Published guide

Trophy guide

Vampire Survivors

Build a strong first run, unlock the permanent tools, then clear the platinum and each additional trophy group. A practical route through weapon evolutions, character challenges, relics and the trophy-bearing expansions.

PlayStation 5 · platinum and all trophy groups

Trophies
284
Playthroughs
Many repeatable runs

Before you play

Known trophy issues
Reported issues
Missable trophies
None known
Chapter select
Unavailable
Postgame cleanup
Available

This guide covers PS5. PS4 has different platinum requirements and separate add-on lists. Stages are replayable and all listed objectives can be done solo. Use normal unlock conditions: Secrets-menu spells have been reported to grant one-time relics without their trophies. Room 1665 is the exception: use its intended forbiddenbox access code.

Your route to completion

Start with the first-run essentials below, then open Chapter 1: First runs and the five main stages in Roadmap. The nine chapters organise the unlock route and expansions. Read the current chapter before a run, then follow its trophy links for the exact prerequisites, recipes and locations. Use Trophies to look up an individual objective.

Select All trophies while following the route so prerequisites from other trophy groups remain visible. Trophy links open the solution within this guide and reveal its group. Open hidden details when you are ready for them.

First run essentials

  • Move and collect. Weapons attack automatically. Walk over experience gems to gain character levels, then choose an item or upgrade. Focus on a few useful weapons early rather than six weak ones.
  • Know the two levels. “Reach level 50 with a character” uses the level beside your portrait. “Get a weapon to level 7” uses that weapon’s own upgrade level.
  • PowerUps and passives are different. Buy permanent PowerUps with saved gold between runs. Passives such as Empty Tome and Clover must be collected during the run for an evolution. A similar permanent stat bonus does not count.
  • Unlock, then obtain. A character usually needs to be bought on character selection after unlocking. A newly unlocked weapon normally joins later level-up choices. Collection entries may remain blank until you actually use the item.
  • Plan your slots. The ordinary limit is six weapons and six passives. Reserve the right slots for a recipe. Floor items can exceed these limits. Keep the required ingredients together in the same run.
  • Evolve with the right chest. Max the required weapon, meet the stated passive level, then collect an eligible boss chest. In Inlaid Library, use a chest from a boss spawned at 10:00 or later. Waiting to open an old early chest does not change its eligibility. While you still have an Arcana choice available, an Arcana chest awards a card instead. Use an ordinary evolution chest.
  • Read the timer and counter literally. Survival uses the in-game clock. Named-character kill challenges are one run. Ordinary species and pickup totals are usually cumulative. Finish every intended timer before quitting. Use Pause → Quit or a normal death, then check results and the PlayStation trophy notification.

Start with normal settings and Hurry off. Mode-specific challenges explicitly say which checkbox to enable.

How to evolve a weapon

  1. Take the base weapon and its listed partner in the same run. A permanent PowerUp is not the passive item.
  2. Reach the item levels in the recipe. “8 + 5” means weapon level 8 and passive level 5, not character level 13. “1+” means any held level. “None” means no passive is needed.
  3. Collect an evolution-capable chest after the recipe is ready. Inlaid Library bosses spawned at 10:00 or later provide a simple route. Opening an old, ineligible chest later does not change its reward type.
  4. Check that you received the named evolved weapon. If a different ready weapon evolves, collect another eligible chest. Unions combine the listed weapons. Two-stage recipes need another chest after preparing the next recipe.

The base-game recipe tables list the weapons for collection cleanup. Expansion chapters show the character chains. Recipe links open the exact trophy solution, including ingredient unlocks. A newly unlocked character usually still needs to be bought between runs.

My favourite weapons and cards

Some of my favourite weapons are Summon Night, Phas3r and Four Seasons. Once you have their unlocks, these are useful options to build around:

Hold the ingredients together, then take an evolution-capable chest. Summon Night and Four Seasons require Legacy of the Moonspell. Phas3r comes from the free Space 54 update. The linked solutions explain their unlocks and chest requirements.

For Arcanas and Darkanas, my favourites are:

  • Mad Groove (VIII): brings existing stage items, pickups and chests around you when selected, then at each even minute on the stage clock. It saves long collection trips, but does not create those items or bring relics to you.
  • Moonlight Bolero (VI): spawns an extra treasure boss every minute. Defeat it for a chest, which can include extra Arcanas or new passive items.
  • Hail from the Future (X): drops a random pickup when you level up. Possible rewards include Candybox for a weapon choice and Arma Dio for a passive choice.

This is where builds can become truly broken. Fill your six normal passive slots through level-ups first, then collect additional stage passives. Moonlight Bolero's special chests and Arma Dio can also add passives beyond six. Mad Groove gathers the floor items conveniently, so leave those extras nearby until your normal slots are filled. Ordinary chests do not automatically bypass the limit. These cards become available through the linked unlocks, with Darkanas requiring Darkasso.

Make the item pool manageable

With several DLC packs and lots of unlocks, the level-up pool can become overwhelming. Decide which weapons and evolution partners you want before starting, then use these tools to cut down the randomness:

  • Seal before a run. Unlock Seal I, buy the PowerUp, then open Collection and select unwanted items to seal them. Your available Seal count limits individual exclusions. Revisit this setup when you change builds.
  • Use Mega Seal for whole packs. Buying a Seal PowerUp also opens the Mega Seal panel in Collection. Disable a DLC or content group you do not need for the planned run. Re-enable it before using its weapons or working on its unlocks.
  • Banish during a run. With Banish charges available, choose Banish on the level-up screen, then select an unwanted offer. It stops that item appearing in later level-up choices for the run. An item you already hold stays equipped, but banishing it also stops its normal upgrades. Reroll instead replaces the current choices without excluding an item.

Keep the weapon, its evolution and every required passive available. For example, leave Phas3r, Empty Tome and Photonstorm unsealed for that recipe. Before collection cleanup, re-enable the items you still need to obtain. For the separate Banish-count trophies, follow the setup under Seal All, since sealing an entire pack does not count like individually sealed items.

Platinum route

The PS5 platinum requires the other 40 trophies in the Base game group. Paid expansions are not required. Some activities in the extra groups still help fill the base game’s collection and unlock its final challenges. Select All trophies while following Chapters 1–3 so the weapon, survival and Arcana solutions remain visible.

  1. Build permanent strength. Use early runs to earn gold, buy useful PowerUps and unlock Inlaid Library. Work through the five main stages and collect the map, bestiary and Arcana relics as they become available.
  2. Clear the normal-stage bosses. Their Hyper unlocks open the bonus stages needed for later relics. Follow Chapter 2 once four normal stages have Hyper unlocked.
  3. Finish the relic route. Complete the special event, gather the remaining standard relics and use each newly unlocked mode before revisiting the final stage. The detailed sequence is spoiler-protected in Chapter 2.
  4. Complete Collection 1.0. In Chapter 3, combine character survival, level and weapon-evolution objectives. Obtain the missing items in runs. Merely unlocking an item does not always fill its Collection entry.
  5. Clean up the base list. Finish the final character’s one-run kill challenge and any remaining relic, coffin or boss objectives. The platinum unlocks after all 40 other base trophies.

For a straightforward start, leave Hurry and optional difficulty modifiers off. Use Inverse only where a condition asks for it. When a run has several goals, finish its survival timer before quitting.

All trophies route

The 284 PS5 trophies comprise 41 base trophies and 243 across 29 additional groups. These groups include free updates and paid expansions.

  1. Follow Chapters 1–3 first. Open the five main stages, collect permanent relics, and complete Collection 1.0. The weapon, survival and Arcana groups support this route even though they sit outside the base trophy list.
  2. Clear the expansion chains. Chapters 4–5 cover Legacy of the Moonspell and Tides of the Foscari. Finish each character’s survival objective while building the evolution that unlocks the next character. Moonspell’s later Part 3 is included in Chapter 4.
  3. Open the free stages. Chapters 6–8 cover the stages, Adventures and Darkanas. Take the required relics first, then combine character, evolution and stage-survival goals where their requirements allow it.
  4. Finish Legacy of the Bloodmoon. Follow Chapter 9 for the character chain, exploration and final boss route.
  5. Check what’s left. Select All trophies and compare against your PlayStation trophy list. Use Hide earned trophies when synced progress is available. Check each remaining condition literally: “in a single run,” a named character, Inverse mode and a specific Arcana are separate restrictions.

The paid expansions represented here are Legacy of the Moonspell, Tides of the Foscari and Legacy of the Bloodmoon. Other owned DLC may add in-game unlocks without adding trophies to this PS5 list. A full in-game Unlocks screen is therefore a broader target than this guide’s 100%.

After completing an objective, use Pause → Quit and check the results and trophy notification.

First runs and the five main stages

Start as Antonio in Mad Forest. His Whip strikes sideways, so approach the first bats from the left or right. Walk over the blue gems they drop and choose Whip upgrades when they appear. Aim for character level 20 to open Inlaid Library. If you die earlier, spend the gold you kept in PowerUp and try again. Each new run starts at level 1.

After the Library opens, try Imelda there. Her Magic Wand aims for you. Take Empty Tome if offered and work toward Holy Wand while aiming for level 40.

Play this stage Reach Opens
Mad Forest Level 20 Inlaid Library
Inlaid Library Level 40 Dairy Plant
Dairy Plant Level 60 Gallo Tower
Gallo Tower Level 80 Cappella Magna

Buy useful PowerUps between runs. Amount, Cooldown, Might and defensive upgrades make a noticeable difference. Growth helps level objectives. Avoid adding Curse before you can handle the extra enemies.

Collect tools early. Take the Milky Way Map and Ars Gouda south of the Dairy Plant start. In Inlaid Library, collect Grim Grimoire to the west and Stone Mask to the east. In Gallo Tower, Randomazzo is north and Sorceress’ Tears is south.

Defeat the 25-minute bosses in the five normal stages to unlock their Hyper modes. One, two, three, four and five normal-stage Hyper unlocks open Il Molise, Green Acres, The Bone Zone, Moongolow and Boss Rash respectively. Collect Magic Banger in Green Acres. Buy Glass Vizard for 10,000 gold in Moongolow.

Spoiler: Character unlocksShow

Use the map’s coffin markers for the character unlocks. Kill all guardians before touching a coffin. Gallo Tower’s coffin is in a separate room reached through a glowing mirror on the left near its map position.

Evolution basics: maximise the weapon and hold its required passive, then collect an evolution-capable chest. On many stages these are dropped from 10 minutes onward. Holding an earlier ineligible chest until later does not change it. Some stages, including Dairy Plant, have earlier eligible chests. The individual evolution trophies specify exceptions and passive-level requirements.

Lightning Ring

bronze

Defeat a total of 5000 enemies.

Defeat 5,000 enemies across any number of normal runs. Attacks fire automatically: move around enemies, collect their experience gems, and choose weapon upgrades when you level up. The skull counter during a run shows that run’s kills. Earlier runs still count toward this trophy. Death does not reset the cumulative total. Lightning Ring then joins the level-up weapon pool.

Evolution to plan for: Lightning Ring 8 + Duplicator 1+ → Thunder Loop. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Mortaccio

bronze

Defeat a total of 3000 Skeletons.

Skeleton kills accumulate across runs. Replay Mad Forest and stay through its skeleton waves. Use wide-area damage and collect experience so you can keep clearing crowds.

Use the kill target in the trophy description as your total goal. Finish runs normally (death or Pause → Quit) so results are recorded. Once unlocked, buy the named character on character selection before attempting their separate level or survival trophies.

Hyper Mad Forest

silver

Defeat the giant Blue Venus in the Mad Forest.

Build several evolved weapons and defeat the 25-minute boss in Mad Forest. Stay near enough to keep damaging the boss while moving around the surrounding crowd.

The target is Blue Venus, which spawns at 25:00 on the game clock. You must kill it. Merely reaching that time is insufficient. A practical preparation is Holy Wand plus La Borra: upgrade their base weapons early and obtain their evolutions from eligible chests after 10:00. Use normal mode with Hurry off while learning.

Hyper Inlaid Library

silver

Defeat the Hag in the Inlaid Library.

Defeat the 25-minute boss in Inlaid Library. Its narrow layout makes King Bible, Santa Water and other area weapons useful for keeping a safe space around you.

The target is Nesufritto (the hag), which spawns at 25:00 on the game clock. You must kill it. Merely reaching that time is insufficient. A practical preparation is Holy Wand plus La Borra: upgrade their base weapons early and obtain their evolutions from eligible chests after 10:00. Use normal mode with Hurry off while learning.

Inlaid Library

bronze

Reach Level 20 in the Mad Forest.

Play Mad Forest and collect experience until level 20. Upgrade one or two effective weapons first instead of spreading every level across new weapons. Then finish the run and select Inlaid Library.

