Germination
bronze · unmissable
Finished Summer Part 1
Finish Summer, part 1. Its flowers and feeding stops are separate optional requirements.
Published guide

Trophy guide
Our seasonal route to the platinum, covering all 29 flowers and the chapter-specific actions along the way. Play at your preferred difficulty and use chapter replay to recover anything missed.
PlayStation 5
Story Mode allows every trophy. Use chapter replay for cleanup and check that each flower registers in the chapter menu. A PS5 flower-count issue has been reported.
Use Roadmap to follow the eight seasonal sections below, from Summer to Spring. Read each part's short note before starting it, then open its linked trophy solutions for the exact actions. The Trophies view is useful when you want one solution directly. Spoiler panels separate the optional story encounters from the general route, and Sources contains the supporting references.
Start with Summer, part 1. I recommend Story Mode if you want to focus on exploration. Both difficulty modes allow every trophy. Follow the seasonal sections in order and pet Neva regularly from the beginning for Loving.
Combine the flowers with each part's optional actions. Keep Blossoming alongside the chapter notes. Its 29-flower route is divided into the same story parts, while the other linked solutions cover that part's interactions or combat opportunities. Read those before moving through the area. At branching hubs, our flower route takes the left branch first. Check that the flowers register in the chapter menu after each part, since a PS5 counting issue has been reported.
Finish Spring, then replay anything missed. The platinum covers all 19 base-game trophies. Prologue is not required. Flowers save individually, but some interaction trophies need their whole set of actions completed in one continuous replay of the relevant part. Use Spring and cleanup for the replay starting points and each trophy's solution for its requirements. The in-game chapter markers are smaller than the story parts used here, so use the mapping under Blossoming when choosing a replay point.
I recommend Story Mode if you want to focus on the collectibles. Both modes allow every trophy. jumps, dodges and attacks once available.
Follow Blossoming for this part's two flowers.
If a flower fails to register, see Blossoming before replaying the chapter.
bronze · unmissable
Finished Summer Part 1
Finish Summer, part 1. Its flowers and feeding stops are separate optional requirements.
gold · optional · collectible
Feed Neva in Summer Part 1
Let Neva eat at all five spots in one continuous Summer, part 1 run. Stand at the food and wait. If she lags behind, call her with .
Check that she actually eats at each stop.
Replay: Chapters → Summer → marker 1. Continue through marker 2 without selecting a later checkpoint.
silver · optional
Be affectionate with Neva
Pet Neva twenty times. Stand beside her and press , letting each pet finish before repeating. Calling her from a distance is not a pet.
You can do this naturally during Summer and Fall, or stop in a safe spot and repeat the interaction. There is no need to wait for her to be frightened.
Collect three flowers to finish Summer's five. For the cave gaps, stay below the thorny ceiling and save a jump until after the air dodge.
Get Wily by letting the large creature kill a small enemy in the arena.
silver · unmissable
Finished Summer Part 2
Complete Summer, part 2 and its final fight. Dodge the creature's close attacks, move away from its surrounding thorn attack and jump above the hands travelling along the floor. Attack during the openings between those moves.
gold · optional
Friendly fire in Summer Part 2
In Summer, part 2, after the chase and rescuing Neva, drop from the broken branch into the arena where a large creature attacks from the left.
Leave at least one small enemy alive on the lower ground. As the large creature sends its attack along the floor, jump onto a raised platform. Repeat until that attack kills a small enemy. Simply hitting one is not enough.
If you kill every small enemy yourself, open Chapters → Summer → marker 4 and leave them alive for the setup.
Collect four flowers, taking the hub's left branch before its right.
Complete all four Mentoring stops. Walk beside Neva to pet her. Calling from a distance can interrupt the action.
bronze · unmissable
Finished Fall Part 1
Finish Fall, part 1. Complete both hub branches and return with their orbs to open the onward route.
gold · optional · collectible
Soothe Neva in Fall Part 1
In Fall, part 1, pet Neva with at each of these four moments while she is shaking an enemy:
Stand right beside her before pressing . Calling from farther away can interrupt the behaviour without the required pet. Complete all four in one run through the part.
Replay: Chapters → Fall → marker 1. Continue through marker 2 without selecting a later checkpoint.
Collect two flowers, starting with the leftward detour through the fog.
Complete Empathy's seven stops. Return to the defeated animal after learning Neva's attack.
bronze · unmissable
Finished Fall Part 2
Finish Fall, part 2. When the large corrupted animal blocks the path, aim Neva at the creatures attached to its head and use . Clear the ground enemies while repeating that attack until the obstruction is defeated.
gold · optional · collectible
Honor all corrupted animals during Fall Part 2
There are seven honouring stops, covering ten animals, in Fall, part 2. Defeat the possessing enemies, stand beside Neva at the bodies and press . Wait for the leaves to cover them.
