-jump from Neva and dismount to reach the right climbing wall. Clear the enemies above, then descend the left side to the flower.
  7. Mirror platforms: after the right-side orb, climb the white wall and reach the large lotus platform. Use the reflection to locate the otherwise invisible footholds and climb toward the upper-left recess.
  8. Exploding-mask lift: strike the second floating mask to boost up to the left platform. Wait for it to return, jump toward its right side and strike it again. Use that boost to grab the right climbing wall and reach the flower.

Winter, part 2: flowers 24–28

  1. First gong: strike it to rearrange the three platforms. Climb to the high platform, jump onto the roof above the gong and continue across the upper ledges to the flower.
  2. Three-gong building: strike the left gong, then the newly accessible right gong, then the lower-right gong. Enter the exposed lower-left space.
  3. Rotating climbing walls: strike the left gong, cross to the central white wall and descend toward the right gong. Hit that gong, then return above the left one. Drop and strike the left gong while falling, immediately dodge left to grip the wall, and climb. Cross to the upper-right white wall, then back toward the flower at the top.
  4. Statue and gong: strike the gong and immediately jump-dodge onto a side ledge. Let the statue platform move without carrying you back down, then collect the flower at its new height.
  5. Moving staircase: bait the enemy until the staircase is pushed to the far right. Bait another shove that raises its left staircase. Climb the right wall, jump onto the stairs, then use the top step to jump-dodge back to the climbing wall high in the centre.

Spring: flower 29

  1. Behind the waterfall: from the start, head left across the water and continue through the waterfall to the final flower.
SourcesNeoseeker · Flower locations · Neoseeker · Fall part 3 walkthrough · Neoseeker · Winter walkthrough · Julián Ramírez · Flower locations · GamerGirl · Collectible locations · Mina Smith · Neva walkthrough · mot · Complete guide, with ewwsen · FranciRoosters · PowerPyx trophy roadmap · stiller · Trophies.de checkpoint menu and replay starts · FranciRoosters · PowerPyx collectible locations

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