The level beside your portrait is character level. Pick up the blue/green/red gems dropped by enemies to increase it. Upgrading a weapon to level 8 is a different counter. Dying after reaching level 20 still preserves the stage unlock.

Stone Mask

bronze

Find a Stone Mask.

First complete Inlaid Library.

In Inlaid Library, travel right from the starting area and collect the Stone Mask from the floor. Check the pause map once you own the Milky Way Map. Receiving a random level-up passive is not a substitute for finding the stage pickup.

Yatta Cavallo

bronze

Defeat a total of 3000 Lion Heads.

First complete Inlaid Library.

Lion Heads appear in Inlaid Library. Replay it while completing character and evolution challenges. The 3,000 kills do not have to happen in one run.

Dairy Plant

bronze

Reach Level 40 in the Inlaid Library.

Reach level 40 in Inlaid Library. Imelda and the Growth PowerUp help with experience. Keep collecting gems and use an evolved area weapon to clear waves.

Buy Imelda on character selection with earned gold. Growth is bought in the main-menu PowerUp screen. Crown is a passive chosen during a run after reaching level 10 once. Magic Wand + Empty Tome → Holy Wand is an accessible first evolution.

Hyper Dairy Plant

silver

Defeat the Sword Guardian in the Dairy Plant.

Defeat the 25-minute Sword Guardian in Dairy Plant. Establish an evolved build before hunting distant pickups, then keep the boss within your damage area without standing in contact.

The target is Sword Guardian, which spawns at 25:00 on the game clock. You must kill it. Merely reaching that time is insufficient. A practical preparation is Holy Wand plus La Borra: upgrade their base weapons early and obtain their evolutions from eligible chests after 10:00. Use normal mode with Hurry off while learning.

Milky Way Map

bronze

Find the Milky Way Map.

First complete Dairy Plant.

In Dairy Plant, follow the green relic arrow south and collect the map. It adds the pause-map view used throughout this guide, so make it an early priority.

Spoiler: reveal trophy

Coffin: Dairy Plant

bronze

Find and open the coffin in the Dairy Plant.

Open the pause map in Dairy Plant and head to the coffin marker. Defeat the entire ring of coffin guardians before touching the coffin. This unlocks Poppea for later survival and level challenges.

The coffin appears as a question mark on the pause map after collecting Milky Way Map. Spend the first few minutes upgrading your starting weapon before travelling there. If the coffin will not open, circle the area and kill any surviving guardians, then walk directly onto it. Unlocking the character does not automatically purchase them.

Spoiler: reveal trophy

Coffin: Mad Forest

bronze

Find and open the coffin in the Mad Forest.

Return to Mad Forest with the map unlocked. Follow the coffin marker, defeat its guardians, and touch the coffin to unlock Pugnala. She starts with both guns used for Phieraggi.

The coffin appears as a question mark on the pause map after collecting Milky Way Map. Spend the first few minutes upgrading your starting weapon before travelling there. If the coffin will not open, circle the area and kill any surviving guardians, then walk directly onto it. Unlocking the character does not automatically purchase them.

Hyper Gallo Tower

silver

Defeat the Giant Enemy Crab in Gallo Tower.

Defeat the Giant Enemy Crab at minute 25 in Gallo Tower. Keep an escape path along the tower and avoid being pinned against a side wall.

The target is Giant Enemy Crab, which spawns at 25:00 on the game clock. You must kill it. Merely reaching that time is insufficient. A practical preparation is Holy Wand plus La Borra: upgrade their base weapons early and obtain their evolutions from eligible chests after 10:00. Use normal mode with Hurry off while learning.

Sorceress' Tears

bronze

Find the Sorceress' Tears.

First complete Gallo Tower.

Travel south in Gallo Tower and follow the relic arrow to the Sorceress’ Tears. Hurry becomes available afterwards. Leave it off when you need more real time to collect items and levels.

Gallo Tower

bronze

Reach Level 60 in the Dairy Plant.

Reach level 60 in Dairy Plant. Prioritise damage and experience collection. You can revisit after buying permanent PowerUps if the later waves overwhelm you.

An accessible build is Magic Wand + Empty Tome and Santa Water + Attractorb, upgraded into Holy Wand and La Borra. Take Crown if offered. Leave Hurry off to give yourself more time to gather gems.

Bianca Ramba

bronze

Defeat a total of 3000 Milk Elementals.

First complete Dairy Plant.

Milk Elementals appear in Dairy Plant. Their kills are cumulative. Combine this with runs for the stage coffin, level 60 and Hyper unlock.

Randomazzo

bronze

Find the Randomazzo.

First complete Gallo Tower.

Travel north in Gallo Tower to the Randomazzo marker and collect the relic. This unlocks Arcanas and also unlocks VI - Sarabande of Healing.

Spoiler: reveal trophy

Coffin: Inlaid Library

bronze

Find and open the coffin in the Inlaid Library.

In Inlaid Library, travel right to the coffin marker on the pause map. Clear its guardians, then touch the coffin to unlock Giovanna.

The coffin appears as a question mark on the pause map after collecting Milky Way Map. Spend the first few minutes upgrading your starting weapon before travelling there. If the coffin will not open, circle the area and kill any surviving guardians, then walk directly onto it. Unlocking the character does not automatically purchase them.

VI - Sarabande of Healing

bronze

Find the Randomazzo.

First complete Randomazzo.

Collect Randomazzo in northern Gallo Tower. This trophy shares the same pickup as Randomazzo. There is no separate card to find in another stage.

O'Sole Meeo

bronze

Defeat a total of 3000 Dragon Shrimps.

First complete Gallo Tower.

Dragon Shrimps appear in Gallo Tower. Keep playing its waves while working on the tower and character challenges. The total persists between runs.

Spoiler: reveal trophy

Coffin: Gallo Tower

bronze

Find and open the coffin in the Gallo Tower.

In Gallo Tower, go north toward the coffin marker and enter the glowing mirror on the left side near that position. It leads to the separate coffin room. Clear the guardians and touch the coffin to unlock Concetta.

The coffin appears as a question mark on the pause map after collecting Milky Way Map. Spend the first few minutes upgrading your starting weapon before travelling there. If the coffin will not open, circle the area and kill any surviving guardians, then walk directly onto it. Unlocking the character does not automatically purchase them.

Magic Banger

bronze

Find the Magic Banger.

Unlock Green Acres by obtaining Hyper mode for two normal stages. Enter Green Acres and follow the green arrow to the Magic Banger.

The first two convenient Hyper unlocks are Hyper Mad Forest and Hyper Inlaid Library: kill each stage’s 25-minute boss. You do not need to enable the Hyper checkbox when entering Green Acres for this pickup.

Glass Vizard

bronze

Find and buy the Glass Vizard.

Unlock Moongolow by obtaining Hyper mode for four normal stages. Bring at least 10,000 gold, speak to the merchant at the starting area, and purchase Glass Vizard.

The first four main stages are Mad Forest, Inlaid Library, Dairy Plant and Gallo Tower. Kill each stage’s 25-minute boss to unlock Moongolow. The 10,000 is your saved gold balance, not an amount you must earn in that run. Walk into the merchant and choose the relic, not an egg or weapon.

Relics and the final route

This chapter opens the permanent tools used for late challenges. Complete the earlier map and Hyper unlocks first.

Spoiler: Late-game relic routeShow
  1. Trigger Moongolow’s event. Use a standard character such as Antonio. Defeat the special boss around minute 14, then move east through Holy Forbidden to collect Yellow Sign. The event run is not a substitute for the separate 15-minute Moongolow survival objective.
  2. Build the two special evolutions. Yellow Sign reveals the rings and Metaglios. Clock Lancet level 7 plus both rings at level 9 evolves into Infinite Corridor. Laurel level 7 plus both Metaglios at level 9 evolves into Crimson Shroud. Collect the relevant stage pickups after filling passive slots if you want additional passives.
  3. Finish Cappella Magna’s special battle. Return after Yellow Sign and defeat the final encounter at the stage’s time limit. Collect Great Gospel. The same encounter unlocks Game Killer.
  4. Collect the remaining relics. Defeat Sketamari, the rolling bone mass south of the start in The Bone Zone, for the Forbidden Scrolls. Obtain Mindbender by filling 50 Collection entries. Recheck Grim Grimoire, Ars Gouda, Map, Magic Banger, Tears, Glass Vizard, Great Gospel and Yellow Sign.
  5. Visit Eudaimonia M. Choosing Too Hard awards Seventh Trumpet and Endless. Too Easy awards Gracia’s Mirror and Inverse. Start and quit a run with the first newly obtained mode, return for the other relic, then use that mode too. Return again for the final encounter and fireworks.

For the “reach minute 31” challenges, Endless provides a straightforward route: enter the named stage with Endless on and stay until its clock reaches 31:00. These trophies do not require killing the Reaper.

Spoiler: reveal trophy

Yellow Sign

gold

Find the Yellow Sign.

First unlock Moongolow by unlocking Hyper mode for four different normal stages. The linked solution lists the eligible stages and bosses.

Use a standard character such as Antonio in Moongolow. Defeat the special boss that appears at minute 14 to enter Holy Forbidden. Follow the corridor east, breaking lights for healing, and continue along the hidden path to the Yellow Sign. A failed attempt can be retried from stage selection. Do not combine other unlock targets with this event run.

In Holy Forbidden your normal build is removed. Keep heading right rather than trying to fight every enemy. At the apparent end of the visible floor, continue east along the invisible corridor toward the relic. Collecting it permanently reveals the rings and Metaglio stage items for later runs.

Spoiler: reveal trophy

Seeker of the Infinite Corridor

silver

Obtain the Infinite Corridor.

First obtain Yellow Sign. Unlock Clock Lancet by picking up a clock-shaped Orologion from a broken light source (see Clock Lancet).

Start Inlaid Library with Hurry off. Choose Clock Lancet from level-ups, then use the pause map to locate and collect Silver Ring and Gold Ring on the floor. Approach only after building damage. Their guardians follow you. Raise Clock Lancet to level 7 and BOTH rings to level 9 in this one run. Take a chest from a boss that spawned at 10:00 or later to receive Infinite Corridor. If another weapon evolves first, collect another eligible chest.

Rings collected from the floor can exceed the ordinary six-passive limit, so take your normal passives first. Mad Groove can pull the rings to spawn once unlocked.

Obtaining Infinite Corridor also unlocks Gallo for purchase on character selection.

Spoiler: reveal trophy

Seeker of the Crimson Shroud

silver

Obtain the Crimson Shroud.

First obtain Yellow Sign. Start Inlaid Library with Hurry off and choose Laurel from level-ups. Laurel is available from the start. Use the pause map to collect Metaglio Left and Metaglio Right from the floor. Build damage before approaching their guardians.

In one run, raise Laurel to level 7 and both Metaglio pieces to level 9. Open a chest from a boss that spawned at 10:00 or later to obtain Crimson Shroud. If another weapon evolves instead, use another eligible chest. Metaglio Right increases enemy difficulty, so level your damage weapons first. Floor passives can exceed the normal six slots. Mad Groove can bring the pieces to you once unlocked.

Obtaining Crimson Shroud also unlocks Divano for purchase on character selection.

Spoiler: reveal trophy

Cappella Magna

bronze

Reach Level 80 in the Gallo Tower.

Reach level 80 in Gallo Tower. Use Crown, Growth PowerUps and strong area damage. Collect experience rather than spending the whole run travelling. Complete Yellow Sign as part of the main route as well.

Take Crown from level-ups (unlocked by reaching level 10 in any run) and upgrade it. Holy Wand and La Borra provide a workable damage core. Turn Hurry off. The target is character level 80, not a timer.

Spoiler: reveal trophy

Coffin: Cappella Magna

bronze

Find and open the coffin in the Cappella Magna.

Find the coffin marker in Cappella Magna, defeat its guardians and touch the coffin to unlock Zi’Assunta. Keep this separate from her later 15-minute survival run.

The coffin appears as a question mark on the pause map after collecting Milky Way Map. Spend the first few minutes upgrading your starting weapon before travelling there. If the coffin will not open, circle the area and kill any surviving guardians, then walk directly onto it. Unlocking the character does not automatically purchase them.

Spoiler: reveal trophy

Hyper Cappella Magna

silver

Defeat the Trinacria in the Cappella Magna.

Defeat the Trinacria at minute 25 in Cappella Magna. This is the normal-stage Hyper boss, distinct from the later final encounter that awards Great Gospel.

The target is Trinacria, which spawns at 25:00 on the game clock. You must kill it. Merely reaching that time is insufficient. A practical preparation is Holy Wand plus La Borra: upgrade their base weapons early and obtain their evolutions from eligible chests after 10:00. Use normal mode with Hurry off while learning.