Do the whole part without skipping checkpoints.
Replay: Chapters → Fall → marker 3. Continue through marker 4 without selecting a later checkpoint.
Collect four flowers. Break both supports for the suspended flower before leaving their respective hub branches.
Follow Comfort's twelve-statue checklist. Check the upper-left pillar beneath the hanging creature and cross the final breakable floor before dropping through.
silver · unmissable
Finished Fall Part 3
Complete Fall, part 3 and its boss.
The useful opening is when the creature hangs with its mouth open. Send Neva into it with , then attack while it is down. Dodge through its ground rushes and jump over attacks that converge across the floor. Repeat the opening rather than trying to trade hits.
gold · optional · collectible
Break all the enemy statues in Fall Part 3
Destroy all twelve statues during one Fall, part 3 run. Send Neva into them with and confirm they break. Some blend into the scenery.
Replay the full part if the trophy remains locked.
Replay: Chapters → Fall → marker 5. Continue through marker 6 without selecting a later checkpoint.
Collect eight flowers, following the left hub branch before the right. Double-jump while riding Neva, dismount with and jump again to reach high ledges.
Scare away Curiosity's four birds, two on each branch.
bronze · unmissable
Finished Winter Part 1
Finish Winter, part 1 and its escape sequence. Flowers and birds are separate optional requirements.
gold · optional · collectible
Find the hidden birds in Winter Part 1
Scare away four glowing birds in one Winter, part 1 run. Merely seeing them does not count. After the fall to the hub, take the left branch first.
Jun Guides: all four bird locations.
Replay: Chapters → Winter → marker 2. Complete both branches without skipping ahead.
Collect five flowers using the gong and staircase instructions in Blossoming.
Call five times with at the start for Longing.
silver · unmissable
Finished Winter Part 2
Complete Winter, part 2 and the final battle. Dodge past the opponent to attack from behind instead of striking into its guard. After each short opening, make space and prepare to dodge again. In Story Mode, you can focus on learning the pattern without a death penalty.
gold · optional
Cry for Neva in Winter Part 2
At the beginning of Winter, part 2, press five times to call for Neva. Let the calls register rather than rushing straight onward. If missed, open Chapters → Winter → marker 4 and repeat the calls.
Turn left for the last flower, then finish the journey.
Stand beneath the red tree under the broken white bridge for Memories.
Use chapter select for cleanup. Flowers save individually. For Provide, Mentoring, Empathy, Comfort and Curiosity, replay the relevant part continuously and complete all its actions without skipping checkpoints.
Open Chapters from the main menu. Select the season, then a marker beneath it, counting from the top. Start at Summer 1 for Provide, Summer 4 for Wily, Fall 1 for Mentoring, Fall 3 for Empathy, Fall 5 for Comfort, Winter 2 for Curiosity, Winter 4 for Longing, or Spring 1 for Memories. The complete story-part mapping is under Blossoming.
platinum
Collect all trophies
Unlock the other eighteen trophies. Both difficulty modes qualify. Prologue is not required. Use chapter select for any missing flowers or optional chapter actions.
silver · unmissable
Finish the game
Finish Spring and let the final sequence play. Collect its flower and stop for Memories before reaching the end.
gold · optional
Sing under the tree in Spring
Near the end of Spring, cross the broken white bridge and descend from its right side. Walk back left beneath it to the large red tree.
Stand still under the tree for several seconds. Alba starts singing automatically, which unlocks the trophy. Calling with is not required.
Replay: Chapters → Spring → its only marker.
gold · optional · collectible
Find all collectibles
A PS5 player reported a flower not registering in chapter progress. Check the chapter count after collecting. No universal fix is confirmed.
Touch each white collectible flower so it blooms. There are 29, split 5 Summer, 10 Fall, 13 Winter and 1 Spring. The small flowers covering climbable walls are not collectibles.
For replay, open Chapters, choose the season and select one of the small markers beneath it. Count from the top, starting at 1 for each season. A flower symbol means that segment is complete, while a dot means it still has a missing flower. These menu segments are smaller than the story parts in the trophy names.
| Story part | Menu markers |
|---|---|
| Summer, part 1 | Summer 1–2 |
| Summer, part 2 | Summer 3–4 |
| Fall, part 1 | Fall 1–2 |
| Fall, part 2 | Fall 3–4 |
| Fall, part 3 | Fall 5–6 |
| Winter, part 1 | Winter 1–3 |
| Winter, part 2 | Winter 4–5 |
| Spring | Spring 1 |
Flowers save as you collect them. Load a segment with a dot and use the matching story-part checklist below. You do not need to finish the whole chapter after a pickup.
Reported PS5 issue: a flower may fail to register in chapter progress. Check the count after each part and revisit an uncounted flower through chapter select. No universal fix is confirmed.
Our numbering takes the left branch before the right at each hub.