Spoiler: reveal trophy

Sir Ambrojoe

bronze

Defeat a total of 6000 Stage Killers.

First complete Cappella Magna.

Stage Killers appear in Cappella Magna. Farm their waves while finishing other objectives there. The 6,000 kills are cumulative, not a single-run requirement.

Spoiler: reveal trophy

Grim Grimoire

bronze

Find the Grim Grimoire.

First complete Inlaid Library.

In Inlaid Library, head west from spawn and follow the green arrow to Grim Grimoire. It displays discovered evolution recipes in the pause menu.

Spoiler: reveal trophy

Ars Gouda

bronze

Find the Ars Gouda.

First complete Dairy Plant.

In Dairy Plant, follow the relic arrow south to Ars Gouda. The bestiary it unlocks helps identify the enemy families used by cumulative kill trophies.

Spoiler: reveal trophy

Great Gospel

silver

Find the Great Gospel.

After obtaining Yellow Sign, return to Cappella Magna, survive to the 30-minute finale, defeat the final enemy and collect the Great Gospel it drops. Move through gaps in the marked attacks. This also completes Game Killer.

Use normal Cappella Magna with Endless off. Prepare Holy Wand and La Borra before 30:00. Add Laurel for protection. During The Ender fight, keep moving out of marked lanes and circles while your weapons attack automatically. Collect the dropped relic after the boss dies rather than quitting immediately.

Spoiler: reveal trophy

Forbidden Scrolls

gold

Find the Forbidden Scrolls of Morbane.

Before hunting the moving marker, collect the Milky Way Map in Dairy Plant and Yellow Sign through Moongolow. The Bone Zone can unlock earlier, so return after you have both relics.

Take Pugnala from Coffin: Mad Forest and build up Phieraggi or La Borra near spawn. When you have steady damage, open the map and head south to the moving question mark. It is Sketamari, a ball of bones that rolls east and west. Follow it and clear nearby enemies before it absorbs them and grows. Defeat it and walk over the scrolls it drops. If the ball has grown too large to kill, restart and build your weapons away from it before approaching.

SourcesVampire Survivors Wiki · Forbidden Scrolls of Morbane
Spoiler: reveal trophy

The Eudaimonia Machine

bronze

Obtain all standard relics from all stages.

The stage appears after you have these ten permanent relics. Each link below opens its solution in this guide:

These can be collected across different runs. Once all ten are owned, look at the top of stage selection for Eudaimonia M. Enter and approach the entity. Also collect Randomazzo for the separate Arcana route.

Spoiler: reveal trophy

Seventh Trumpet

silver

Obtain the Seventh Trumpet.

Unlock The Eudaimonia Machine first, then select Eudaimonia M. from stage selection and approach the entity.

At Eudaimonia M., choose Too Hard to receive Seventh Trumpet and unlock Endless. If you chose Too Easy first, start and quit an Inverse run, then return for the other relic.

Spoiler: reveal trophy

Gracia's Mirror

silver

Obtain Gracia's Mirror.

Unlocking this one-time relic with a Secrets-menu spell can leave its trophy locked. Collect it through Eudaimonia M. as described below.

Unlock The Eudaimonia Machine first, then select Eudaimonia M. from stage selection and approach the entity.

At Eudaimonia M., choose Too Easy to receive Gracia’s Mirror and unlock Inverse. If you chose Too Hard first, start and quit an Endless run, then return for the other relic.

SourcesXillynoc, NemoG and NoMoreUpdates · The Coop and trophy-trigger advice
Spoiler: reveal trophy

Greatest Jubilee

gold

See the final fireworks.

Obtain Seventh Trumpet for Endless and Gracia’s Mirror for Inverse, then start a run using each newly unlocked mode. Return to Eudaimonia M. for its final encounter. Keep moving through openings, collect the supplied upgrades and healing, and finish the fight to see the fireworks. Afterwards, use Greatest Jubilee in a run when filling your collection.

For the two setup runs, tick Endless or Inverse on stage selection, enter any available stage, then use Pause → Quit. After both have been used, Eudaimonia M. returns. The final encounter is separate from Cappella Magna’s boss.

Collection 1.0 and character cleanup

Work through the character survival and level goals alongside weapon evolutions. Inlaid Library is a convenient general-purpose stage. Use a different stage whenever a trophy specifies one. Avoid Game Killer during level objectives because it prevents normal experience gain.

Check Collection by Version 1.0. Use the detailed Collection cleanup checklist to plan missing weapons, starting weapons, relics, cards and pickups. Pick up or use newly unlocked items to register them. DLC collections are not part of this requirement.

Base-game evolution recipes

Hold both ingredients in the same run, reach the listed item levels, then take an evolution-capable chest. 1+ means any level. The result links include ingredient unlocks and a beginner chest route.

Weapon and level Passive and level Result / solution
Axe 8 Candelabrador 1+ Death Spiral
Cross 8 Clover 1+ Heaven Sword
Fire Wand 8 Spinach 1+ Hellfire
Garlic 8 Pummarola 1+ Soul Eater
King Bible 8 Spellbinder 1+ Unholy Vespers
Knife 8 Bracer 1+ Thousand Edge
Lightning Ring 8 Duplicator 1+ Thunder Loop
Magic Wand 8 Empty Tome 1+ Holy Wand
Runetracer 8 Armor 1+ NO FUTURE
Santa Water 8 Attractorb 1+ La Borra
Shadow Pinion 8 Wings 1+ Valkyrie Turner
Song of Mana 8 Skull O’Maniac 1+ Mannajja
Whip 8 Hollow Heart 1+ Bloody Tear
Gatti Amari 8 Stone Mask 1+ Vicious Hunger
Pentagram 8 Crown 1+ Gorgeous Moon

Unions and multiple-step recipes

Weapons and levels Extra requirement Result / solution
Phiera Der Tuphello 8 + Eight The Sparrow 8 Tirajisú 1+ Phieraggi
Peachone 8 + Ebony Wings 8 None Vandalier
Vento Sacro 8 + Bloody Tear None beyond the first evolution Fuwalafuwaloo
Bracelet 6, then Bi-Bracelet 6 None Tri-Bracelet

For Fuwalafuwaloo, first make Bloody Tear with Whip 8 + Hollow Heart 1+, then use another chest with Vento Sacro 8. For Bracelet, use a chest to obtain Bi-Bracelet, raise that new weapon to level 6, then use another chest for Tri-Bracelet. Keep Tirajisú held when making Phieraggi.

Spoiler: Late-game evolutionsShow

Yellow Sign recipes: Clock Lancet 7 + Silver Ring 9 + Gold Ring 9 → Infinite Corridor → unlocks Gallo. Laurel 7 + Metaglio Left 9 + Metaglio Right 9 → Crimson Shroud → unlocks Divano. Both need an eligible chest after all ingredients reach those levels.

Spoiler: Collection rewardsShow

Collection 1.0 unlocks Queen Sigma. For the five hidden weapon entries, start as Pugnala with Gemini active. Her guns register two. Take Peachone, Ebony Wings and Gatti Amari with that card active for the other three. You can split this across runs. Obtain Candybox itself after discovering the standard evolutions. Unlocking its trophy alone does not necessarily fill its Collection entry. The Queen Sigma solution gives a chest-based acquisition route. Victory Sword, Sole Solution, Super Candybox II Turbo, Flames of Misspell and Ashes of Muspell are excluded from her collection requirement. If completion does not register immediately, start another run and quit normally.

Use Sigma with Endless for the 100,000-enemy single-run objective. Her large supply of banishes also makes the Seal challenges convenient: use Banish on the required number of weapon or passive-item options during one run. Passive items count despite the trophy descriptions saying “weapons”. If the pool is too small, use the individually sealed evolution setup described under Seal All. Disabling a whole DLC/category is different.

Separate cumulative totals from one-run requirements. Ordinary enemy species and pickup totals can accumulate while you finish the other tasks. A named character’s 100,000-kill objective must be completed in that one attempt.

Spoiler: reveal trophy

Queen Sigma

gold

Complete the Collection 1.0

Open Collection → By Version → Version 1.0. This is a collection of items actually obtained/used, not a requirement to clear every DLC or every secret character. Work through these checks:

  1. Ordinary weapons and evolutions: complete both Weapon Evolutions groups, including Tri-Bracelet and Candybox. The linked recipes explain ingredient unlocks. Choose newly unlocked weapons/passives in a run so their Collection entries fill.
  2. Character-only starting weapons: start runs as Mortaccio (Bone), Yatta Cavallo (Cherry Bomb), Bianca Ramba (Carréllo), O’Sole (Celestial Dusting) and Sir Ambrojoe (La Robba). Their level-80 Reroll trophies are useful cleanup runs.
  3. Special items: obtain Infinite Corridor, Crimson Shroud, both rings, both Metaglio pieces and Torrona’s Box. Use Greatest Jubilee in a run after unlocking it.
  4. Relics: finish the standard-relic checklist, Randomazzo and both Eudaimonia rewards.
  5. Arcanas: finish both Randomazzo groups and Game Killer. Select unlocked cards during runs when checking remaining entries.
  6. Five Gemini weapons. Reach level 50 with Pugnala to unlock I - Gemini. Start a fresh run as her, enable Arcanas and choose Gemini as your first card. Her two starting guns immediately give Red Muscle and Twice Upon a Time. With Gemini active, pick up Peachone for Cygnus, Ebony Wings for Zhar Ptytsia, and Gatti Amari for Flock Destroyer. Each extra weapon appears automatically when you hold its base weapon. You can spread these across runs. Check Collection after quitting.
  7. Floor pickups: break lights and collect coins, both sizes of coin bag, chicken, Little Clover, Gilded Clover (starts Gold Fever), clock, Rosary, Vacuum and the Nduja flame pickup. Pick up a Golden Egg from a ring or Metaglio guardian, or buy one from the Moongolow merchant for 10,000 gold. Open boss chests.

Common final gap: Candybox: after discovering all standard evolutions, use a normal character, fully upgrade your held weapons and passives, and keep opening boss chests. When chest rewards have become coin bags, Candybox can replace one. An eligible five-reward chest guarantees it. Accept its weapon choice. Endless and Luck make this cleanup easier.

Not required: Victory Sword, Sole Solution, Super Candybox II Turbo, Flames of Misspell and Ashes of Muspell. After filling the required entries, start and quit another run if needed. Queen Sigma then costs 0 on character selection.

SourcesSeina · Collection 1.0 and Gemini weapons · Collection reward requirements · Candybox acquisition
Spoiler: reveal trophy

Victory Sword

bronze

Defeat 100000 enemies in a single run with Queen Sigma.

Unlock and select Queen Sigma. Obtain Seventh Trumpet for the Endless checkbox on stage selection.

Select Queen Sigma and use a high-density stage with Endless enabled. Build area damage and increase enemy numbers only once you can kill comfortably. The counter must reach 100,000 within this one run. Kills from earlier runs do not count. End through the pause menu after checking the counter.

Death Spiral

bronze · Weapon Evolutions Part 1

Evolve the Axe.

Unlock the ingredients: Axe is available from the start. Candelabrador: get Santa Water to Level 4.

  1. Start a normal run, for example in Inlaid Library. Choose Axe and Candelabrador when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Axe to level 8. Candelabrador only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Death Spiral. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Heaven Sword

bronze · Weapon Evolutions Part 1

Evolve the Cross.

Unlock the ingredients: Cross: find a Rosary. Clover: find a Little Clover.

  1. Start a normal run, for example in Inlaid Library. Choose Cross and Clover when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Cross to level 8. Clover only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Heaven Sword. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Hellfire

bronze · Weapon Evolutions Part 1

Evolve the Fire Wand.

Unlock the ingredients: Fire Wand: destroy 20 light sources. Spinach is available from the start.

  1. Start a normal run, for example in Inlaid Library. Choose Fire Wand and Spinach when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Fire Wand to level 8. Spinach only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Hellfire. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Soul Eater

bronze · Weapon Evolutions Part 1

Evolve the Garlic.

Unlock the ingredients: Garlic: find 5 Floor Chickens. Pummarola: survive 5 minutes with Gennaro.

  1. Start a normal run, for example in Inlaid Library. Choose Garlic and Pummarola when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Garlic to level 8. Pummarola only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Soul Eater. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Unholy Vespers

bronze · Weapon Evolutions Part 1

Evolve the King Bible.

Unlock the ingredients: King Bible is available from the start. Spellbinder: get Runetracer to Level 7.

  1. Start a normal run, for example in Inlaid Library. Choose King Bible and Spellbinder when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade King Bible to level 8. Spellbinder only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Unholy Vespers. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Thousand Edge

bronze · Weapon Evolutions Part 1

Evolve the Knife.

Unlock the ingredients: Knife is available from the start. Bracer: get King Bible to Level 4.

  1. Start a normal run, for example in Inlaid Library. Choose Knife and Bracer when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Knife to level 8. Bracer only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Thousand Edge. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Thunder Loop

bronze · Weapon Evolutions Part 1

Evolve the Lightning Ring.

Unlock the ingredients: Lightning Ring: defeat a total of 5000 enemies. Duplicator: get Magic Wand to Level 7.

  1. Start a normal run, for example in Inlaid Library. Choose Lightning Ring and Duplicator when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Lightning Ring to level 8. Duplicator only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Thunder Loop. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Holy Wand

bronze · Weapon Evolutions Part 1

Evolve the Magic Wand.

Unlock the ingredients: Magic Wand is available from the start. Empty Tome: hold 6 different weapons at once.

  1. Start a normal run, for example in Inlaid Library. Choose Magic Wand and Empty Tome when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Magic Wand to level 8. Empty Tome only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Holy Wand. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

NO FUTURE

bronze · Weapon Evolutions Part 1

Evolve the Runetracer.

Unlock the ingredients: Runetracer: survive 5 minutes with Pasqualina. Armor is available from the start.

  1. Start a normal run, for example in Inlaid Library. Choose Runetracer and Armor when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Runetracer to level 8. Armor only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into NO FUTURE. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

La Borra

bronze · Weapon Evolutions Part 1

Evolve the Santa Water.

Unlock the ingredients: Santa Water is available from the start. Attractorb: find a Vacuum.

  1. Start a normal run, for example in Inlaid Library. Choose Santa Water and Attractorb when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Santa Water to level 8. Attractorb only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into La Borra. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Valkyrie Turner

bronze · Weapon Evolutions Part 1

Evolve the Shadow Pinion.

Unlock the ingredients: Shadow Pinion: survive 15 minutes with Concetta. Wings: reach Level 5.

  1. Start a normal run, for example in Inlaid Library. Choose Shadow Pinion and Wings when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Shadow Pinion to level 8. Wings only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Valkyrie Turner. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Mannajja

bronze · Weapon Evolutions Part 1

Evolve the Song Of Mana.

Unlock the ingredients: Song of Mana: survive 15 minutes with Poppea. Skull O’Maniac: survive 30 minutes with Lama.

  1. Start a normal run, for example in Inlaid Library. Choose Song of Mana and Skull O’Maniac when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Song of Mana to level 8. Skull O’Maniac only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Mannajja. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Bloody Tear

bronze · Weapon Evolutions Part 1

Evolve the Whip.

Unlock the ingredients: Whip is available from the start. Hollow Heart: survive 1 minute with any character.

  1. Start a normal run, for example in Inlaid Library. Choose Whip and Hollow Heart when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Whip to level 8. Hollow Heart only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Bloody Tear. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Vicious Hunger

bronze · Weapon Evolutions Part 2

Evolve the Gatti Amari.

Unlock the ingredients: Gatti Amari: survive 15 minutes with Giovanna. Stone Mask: find a Stone Mask.

  1. Start a normal run, for example in Inlaid Library. Choose Gatti Amari and Stone Mask when offered at level-ups. Leave a weapon and passive slot free for them.
  2. Upgrade Gatti Amari to level 8. Stone Mask only needs to be held at level 1 or higher in this same run. The PowerUp menu does not supply a held passive.
  3. Kill a boss that spawns at 10:00 or later and collect its treasure chest. This can evolve the weapon into Vicious Hunger. An old chest dropped before 10:00 does not become eligible by waiting.

If something else evolves, check your ingredients and open another eligible chest. You must receive the evolved weapon to unlock the trophy.

Phieraggi

silver · Weapon Evolutions Part 2

Evolve and unite Phiera Der Tuphello and Eight The Sparrow.

Unlock Pugnala by opening Coffin: Mad Forest, then buy and select her: she starts with both guns. Unlock Tirajisú by surviving 20 minutes as Krochi (see Tiragisú).

In one run, upgrade Phiera Der Tuphello and Eight The Sparrow to level 8 each, and hold Tirajisú at level 1 or higher. Do not use up all its revives before evolving. Collect a chest from a boss spawned at 10:00 or later in Inlaid Library to merge the guns into Phieraggi. This frees one weapon slot. If another weapon evolves first, take another eligible chest.

To use the guns on other characters, survive 10 and 15 minutes as Pugnala for Phiera Der Tuphello and Eight The Sparrow.

SourcesVampire Survivors Wiki · Tirajisú

Gorgeous Moon

silver · Weapon Evolutions Part 2

Evolve the Pentagram.

Unlock Pentagram by surviving 20 minutes and Crown by reaching character level 10. Choose both during one run, then raise Pentagram to level 8 while holding Crown at any level. In Inlaid Library, collect a chest dropped by a boss spawned at 10:00 or later to evolve it.

Pentagram can erase enemies, gems and chests before it evolves. Get a second damage weapon first, keep collecting gems between activations, and pick up an eligible chest quickly when it drops. A chest erased by Pentagram cannot be recovered. Wait for the next boss.

Vandalier

silver · Weapon Evolutions Part 2

Unite Ebony Wings and Peachone.

Unlock Peachone by surviving 10 minutes, then get it to level 7 to unlock Ebony Wings for later runs.

Take BOTH birds as weapons in one run and upgrade each to level 8. No passive is required. On Inlaid Library, collect a chest dropped by a boss spawned at 10:00 or later to unite them into Vandalier. If another weapon evolves first, take another eligible chest. The union frees a weapon slot. Upgrading Vandalier afterwards is not required for this trophy.

Fuwalafuwaloo

silver · Weapon Evolutions Part 2

Unite Vento Sacro and Bloody Tear.

Unlock Vento Sacro by surviving 15 minutes as Zi’Assunta (see Vento Sacro). This recipe needs an already evolved weapon, so do it in two stages within one run:

  1. Take Whip and Hollow Heart. Raise Whip to level 8, hold Hollow Heart at any level, and open an eligible chest to make Bloody Tear.
  2. Also take Vento Sacro and raise it to level 8. Keep Bloody Tear, then open another eligible chest to unite them into Fuwalafuwaloo.

In Inlaid Library, use chests from bosses spawned at 10:00 or later. If a different weapon evolves, take another chest. Vento Sacro deals damage while you move. Keep moving rather than waiting still for enemies to die.

Candybox

silver · Weapon Evolutions Part 2

Discover every standard evolution and union.

Work through both Weapon Evolutions groups, including both Bracelet evolutions, and the two Seeker trophies in the base group for Infinite Corridor and Crimson Shroud. Obtain each standard evolution or union at least once. Use the Collection screen to spot gaps. Merely unlocking the component weapons is not enough: actually collect their evolved forms from chests. DLC evolutions are separate from this standard set.

Recipe checklist: Death Spiral, Heaven Sword, Hellfire, Soul Eater, Unholy Vespers, Thousand Edge, Thunder Loop, Holy Wand, NO FUTURE, La Borra, Valkyrie Turner, Mannajja, Bloody Tear, Vicious Hunger, Phieraggi, Gorgeous Moon, Vandalier, Fuwalafuwaloo, Tri-Bracelet, Seeker of the Infinite Corridor and Seeker of the Crimson Shroud. Each linked solution includes its prerequisites. For Collection 1.0, also obtain Candybox itself using the chest method under Queen Sigma. The evolution-discovery trophy and the Collection item are distinct steps.

Tri-Bracelet

silver · Weapon Evolutions Part 2

Evolve the Bracelet and then the Bi-Bracelet.

Survive 30 minutes as Gallo or Divano to unlock Bracelet. Level Bracelet to 6, then use an evolution chest for Bi-Bracelet. Level that to 6 and use another evolution chest for Tri-Bracelet. Neither step requires a passive item.

Gallo becomes purchasable after making Infinite Corridor. Divano after making Crimson Shroud. Buy either, survive 30 minutes with them for Bracelet, then choose Bracelet from level-ups in a later run. Use Inlaid Library chests from bosses spawned at 10:00 or later for both evolution steps.

X - Beginning

bronze · Randomazzo Part 1

Reach Level 50 with Antonio.

Preparation: Collect Randomazzo to enable Arcanas. Antonio is available at the start.

Select Antonio and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XIX - Heart of Fire

bronze · Randomazzo Part 1

Reach Level 50 with Arca.

Preparation: Collect Randomazzo to enable Arcanas. Unlock Arca by raising Fire Wand to level 4 (Arca), then buy him.

Select Arca and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XIII - Wicked Season

bronze · Randomazzo Part 1

Reach Level 50 with Christine.

Preparation: Collect Randomazzo to enable Arcanas. Unlock Christine by raising Pentagram to level 7 (Christine), then buy her.

Select Christine and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

IX - Divine Bloodline

bronze · Randomazzo Part 1

Reach Level 50 with Suor Clerici.

Preparation: Collect Randomazzo to enable Arcanas. Recover 1,000 HP cumulatively (Suor Clerici), then buy Suor Clerici.

Select Suor Clerici and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XVIII - Boogaloo of Illusions

bronze · Randomazzo Part 1

Reach Level 50 with Concetta.

Preparation: Collect Randomazzo to enable Arcanas. Open Coffin: Gallo Tower to unlock Concetta, then buy her.

Select Concetta and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

VII - Iron Blue Will

bronze · Randomazzo Part 1

Reach Level 50 with Gennaro.

Preparation: Collect Randomazzo to enable Arcanas. Buy Gennaro on character selection. He is available from the start.

Select Gennaro and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

V - Chaos in the Dark Night

bronze · Randomazzo Part 1

Reach Level 50 with Giovanna.

Preparation: Collect Randomazzo to enable Arcanas. Open Coffin: Inlaid Library to unlock Giovanna, then buy her.

Select Giovanna and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XI - Waltz of Pearls

bronze · Randomazzo Part 1

Reach Level 50 with Imelda.

Preparation: Collect Randomazzo to enable Arcanas. Buy Imelda on character selection. She is available from the start.

Select Imelda and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

IV - Awake

bronze · Randomazzo Part 1

Reach Level 50 with Krochi.

Preparation: Collect Randomazzo to enable Arcanas. Defeat 100,000 enemies cumulatively (Krochi), then buy Krochi.

Select Krochi and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XXI - Blood Astronomia

bronze · Randomazzo Part 1

Reach Level 50 with Poe.

Preparation: Collect Randomazzo to enable Arcanas. Raise Garlic to level 7 (Poe Ratcho), then buy Poe.

Select Poe and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XVII - Lost and Found Painting

bronze · Randomazzo Part 1

Reach Level 50 with Poppea.

Preparation: Collect Randomazzo to enable Arcanas. Open Coffin: Dairy Plant to unlock Poppea, then buy her.

Select Poppea and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

III - Tragic Princess

bronze · Randomazzo Part 1

Reach Level 50 with Porta.

Preparation: Collect Randomazzo to enable Arcanas. Raise Lightning Ring to level 4 (Porta), then buy Porta.

Select Porta and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

I - Gemini

bronze · Randomazzo Part 1

Reach Level 50 with Pugnala.

Preparation: Collect Randomazzo to enable Arcanas. Open Coffin: Mad Forest to unlock Pugnala, then buy her.

Select Pugnala and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

For Queen Sigma, select Gemini as your first card next run. Pugnala’s two guns give two extra Collection entries. Hold Peachone, Ebony Wings and Gatti Amari with the card active to register the other three.

SourcesSeina · Collection 1.0 and Gemini weapons

II - Twilight Requiem

bronze · Randomazzo Part 2

Reach Level 50 with Dommario.

Preparation: Collect Randomazzo to enable Arcanas. Earn 5,000 gold in one run (Dommario), then buy Dommario.

Select Dommario and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XIV - Jail of Crystal

bronze · Randomazzo Part 2

Reach Level 50 with Pasqualina.

Preparation: Collect Randomazzo to enable Arcanas. Buy Pasqualina on character selection. She is available from the start.

Select Pasqualina and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XVI - Slash

bronze · Randomazzo Part 2

Reach Level 50 with Lama.

Preparation: Collect Randomazzo to enable Arcanas. Survive 20 minutes with at least +10% Curse (Lama), then buy Lama.

Select Lama and enter Inlaid Library (Inlaid Library) with Hurry off. Reach character level 50 in this one run by collecting experience gems. Buy Growth in the PowerUp menu if affordable. Take Crown from level-ups and add Magic Wand + Empty Tome or Santa Water + Attractorb for dependable damage. Prioritise upgrading weapons over taking six weak ones.

Do not select Game Killer: it stops normal experience levelling. Once level 50 is reached, finish normally or use Pause → Quit. The unlocked Arcana will be available on subsequent runs with the Arcanas checkbox enabled.

XX - Silent Old Sanctuary

silver · Randomazzo Part 2

Reach minute 31 in the Dairy Plant.

After unlocking Seventh Trumpet, enable Endless and play Dairy Plant beyond 31:00 on the stage clock. This avoids the ordinary 30-minute reaper ending. Finish through the pause menu after the time requirement. There is no need to defeat Death for this method.

Collect Randomazzo for Arcanas and Seventh Trumpet for Endless, then tick Endless on stage selection. A reliable survival core is Holy Wand and La Borra, with Laurel for protection. The requirement uses the in-game clock.

VIII - Mad Groove

silver · Randomazzo Part 2

Reach minute 31 in the Mad Forest.

After unlocking Seventh Trumpet, enable Endless and play Mad Forest beyond 31:00 on the stage clock. This avoids the ordinary 30-minute reaper ending. Finish through the pause menu after the time requirement. There is no need to defeat Death for this method.

Collect Randomazzo for Arcanas and Seventh Trumpet for Endless, then tick Endless on stage selection. A reliable survival core is Holy Wand and La Borra, with Laurel for protection. The requirement uses the in-game clock.

XV - Disco of Gold

silver · Randomazzo Part 2

Reach minute 31 in the Inlaid Library.

After unlocking Seventh Trumpet, enable Endless and play Inlaid Library beyond 31:00 on the stage clock. This avoids the ordinary 30-minute reaper ending. Finish through the pause menu after the time requirement. There is no need to defeat Death for this method.

Collect Randomazzo for Arcanas and Seventh Trumpet for Endless, then tick Endless on stage selection. A reliable survival core is Holy Wand and La Borra, with Laurel for protection. The requirement uses the in-game clock.

XII - Out of Bounds

silver · Randomazzo Part 2

Reach minute 31 in the Gallo Tower.

After unlocking Seventh Trumpet, enable Endless and play Gallo Tower beyond 31:00 on the stage clock. This avoids the ordinary 30-minute reaper ending. Finish through the pause menu after the time requirement. There is no need to defeat Death for this method.

Collect Randomazzo for Arcanas and Seventh Trumpet for Endless, then tick Endless on stage selection. A reliable survival core is Holy Wand and La Borra, with Laurel for protection. The requirement uses the in-game clock.

Game Killer

silver · Randomazzo Part 2

Defeat the final enemy in the Cappella Magna.

After Yellow Sign, survive Cappella Magna to its 30-minute finale and defeat the final enemy. Collect Great Gospel afterwards. Both trophies belong to the same encounter.

For the stage unlock, preparation and boss-dodging steps, follow Great Gospel. Use normal mode with Endless off so the finale occurs.

Green Acres

silver · Bonus and Challenge Stages

Unlock Hyper mode for 2 normal stages.

Unlock Hyper mode for 2 different normal stages. Kill each chosen stage’s boss that appears at 25:00. You can do this with Hyper off. The first five stages and their boss solutions are Hyper Mad Forest, Hyper Inlaid Library, Hyper Dairy Plant, Hyper Gallo Tower, Hyper Cappella Magna.

Defeating the same stage boss again does not increase the number. After 2 distinct Hyper unlocks, finish the run and select Green Acres from the stage list. You do not have to complete a run in the newly unlocked stage to earn this trophy.

The Bone Zone

silver · Bonus and Challenge Stages

Unlock Hyper mode for 3 normal stages.

Unlock Hyper mode for 3 different normal stages. Kill each chosen stage’s boss that appears at 25:00. You can do this with Hyper off. The first five stages and their boss solutions are Hyper Mad Forest, Hyper Inlaid Library, Hyper Dairy Plant, Hyper Gallo Tower, Hyper Cappella Magna.

Defeating the same stage boss again does not increase the number. After 3 distinct Hyper unlocks, finish the run and select The Bone Zone from the stage list. You do not have to complete a run in the newly unlocked stage to earn this trophy.

Il Molise

bronze · Bonus and Challenge Stages

Unlock Hyper mode for any normal stage.

Unlock Hyper mode for 1 normal stage. Kill each chosen stage’s boss that appears at 25:00. You can do this with Hyper off. The first five stages and their boss solutions are Hyper Mad Forest, Hyper Inlaid Library, Hyper Dairy Plant, Hyper Gallo Tower, Hyper Cappella Magna.

Defeating the same stage boss again does not increase the number. After 1 distinct Hyper unlock, finish the run and select Il Molise from the stage list. You do not have to complete a run in the newly unlocked stage to earn this trophy.

Boss Rash

gold · Bonus and Challenge Stages

Unlock Hyper mode for all 5 normal stages.

Unlock Hyper mode for 5 different normal stages. Kill each chosen stage’s boss that appears at 25:00. You can do this with Hyper off. The first five stages and their boss solutions are Hyper Mad Forest, Hyper Inlaid Library, Hyper Dairy Plant, Hyper Gallo Tower, Hyper Cappella Magna.

Defeating the same stage boss again does not increase the number. After 5 distinct Hyper unlocks, finish the run and select Boss Rash from the stage list. You do not have to complete a run in the newly unlocked stage to earn this trophy.

Moongolow

silver · Bonus and Challenge Stages

Unlock Hyper mode for 4 normal stages.

Unlock Hyper mode for 4 different normal stages. Kill each chosen stage’s boss that appears at 25:00. You can do this with Hyper off. The first five stages and their boss solutions are Hyper Mad Forest, Hyper Inlaid Library, Hyper Dairy Plant, Hyper Gallo Tower, Hyper Cappella Magna.

Defeating the same stage boss again does not increase the number. After 4 distinct Hyper unlocks, finish the run and select Moongolow from the stage list. You do not have to complete a run in the newly unlocked stage to earn this trophy.

Hollow Heart

bronze · Survive Part 1

Survive 1 minute with any character.

Start Mad Forest with any character and survive until the in-game clock reaches 1:00. Keep moving away from enemies and collect experience to strengthen your starting weapon. This can be completed during your first normal run.

Peachone

bronze · Survive Part 1

Survive 10 minutes with any character.

Use any character and survive at least 10 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For an easy starting build, buy Imelda and use Inlaid Library. Prioritise Magic Wand upgrades, take Empty Tome, then add Santa Water + Attractorb. Evolve through Holy Wand and La Borra if the run lasts past 10:00.

Evolution to plan for: Peachone 8 + Ebony Wings 8 → Vandalier (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlock Ebony Wings by reaching Peachone level 7 first. Obtain both birds together in a later run. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Skip 1

bronze · Survive Part 1

Survive 15 minutes in Molise.

Unlock Il Molise by defeating a main stage’s 25-minute boss. Select Il Molise (called Molise in the trophy description) and survive to 15:00 on its clock. Its plants do not chase you: avoid walking into them. You can stay in clear ground instead of building elaborate damage. Leave Inverse off and do not quit before 15:00. The Reaper arriving at the end does not undo the completed survival target.

Pentagram

bronze · Survive Part 1

Survive 20 minutes with any character.

Use any character and survive at least 20 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For an easy starting build, buy Imelda and use Inlaid Library. Prioritise Magic Wand upgrades, take Empty Tome, then add Santa Water + Attractorb. Evolve through Holy Wand and La Borra if the run lasts past 10:00.

Evolution to plan for: Pentagram 8 + Crown 1+ → Gorgeous Moon. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Lama

silver · Survive Part 1

Survive 20 minutes with at least +10% Curse.

Buy enough Curse PowerUp to begin with at least +10% Curse, then survive 20 minutes. Check the pause stats before committing to the run. Use your strongest available character and a familiar stage.

One rank of the Curse PowerUp supplies +10%. Buy it in the main-menu PowerUp screen and make sure it is enabled. Inlaid Library with Imelda and Holy Wand / La Borra is a workable setup. After 20:00, finish or quit normally, then buy Lama on character selection.

Skip 3

silver · Survive Part 1

Survive 30 minutes in The Bone Zone.

First unlock The Bone Zone. Select that stage with Inverse and Hurry off. Survive 30 minutes in The Bone Zone. Use the in-game timer. Do not quit early.

A late-game option is Queen Sigma with her starting weapon plus Santa Water + Attractorb (La Borra). Upgrade damage early and add Laurel for protection. If Sigma is not yet available, Pugnala with Phieraggi is another option. Avoid standing in contact with bosses and keep a clear escape direction.

The trophy is for staying alive until the target time, not killing the final Reaper.

Skip 2

silver · Survive Part 1

Survive 30 minutes in Green Acres.

First unlock Green Acres. Select that stage with Inverse and Hurry off. Survive 30 minutes in Green Acres. Use the in-game timer. Do not quit early.

A late-game option is Queen Sigma with her starting weapon plus Santa Water + Attractorb (La Borra). Upgrade damage early and add Laurel for protection. If Sigma is not yet available, Pugnala with Phieraggi is another option. Avoid standing in contact with bosses and keep a clear escape direction.

The trophy is for staying alive until the target time, not killing the final Reaper.

Skip 5

silver · Survive Part 1

Survive 15 minutes in Boss Rash.

First unlock Boss Rash. Select that stage with Inverse and Hurry off. Survive 15 minutes in Boss Rash. Use the in-game timer. Do not quit early.

A late-game option is Queen Sigma with her starting weapon plus Santa Water + Attractorb (La Borra). Upgrade damage early and add Laurel for protection. If Sigma is not yet available, Pugnala with Phieraggi is another option. Avoid standing in contact with bosses and keep a clear escape direction.

The trophy is for staying alive until the target time, not killing the final Reaper.

Skip 4

bronze · Survive Part 1

Survive 15 minutes in Moongolow.

Use Moongolow after finishing the Yellow Sign event, then survive the full 15 minutes. The special first visit can end with only its event unlocks recorded, so make this a normal return visit.

Unlock Moongolow first and finish Yellow Sign before this return visit. Pick Imelda or Pugnala, take the passive items lying around spawn, and upgrade your starting weapon while gathering gems. Leave Hurry off and wait until the game clock shows 15:00.

Runetracer

bronze · Survive Part 2

Survive 5 minutes with Pasqualina.

Buy Pasqualina on character selection. This character is available from the start.

Use Pasqualina and survive at least 5 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Runetracer 8 + Armor 1+ → NO FUTURE. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Phiera Der Tuphello

bronze · Survive Part 2

Survive 10 minutes with Pugnala.

First complete Coffin: Mad Forest to unlock Pugnala, then buy and select the character.

Use Pugnala and survive at least 10 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Phiera Der Tuphello 8 + Eight The Sparrow 8 + Tirajisú 1+ → Phieraggi. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Do not spend all Tirajisú revives before collecting the chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference · Vampire Survivors Wiki · Tirajisú

Gatti Amari

bronze · Survive Part 2

Survive 15 minutes with Giovanna.

First complete Coffin: Inlaid Library to unlock Giovanna, then buy and select the character.

Use Giovanna and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Gatti Amari 8 + Stone Mask 1+ → Vicious Hunger. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Eight The Sparrow

bronze · Survive Part 2

Survive 15 minutes with Pugnala.

First complete Coffin: Mad Forest to unlock Pugnala, then buy and select the character.

Use Pugnala and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Phiera Der Tuphello 8 + Eight The Sparrow 8 + Tirajisú 1+ → Phieraggi. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Do not spend all Tirajisú revives before collecting the chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference · Vampire Survivors Wiki · Tirajisú

Shadow Pinion

bronze · Survive Part 2

Survive 15 minutes with Concetta.

First complete Coffin: Gallo Tower to unlock Concetta, then buy and select the character.

Use Concetta and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Shadow Pinion 8 + Wings 1+ → Valkyrie Turner. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Song of Mana

bronze · Survive Part 2

Survive 15 minutes with Poppea.

First complete Coffin: Dairy Plant to unlock Poppea, then buy and select the character.

Use Poppea and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Song of Mana 8 + Skull O’Maniac 1+ → Mannajja. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Vento Sacro

bronze · Survive Part 2

Survive 15 minutes with Zi'Assunta.

First complete Coffin: Cappella Magna to unlock Zi’Assunta, then buy and select the character.

Use Zi'Assunta and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Evolution to plan for: Vento Sacro 8 + Bloody Tear → Fuwalafuwaloo (no additional passive for this union). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. First evolve Whip 8 with Hollow Heart 1+ into Bloody Tear. The union needs a second eligible chest in the same run. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Tiragisú

bronze · Survive Part 2

Survive 20 minutes with Krochi.

The passive is named Tirajisú in game. This trophy retains the older spelling Tiragisú.

First complete Krochi to unlock Krochi, then buy and select the character.

Use Krochi and survive at least 20 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Complete any matching level or starting-weapon evolution target in the same run. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

SourcesVampire Survivors Wiki · Tirajisú

Skull O'Maniac

silver · Survive Part 2

Survive 30 minutes with Lama.

First complete Lama to unlock Lama, then buy and select the character.

Use Lama and survive at least 30 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Complete any matching level or starting-weapon evolution target in the same run. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Pummarola

bronze · Survive Part 2

Survive 5 minutes with Gennaro.

Buy Gennaro on character selection. This character is available from the start.

Use Gennaro and survive at least 5 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Complete any matching level or starting-weapon evolution target in the same run. Finish normally or through the pause menu after the target.

An accessible support build is Magic Wand + Empty Tome (Holy Wand) and Santa Water + Attractorb (La Borra). Use normal mode with Hurry off. Survive until the required time on the run clock.

Bracelet

silver · Survive Part 2

Survive 30 minutes with either Gallo or Divano.

Unlock Gallo by obtaining Infinite Corridor OR Divano by obtaining Crimson Shroud, then buy that character. Both start with defensive weapons, so immediately choose a damaging weapon such as Magic Wand or Santa Water at the first level-up.

Use either Gallo or Divano and survive at least 30 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Evolution to plan for: Bracelet 6 → Bi-Bracelet. Then Bi-Bracelet 6 → Tri-Bracelet (no passive for either step). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Use one chest for Bi-Bracelet, upgrade that weapon to 6, then use another chest for Tri-Bracelet. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference

Wings

bronze · Housekeeping

Reach Level 5.

Start Mad Forest as Antonio and collect the experience gems left by defeated enemies. Choose upgrades when prompted until the character level beside your portrait reaches 5 in one run. Any character and normal stage count. This is not your weapon’s level. Wings then becomes available as a passive item in level-up choices on later runs.

Crown

bronze · Housekeeping

Reach Level 10.

Start Mad Forest as Antonio and collect the experience gems left by defeated enemies. Choose upgrades when prompted until the character level beside your portrait reaches 10 in one run. Any character and normal stage count. This is not your weapon’s level. Crown then becomes available as a passive item in level-up choices on later runs.

Krochi

silver · Housekeeping · grind

Defeat a total of 100000 enemies.

This is cumulative across all runs. Keep progressing through stages and collecting evolutions. Unlike Queen Sigma’s Victory Sword trophy, the kills do not need to fit into one run.

The target is 100,000 total kills across runs. The skull counter only shows your current run. Death does not erase previous kills. Once the unlock appears on the results screen, buy Krochi on character selection.

Fire Wand

bronze · Housekeeping

Destroy 20 light sources.

Move close enough for your attacks to break torches, candles and other stage light sources. Keep collecting their drops. You will also work toward the pickup-related trophies.

The 20 destroyed objects accumulate across runs. Antonio’s Whip can hit the lamps in Mad Forest if you stand close beside them. Fire Wand then becomes available in level-up choices. This does not immediately add it to your current inventory.

Evolution to plan for: Fire Wand 8 + Spinach 1+ → Hellfire. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Dommario

bronze · Housekeeping

Earn 5000 coins in a single run.

Choose a familiar stage, take Stone Mask and collect gold bags and chests. Aim for the run’s gold total to pass 5,000 before ending. Later, a strong build with Disco of Gold makes this easy.

Unlock Stone Mask by finding it to the right in Inlaid Library. In a Library run, level Stone Mask to 5, open boss chests and break candles for coins and bags while building Holy Wand and La Borra. Your saved wallet does not count: the run’s own gold counter must reach 5,000. If needed, return after Disco of Gold and Endless are available.

Garlic

bronze · Housekeeping · collectible

Find 5 Floor Chickens.

Collect 5 Floor Chickens across your runs. Break light sources and collect the named floor pickups. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

Floor Chicken is the roast-chicken healing pickup on the ground, not an enemy. Walk over five across any number of runs. Once Garlic is unlocked, choose it from a later level-up to use it. You can then raise it to level 7 for Poe.

Evolution to plan for: Garlic 8 + Pummarola 1+ → Soul Eater. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Clover

bronze · Housekeeping · collectible

Find a Little Clover.

In Mad Forest or Inlaid Library, move close to lamps/candles so your automatic attacks break them. Collect a Little Clover, a small clover pickup that increases Luck. Drops are random, so continue breaking lights across runs until one appears. Walk over the floor pickup to collect it. Selecting a passive at a level-up does not count.

This unlocks Clover for the level-up pool.

Clock Lancet

bronze · Housekeeping · collectible

Find an Orologion.

Reach character level 4 in Mad Forest or Inlaid Library. From that level on, your attacks can break lamps and candles for a chance at an Orologion, a clock that freezes enemies. Walk over it to earn the trophy. If a lamp drops something else, keep breaking lights. A new run starts the level requirement over.

This unlocks Clock Lancet for the level-up pool.

Spoiler: Later evolutionShow

Evolution to plan for: Clock Lancet 7 + Silver Ring 9 + Gold Ring 9 → Infinite Corridor. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Obtain Yellow Sign first to reveal both rings. This unlocks Gallo for purchase. This evolution is optional for the trophy above.

SourcesEvolution reference · Vampire Survivors Wiki · light-source drops

Cross

bronze · Housekeeping · collectible

Find a Rosary.

Reach character level 8 in Mad Forest or Inlaid Library. From that level on, your attacks can break lamps and candles for a chance at a Rosary, a string of beads that clears ordinary enemies from the screen. Walk over it to earn the trophy. If a lamp drops something else, keep breaking lights. A new run starts the level requirement over.

This unlocks Cross for the level-up pool.

Evolution to plan for: Cross 8 + Clover 1+ → Heaven Sword. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference · Vampire Survivors Wiki · light-source drops

Magnet

bronze · Housekeeping · collectible

Find a Vacuum.

Reach character level 12 in Mad Forest or Inlaid Library. From that level on, your attacks can break lamps and candles for a chance at a Vacuum, a glowing orb that pulls experience gems towards you. Walk over it to earn the trophy. If a lamp drops something else, keep breaking lights. A new run starts the level requirement over.

This unlocks Attractorb for the level-up passive pool (the trophy is named Magnet).

SourcesVampire Survivors Wiki · light-source drops

Torrona's Box

bronze · Housekeeping

Hold 6 different weapon evolutions at once.

Plan six evolutions that fit six passive slots: Whip/Hollow Heart, Magic Wand/Empty Tome, Knife/Bracer, Axe/Candelabrador, Cross/Clover and Santa Water/Attractorb are one option. Max all six weapons and collect enough eligible chests to hold the six evolved weapons simultaneously. Unions can free weapon slots. If you use one, fill the freed slots and still hold six different evolved weapons simultaneously.

Each weapon in this example needs level 8. Each paired passive only needs to be held. Recipes and ingredient unlocks: Bloody Tear, Holy Wand, Thousand Edge, Death Spiral, Heaven Sword, La Borra. Choose all six pairs in one run, then keep taking eligible boss chests after 10:00 until all six weapon icons show their evolutions. Endless removes time pressure once available.

Suor Clerici

bronze · Housekeeping · grind

Recover a total of 1000 HP.

Take small, survivable amounts of damage and heal using Floor Chicken, Recovery or Pummarola. Only health actually recovered helps this cumulative target. Collecting food at full health is not a reliable way to progress it.

Recovery is a permanent PowerUp bought between runs. Pummarola is a held passive unlocked through Pummarola. Let a weak early enemy touch you briefly, retreat, and heal rather than deliberately losing the run. The 1,000 HP total carries across attempts.

Arca

bronze · Base Arsenal

Get Fire Wand to Level 4.

Unlock Fire Wand by destroying 20 light sources (Fire Wand), then choose it at a level-up.

Obtain Fire Wand and choose its upgrades until the weapon reaches level 4 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Fire Wand 8 + Spinach 1+ → Hellfire. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Bracer

bronze · Base Arsenal

Get King Bible to Level 4.

King Bible is available from the start. Choose it at a level-up.

Obtain King Bible and choose its upgrades until the weapon reaches level 4 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: King Bible 8 + Spellbinder 1+ → Unholy Vespers. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Candelabrador

bronze · Base Arsenal

Get Santa Water to Level 4.

Santa Water is available from the start. Choose it at a level-up.

Obtain Santa Water and choose its upgrades until the weapon reaches level 4 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Porta

bronze · Base Arsenal

Get Lightning Ring to Level 4.

Unlock Lightning Ring by defeating 5,000 enemies in total (Lightning Ring), then choose it at a level-up.

Obtain Lightning Ring and choose its upgrades until the weapon reaches level 4 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Lightning Ring 8 + Duplicator 1+ → Thunder Loop. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Duplicator

bronze · Base Arsenal

Get Magic Wand to Level 7.

Buy and select Imelda. She starts with Magic Wand.

Obtain Magic Wand and choose its upgrades until the weapon reaches level 7 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Magic Wand 8 + Empty Tome 1+ → Holy Wand. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Ebony Wings

bronze · Base Arsenal

Get Peachone to Level 7.

Unlock Peachone by surviving 10 minutes (Peachone), then choose it at a level-up in a later run.

Obtain Peachone and choose its upgrades until the weapon reaches level 7 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Peachone 8 + Ebony Wings 8 → Vandalier (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlock Ebony Wings by reaching Peachone level 7 first. Obtain both birds together in a later run. This evolution is optional for the trophy above.

SourcesEvolution reference

Spellbinder

bronze · Base Arsenal

Get Runetracer to Level 7.

Buy and select Pasqualina. She starts with Runetracer.

Obtain Runetracer and choose its upgrades until the weapon reaches level 7 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Runetracer 8 + Armor 1+ → NO FUTURE. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Poe Ratcho

bronze · Base Arsenal

Get Garlic to Level 7.

Unlock Garlic by collecting five Floor Chickens (Garlic), then choose it at a level-up.

Obtain Garlic and choose its upgrades until the weapon reaches level 7 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Garlic 8 + Pummarola 1+ → Soul Eater. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Christine

bronze · Base Arsenal

Get Pentagram to Level 7.

Unlock Pentagram by surviving 20 minutes (Pentagram), then choose it at a level-up. Take another damage weapon first because Pentagram can erase the gems you need.

Obtain Pentagram and choose its upgrades until the weapon reaches level 7 in a single run. Prioritise it whenever offered and do not banish or seal it. This refers to the item’s own level, not your character’s level. Finish the run normally to record the unlock.

Evolution to plan for: Pentagram 8 + Crown 1+ → Gorgeous Moon. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference

Omni

silver · Base Arsenal

Get Torrona's Box to Level 9.

The six-evolution setup is explained under Torrona's Box.

First unlock Torrona’s Box by holding six evolutions at once. Take it on a later run and level it to 9. The final level adds a large Curse increase, so establish strong damage first. Banishing it at level 8 will not complete this trophy.

Empty Tome

silver · Base Arsenal

Hold 6 different weapons at once.

Fill all six weapon slots in one run. Keep the normal maximum-weapons setting at six and choose a new weapon when offered until the slots are full.

Weapon slots are separate from passive slots. For example, hold Whip, Magic Wand, Knife, Axe, King Bible and Santa Water together. They need not be upgraded or evolved. The default weapon limit is already six. Only change it back if you previously reduced it.

Reroll 5

silver · New PowerUps

Reach Level 80 with Sir Ambrojoe.

Unlock the required character through Sir Ambrojoe, then purchase them on character selection.

Select Sir Ambrojoe and reach character level 80 in one run. Use Inlaid Library or another comfortable long stage, buy Growth and take Crown. Add a reliable area weapon to support the starting weapon. Do not select Game Killer, which stops normal experience levelling. Combine this with that character’s survival and evolution objectives.

Crown is unlocked by reaching level 10 (Crown). Take it during the run and upgrade it. Growth is bought between runs. Holy Wand and La Borra are practical supporting evolutions. Endless is optional if unlocked and you need more time.

Reroll 2

bronze · New PowerUps

Reach Level 80 with Yatta Cavallo.

Unlock the required character through Yatta Cavallo, then purchase them on character selection.

Select Yatta Cavallo and reach character level 80 in one run. Use Inlaid Library or another comfortable long stage, buy Growth and take Crown. Add a reliable area weapon to support the starting weapon. Do not select Game Killer, which stops normal experience levelling. Combine this with that character’s survival and evolution objectives.

Crown is unlocked by reaching level 10 (Crown). Take it during the run and upgrade it. Growth is bought between runs. Holy Wand and La Borra are practical supporting evolutions. Endless is optional if unlocked and you need more time.

Reroll 1

bronze · New PowerUps

Reach Level 80 with Mortaccio.

Unlock the required character through Mortaccio, then purchase them on character selection.

Select Mortaccio and reach character level 80 in one run. Use Inlaid Library or another comfortable long stage, buy Growth and take Crown. Add a reliable area weapon to support the starting weapon. Do not select Game Killer, which stops normal experience levelling. Combine this with that character’s survival and evolution objectives.

Crown is unlocked by reaching level 10 (Crown). Take it during the run and upgrade it. Growth is bought between runs. Holy Wand and La Borra are practical supporting evolutions. Endless is optional if unlocked and you need more time.

Reroll 4

bronze · New PowerUps

Reach Level 80 with O'Sole Meeo.

Unlock the required character through O'Sole Meeo, then purchase them on character selection.

Select O'Sole Meeo and reach character level 80 in one run. Use Inlaid Library or another comfortable long stage, buy Growth and take Crown. Add a reliable area weapon to support the starting weapon. Do not select Game Killer, which stops normal experience levelling. Combine this with that character’s survival and evolution objectives.

Crown is unlocked by reaching level 10 (Crown). Take it during the run and upgrade it. Growth is bought between runs. Holy Wand and La Borra are practical supporting evolutions. Endless is optional if unlocked and you need more time.

Reroll 3

bronze · New PowerUps

Reach Level 80 with Bianca Ramba.

Unlock the required character through Bianca Ramba, then purchase them on character selection.

Select Bianca Ramba and reach character level 80 in one run. Use Inlaid Library or another comfortable long stage, buy Growth and take Crown. Add a reliable area weapon to support the starting weapon. Do not select Game Killer, which stops normal experience levelling. Combine this with that character’s survival and evolution objectives.

Crown is unlocked by reaching level 10 (Crown). Take it during the run and upgrade it. Growth is bought between runs. Holy Wand and La Borra are practical supporting evolutions. Endless is optional if unlocked and you need more time.

Banish 5

silver · New PowerUps · collectible

Fill 100 entries in the Collection.

Obtain 100 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Mindbender

bronze · New PowerUps · collectible

Fill 50 entries in the Collection.

Obtain 50 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Banish 1

bronze · New PowerUps · collectible

Fill 60 entries in the Collection.

Obtain 60 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Banish 2

bronze · New PowerUps · collectible

Fill 70 entries in the Collection.

Obtain 70 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Banish 3

bronze · New PowerUps · collectible

Fill 80 entries in the Collection.

Obtain 80 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Banish 4

bronze · New PowerUps · collectible

Fill 90 entries in the Collection.

Obtain 90 distinct collection entries across runs. Alternate between new weapons, passives, evolutions, relics and Arcana unlocks instead of repeatedly using the same build. Check Collection for missing entries. These milestones are also useful on the route to Queen Sigma.

A weapon appearing in the level-up pool is not enough: choose it at least once. Likewise, actually receive its evolution from a chest. Start with the linked recipes in the two Weapon Evolutions groups, then take unused passives on later runs. For missing base-game entries, use the checklist under Queen Sigma.

Legacy of the Moonspell

Requires Legacy of the Moonspell. This chapter covers all three Moonspell trophy groups, including the later character and weapon additions.

Spoiler: Character and evolution routeShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

Find the Mt. Moonspell map and open its coffin to start with Miang. For each newly unlocked character, combine the 15-minute survival objective with the evolution that opens the next character:

  1. Miang: Silver Wind 8 + Pummarola 5 → Festive Winds → Menya.
  2. Menya: Four Seasons 8 + Candelabrador 5 → Godai Shuffle → Syuuto.
  3. Syuuto: Summon Night 8 + Duplicator 2 → Echo Night → Babi-Onna.
  4. Babi-Onna: Mirage Robe 8 + Attractorb 5 → J’Odore → McCoy-Oni.
  5. McCoy-Oni: survive 15 minutes to unlock his starting weapon, 108 Bocce.
  6. Defeat 6,000 Kappa across runs around the northwestern frozen lake to unlock Gav’Et-Oni. Buy and select Gav’Et-Oni for Mille Bolle Blu. Evolve it at level 8 with Spellbinder 5 into Boo Roo Boolle, also unlocking Spiritoso.

Current Four Seasons evolution uses Candelabrador. Older recipes also listing Spinach are outdated. Find Night Sword on the mountain. Night Sword 8 + Stone Mask 5 → Muramasa. Use normal Menya and normal Syuuto for their separate 100,000-kill runs. Their Megalo versions do not substitute.

Part 3: play Spiritoso after the Kappa/Mille Bolle Blu branch above. Take Sarabande of Healing and raise Recovery with Pummarola. Eat Floor Chicken at full health. At least 64 excess HP from one heal makes a water or lunar weapon appear. Keep collecting the gifts until you have both missing lunar weapons, maximise LunarMight, LunarSight and LunarBight to level 6, then unite them into LunarFlight for Gekkojin. Reach level 80 with Gekkojin for Spiritosa. Play Gekkojin to register Pearl magatama. For Argent Flow, use Miang with Pearl magatama, Festive Winds and Torrona’s Box 9. Follow its individual solution for the full setup. Gekkojin ends at the stage time limit even with Endless, so plan his run accordingly.

Keep a separate run for objectives that require a different named character. The map and individual trophy entries provide the exploration targets.

Spoiler: reveal trophy

108 Bocce

bronze · Legacy of the Moonspell Part 1

Survive 15 minutes with McCoy-Oni.

Complete McCoy-Oni first, then buy and select McCoy-Oni. This trophy makes their starting weapon available to other characters.

Use McCoy-Oni and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Complete any matching level or starting-weapon evolution target in the same run. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Spoiler: reveal trophy

McCoy-Oni

silver · Legacy of the Moonspell Part 1

Evolve the Mirage Robe.

Preparation: Complete Babi-Onna to unlock Babi-Onna, then buy and select that character. They start with Mirage Robe. Unlock Attractorb through Magnet.

In one run, raise Mirage Robe to level 8 and Attractorb to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain J’Odore. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. After the run, buy the character named by this trophy on character selection.

Spoiler: reveal trophy

Mirage Robe

bronze · Legacy of the Moonspell Part 1

Survive 15 minutes with Babi-Onna.

Complete Babi-Onna first, then buy and select Babi-Onna. This trophy makes their starting weapon available to other characters.

Use Babi-Onna and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Mirage Robe 8 + Attractorb 5 → J’Odore. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks McCoy-Oni for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Babi-Onna

silver · Legacy of the Moonspell Part 1

Evolve the Summon Night.

Preparation: Complete Syuuto to unlock Syuuto, then buy and select that character. They start with Summon Night. Unlock Duplicator through Duplicator.

In one run, raise Summon Night to level 8 and Duplicator to level 2. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Echo Night. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. After the run, buy the character named by this trophy on character selection.

Spoiler: reveal trophy

Summon Night

bronze · Legacy of the Moonspell Part 1

Survive 15 minutes with Syuuto Moonspell.

Complete Syuuto first, then buy and select Syuuto Moonspell. This trophy makes their starting weapon available to other characters.

Use Syuuto Moonspell and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Summon Night 8 + Duplicator 2 → Echo Night. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Babi-Onna for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Syuuto

silver · Legacy of the Moonspell Part 1

Evolve the Four Seasons.

Preparation: Complete Menya to unlock Menya, then buy and select that character. They start with Four Seasons. Unlock Candelabrador through Candelabrador.

In one run, raise Four Seasons to level 8 and Candelabrador to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Godai Shuffle. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. This evolution does not need Spinach on the current recipe. After the run, buy the character named by this trophy on character selection.

Spoiler: reveal trophy

Four Seasons

bronze · Legacy of the Moonspell Part 1

Survive 15 minutes with Menya Moonspell.

Complete Menya first, then buy and select Menya Moonspell. This trophy makes their starting weapon available to other characters.

Use Menya Moonspell and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Four Seasons 8 + Candelabrador 5 → Godai Shuffle. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Syuuto for purchase. Spinach is not required by the current recipe. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Menya

bronze · Legacy of the Moonspell Part 1

Evolve the Silver Wind.

Preparation: Complete Miang to unlock Miang, then buy and select that character. They start with Silver Wind. Unlock Pummarola through Pummarola.

In one run, raise Silver Wind to level 8 and Pummarola to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Festive Winds. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. After the run, buy the character named by this trophy on character selection.

Spoiler: reveal trophy

Silver Wind

bronze · Legacy of the Moonspell Part 1

Survive 15 minutes with Miang Moonspell.

Complete Miang first, then buy and select Miang Moonspell. This trophy makes their starting weapon available to other characters.

Use Miang Moonspell and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Silver Wind 8 + Pummarola 5 → Festive Winds. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Menya for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Miang

bronze · Legacy of the Moonspell Part 1 · collectible

Find and open the coffin in Mt.Moonspell.

Requires Legacy of the Moonspell. Unlock Inlaid Library in the base game, then select Mt. Moonspell.

On Mt. Moonspell, head northeast to the large building containing the coffin. Use its entrances rather than walking into the outer wall, defeat the guardians around the coffin, then touch it to unlock Miang.

Collect Mt.Moonspell Map and Milky Way Map so the pause map shows the layout and question-mark target. Inside the building, clear every coffin guardian and walk over the coffin. Buy Miang after returning to character selection.

Spoiler: reveal trophy

Mt.Moonspell Map

bronze · Legacy of the Moonspell Part 2 · collectible

Find the Mt.Moonspell Map.

Requires Legacy of the Moonspell. Unlock Inlaid Library in the base game, then select Mt. Moonspell.

On Mt. Moonspell, travel northeast and follow the map-relic arrow. Pick up the map before tackling the building, mountain paths and frozen lake.

Spoiler: reveal trophy

Boo Roo Boolle

bronze · Legacy of the Moonspell Part 2

Evolve the Mille Bolle Blu.

First defeat 6,000 Kappa across runs around Mt. Moonspell’s northwestern frozen lake to unlock Gav’Et-Oni. Buy and select Gav’Et-Oni, who starts with Mille Bolle Blu. Raise it to level 8, hold Spellbinder at level 5, and open an evolution-capable chest to obtain Boo Roo Boolle. This evolution also unlocks Spiritoso for the Moonspell Part 3 chain.

Spellbinder is unlocked by getting Runetracer to level 7 (Spellbinder). Select it during level-ups and upgrade it to 5. In Inlaid Library, use a chest from a boss spawned at 10:00 or later. Buy Spiritoso after this evolution registers.

Spoiler: reveal trophy

Hyper Mt.Moonspell

bronze · Legacy of the Moonspell Part 2

Defeat the Orochimario in Mt.Moonspell.

Requires Legacy of the Moonspell. Unlock Inlaid Library in the base game, then select Mt. Moonspell.

Survive Mt. Moonspell until its 25-minute boss appears and defeat Orochimario. Prepare evolved weapons before the final waves. The confined paths reward keeping an escape route open.

Spoiler: reveal trophy

Muramasa

bronze · Legacy of the Moonspell Part 2

Evolve the Night Sword.

First collect Night Sword on Mt. Moonspell and unlock Stone Mask in Inlaid Library. In one run, take both items and upgrade Night Sword to level 8 and Stone Mask to level 5. You must hold the passive. The Greed PowerUp does not substitute. Collect an evolution-capable chest to obtain Muramasa. In Inlaid Library, use a chest from a boss spawned at 10:00 or later.

Spoiler: reveal trophy

Night Sword

bronze · Legacy of the Moonspell Part 2 · collectible

Find a Night Sword.

Requires Legacy of the Moonspell. Unlock Inlaid Library in the base game, then select Mt. Moonspell.

On Mt. Moonspell, climb the mountain toward the northeast Night Sword marker. Follow the winding path and collect the sword near the large skeleton encounter. You can leave the enemy fight for a stronger build if necessary.

Evolution to plan for: Night Sword 8 + Stone Mask 5 → Muramasa. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

Gav'Et-Oni

bronze · Legacy of the Moonspell Part 2 · grind

Defeat 6000 Kappa.

Requires Legacy of the Moonspell. Unlock Inlaid Library in the base game, then select Mt. Moonspell.

Farm Kappa around the frozen lake in the northwest of Mt. Moonspell. Their kills accumulate, so combine this with other Moonspell work and return for the remainder. After unlocking Gav’Et-Oni, buy and select him to start with Mille Bolle Blu. Its evolution unlocks Spiritoso for the lunar-weapon chain.

Evolution to plan for: Mille Bolle Blu 8 + Spellbinder 5 → Boo Roo Boolle. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Spiritoso for purchase. Start with Gav’Et-Oni to obtain Mille Bolle Blu. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

Megalo Syuuto

gold · Legacy of the Moonspell Part 2 · grind

Defeat 100000 enemies in a single run with Syuuto Moonspell.

Unlock the normal character through Syuuto and buy them. Unlock Seventh Trumpet for Endless.

Select Syuuto Moonspell and enable Endless on a high-density stage. Build strong area damage, then add Curse or Charm only while you can keep clearing the enemies. Reach 100,000 on the current run’s kill counter before ending. Kills from earlier attempts cannot be combined. Use the named normal character, not its Megalo reward form.

Inlaid Library is a straightforward place to stay indefinitely with Endless on. Evolve the starting weapon using Babi-Onna, then add La Borra and Unholy Vespers for crowd damage. The skull counter must show 100,000 or more before Pause → Quit.

Spoiler: reveal trophy

Megalo Menya

bronze · Legacy of the Moonspell Part 2 · grind

Defeat 100000 enemies in a single run with Menya Moonspell.

Unlock the normal character through Menya and buy them. Unlock Seventh Trumpet for Endless.

Select Menya Moonspell and enable Endless on a high-density stage. Build strong area damage, then add Curse or Charm only while you can keep clearing the enemies. Reach 100,000 on the current run’s kill counter before ending. Kills from earlier attempts cannot be combined. Use the named normal character, not its Megalo reward form.

Inlaid Library is a straightforward place to stay indefinitely with Endless on. Evolve the starting weapon using Syuuto, then add La Borra and Unholy Vespers for crowd damage. The skull counter must show 100,000 or more before Pause → Quit.

Spoiler: reveal trophy

LunarMight

bronze · Legacy of the Moonspell Part 3

Get LunarMight to Level 6.

Unlock Spiritoso by evolving Mille Bolle Blu with Boo Roo Boolle. Buy him and start a run. He begins with LunarMight. Select its upgrades at level-ups until the weapon reaches level 6. You already have everything you need for this trophy.

To work toward the other two lunar weapons on this run, use Spiritoso’s gift. One heal must give at least 64 HP beyond full health. Take Sarabande of Healing as your first Arcana and increase Recovery with Pummarola or the Recovery PowerUp. At full health, break light sources and walk over Floor Chicken. A plain chicken heals 30 before bonuses, so double healing alone gives only 60. Raise Recovery as well. A qualifying heal drops a random water or lunar weapon nearby. Keep taking boosted chickens at full health until the lunar weapons you need appear, then walk over them.

For LunarFlight, hold LunarMight, LunarSight and LunarBight at level 6 together and open an evolution-capable chest. No passive is needed for the union.

SourcesEvolution reference · Moonspell Part 3 lunar chain · Player walkthrough · Spiritoso’s overheal gifts
Spoiler: reveal trophy

LunarBight

bronze · Legacy of the Moonspell Part 3

Get LunarBight to Level 6.

Unlock and buy Spiritoso through Boo Roo Boolle. Start a run as him. He begins with LunarMight and can drop LunarBight on the ground through his healing ability.

One heal must give at least 64 HP beyond full health. Take Sarabande of Healing as your first Arcana and increase Recovery with Pummarola or the Recovery PowerUp. At full health, break light sources and walk over Floor Chicken. A plain chicken heals 30 before bonuses, so double healing alone gives only 60. Raise Recovery as well. A qualifying heal drops a random water or lunar weapon nearby. Keep taking boosted chickens at full health until the lunar weapons you need appear, then walk over them.

Once you collect LunarBight, select its upgrades until it reaches weapon level 6. For LunarFlight, hold LunarMight, LunarSight and LunarBight at level 6 together and open an evolution-capable chest. No passive is needed for the union.

SourcesEvolution reference · Moonspell Part 3 lunar chain · Player walkthrough · Spiritoso’s overheal gifts
Spoiler: reveal trophy

LunarSight

bronze · Legacy of the Moonspell Part 3

Get LunarSight to Level 6.

Unlock and buy Spiritoso through Boo Roo Boolle. Start a run as him. He begins with LunarMight and can drop LunarSight on the ground through his healing ability.

One heal must give at least 64 HP beyond full health. Take Sarabande of Healing as your first Arcana and increase Recovery with Pummarola or the Recovery PowerUp. At full health, break light sources and walk over Floor Chicken. A plain chicken heals 30 before bonuses, so double healing alone gives only 60. Raise Recovery as well. A qualifying heal drops a random water or lunar weapon nearby. Keep taking boosted chickens at full health until the lunar weapons you need appear, then walk over them.

Once you collect LunarSight, select its upgrades until it reaches weapon level 6. For LunarFlight, hold LunarMight, LunarSight and LunarBight at level 6 together and open an evolution-capable chest. No passive is needed for the union.

SourcesEvolution reference · Moonspell Part 3 lunar chain · Player walkthrough · Spiritoso’s overheal gifts
Spoiler: reveal trophy

Gekkojin

bronze · Legacy of the Moonspell Part 3

Unite LunarMight, LunarBight, and LunarSight.

First evolve Mille Bolle Blu into Boo Roo Boolle and buy Spiritoso. He starts with LunarMight. His healing ability supplies the other two parts of the union. Leave space in your build for both LunarSight and LunarBight.

One heal must give at least 64 HP beyond full health. Take Sarabande of Healing as your first Arcana and increase Recovery with Pummarola or the Recovery PowerUp. At full health, break light sources and walk over Floor Chicken. A plain chicken heals 30 before bonuses, so double healing alone gives only 60. Raise Recovery as well. A qualifying heal drops a random water or lunar weapon nearby. Keep taking boosted chickens at full health until the lunar weapons you need appear, then walk over them.

Raise all three lunar weapons to level 6 in the same run, then open an evolution-capable chest to receive LunarFlight. No passive is needed. In Inlaid Library, save a chest from a boss that spawned at 10:00 or later. If it evolves another weapon, take the next eligible chest. After the run, buy Gekkojin on character select.

SourcesMoonspell Part 3 lunar chain · Player walkthrough · Spiritoso’s overheal gifts
Spoiler: reveal trophy

Spiritosa

bronze · Legacy of the Moonspell Part 3

Reach Level 80 with Gekkojin.

Complete Gekkojin and buy Gekkojin.

Unlock Gekkojin through LunarFlight, then reach level 80 with that character. Choose a long stage and prioritize experience. Gekkojin’s run ends at the stage limit even with Endless, so do not rely on staying indefinitely.

Use Inlaid Library with Hurry off and take Crown early. Buy Growth in PowerUps, collect gems continually, and avoid Game Killer. Reach character level 80 before 30:00. Endless does not extend Gekkojin’s personal time limit.

Spoiler: reveal trophy

Pearl Magatama

bronze · Legacy of the Moonspell Part 3 · collectible

Find a Pearl Magatama.

Complete Gekkojin and buy Gekkojin, then begin any normal run with him.

Unlock and start a run as Gekkojin to obtain his starting Pearl Magatama. After unlocking it, it can also appear in northwest Mt. Moonspell, where approaching it brings a guardian.

Spoiler: reveal trophy

Megalo Miang Moonspell

bronze · Legacy of the Moonspell Part 3

Hold the Pearl Magatama and obtain the Argent Flow with Miang Moonspell.

Requires Legacy of the Moonspell. First unlock Miang, Pearl Magatama and Torrona’s Box.

  1. Select normal Miang and start Mt. Moonspell. Collect Pearl Magatama from the northwest. Check the pause map and prepare for its guardian. Keep it in your inventory.
  2. Upgrade her Silver Wind to level 8 and Pummarola to level 5, then open an eligible chest for Festive Winds.
  3. Take Torrona’s Box and raise it to level 9. With Festive Winds and Pearl Magatama still held, open another eligible chest to obtain Argent Flow and satisfy the transformation condition.

Use later boss chests after the recipe is ready. If a different weapon evolves, take another. Torrona’s final level increases Curse sharply, so establish damage first. Merely unlocking Pearl Magatama on the menu does not count as holding it.

Tides of the Foscari

Requires Tides of the Foscari. Follow the seals in order. Each needs a particular character and evolved weapon.

Spoiler: Character and evolution routeShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

  1. Cross the river on the western footbridge and continue northwest to the village. Open the coffin there for Eleanor. For the Lake Foscari Map, head east from the village, follow the grove’s west edge north, then turn east along its top edge. About a quarter of the way across, walk south through the trees into the pot-filled clearing and pick up the map. Buy Eleanor and start a run as her. She supplies SpellStream at level 10 and SpellStrike at level 20. Maximise all three spell weapons to level 6 and unite them into SpellStrom, unlocking Maruto.
  2. With Maruto, evolve Eskizzibur level 8 with Armor level 5 into Legionnaire to unlock Keitha.
  3. With Keitha, evolve Flash Arrow level 8 with Bracer level 5 into Millionaire. Wait until 15:00 before hitting the green crystal if you still need Keitha’s survival trophy. Breaking it immediately ends the Lake Foscari run and takes you to the Abyss. After 15:00, attack the green seal by the northeastern lake with Millionaire. The current recipe does not need Clover.
  4. In Abyss Foscari, use Maruto and Legionnaire on the red seal in the southwest. This opens the next area and unlocks Luminaire Foscari.
  5. Return with Eleanor and SpellStrom, reach the blue seal in the northwest and break it. Breaking this seal unlocks Genevieve. For Hyper Abyss Foscari, collect the Prismatic Missiles during the fight until the weapon reaches level 8, then take Crowns to level 5 and open the chest for Luminaire. The playable Je-Ne-Viv comes from Genevieve’s separate kill challenge below.

Survive 15 minutes with each relevant character as you complete this chain. Evolve Prismatic Missile 8 + Crown 5 into Luminaire, and Shadow Servant 8 + Skull O’Maniac 5 into Ophion.

For cleanup, defeat 6,000 Sammies in Lake Foscari’s northeastern hidden area, 6,000 Rotting Ghouls on the bridge in Abyss Foscari, and 100,000 enemies in one run with Genevieve. The first two totals are cumulative. Genevieve’s is not.

Use the individual seal trophies for the precise target and prerequisite when returning after a break.

Spoiler: reveal trophy

Keitha Muort

bronze · Tides of the Foscari Part 1

Evolve the Eskizzibur.

Preparation: Complete Maruto Cuts to unlock Maruto, then buy and select that character. They start with Eskizzibur. Armor is available in level-ups from the start.

In one run, raise Eskizzibur to level 8 and Armor to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Legionnaire. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. After the run, buy the character named by this trophy on character selection.

Spoiler: reveal trophy

Hyper Lake Foscari

silver · Tides of the Foscari Part 1

Defeat the Avatar of Gaea in Lake Foscari.

Requires Tides of the Foscari. Unlock Inlaid Library, then choose Lake Foscari from stage selection.

Defeat the Avatar of Gaea at minute 25 in Lake Foscari. Keep collecting experience and build several evolved weapons before the boss arrives. This can be combined with a character survival or evolution run.

Spoiler: reveal trophy

Lake Foscari Map

bronze · Tides of the Foscari Part 1 · collectible

Find the Lake Foscari Map.

Requires Tides of the Foscari. Unlock Inlaid Library, then choose Lake Foscari from stage selection.

  1. Head northwest from the start and cross the river on the western wooden footbridge. Continue northwest until you reach the village. From the houses, head east until a solid wall of trees blocks your path.
  2. Turn north and follow the trees on your right. At the grove’s northwest corner, turn east along its north edge. About a quarter of the way along that edge, turn south into the trees. The opening is hidden. If the trees stop you, shift sideways a few steps along the same edge and try south again.
  3. Inside the clearing full of pots, walk over the map relic. The green arrow points to the pickup inside the grove. You can check the detailed stage layout on the pause map once you have the Milky Way Map.
SourcesHold To Reset · Lake Foscari Map entrance
Spoiler: reveal trophy

Happy Birthday

bronze · Tides of the Foscari Part 1 · grind

Defeat a total of 6000 Sammies.

Requires Tides of the Foscari. Unlock Inlaid Library, then choose Lake Foscari from stage selection.

In Lake Foscari, find the secluded Sammies area in the northeast forest near the lake. Stay in the spawning area with broad damage and keep collecting the healing drops. The 6,000 kills are cumulative.

A simpler route is the Little Clover patch west of spawn, which also spawns Sammies. Collect the stage map, move west to the clover pickups and keep fighting nearby. This avoids needing to find the hidden northeastern entrance. The target counts the caterpillar-like Sammies, not all enemies.

SourcesSpawn locations
Spoiler: reveal trophy

Maruto Cuts

bronze · Tides of the Foscari Part 1

Unite SpellString, SpellStream, and SpellStrike.

Unlock Eleanor through Eleanor Uziron, then buy and select her. She starts with SpellString. At character level 10 she places SpellStream on the floor, and at character level 20 she places SpellStrike. Walk over both gifts.

Upgrade SpellString, SpellStream and SpellStrike to weapon level 6 each in this same run, then collect an evolution-capable chest to merge them into SpellStrom. No passive is required. In Inlaid Library, use a chest from a boss spawned at 10:00 or later. If another weapon evolves first, take another chest. This unlocks Maruto for purchase after the run.

Spoiler: reveal trophy

Eskizzibur

bronze · Tides of the Foscari Part 1

Survive 15 minutes with Maruto Cuts.

Complete Maruto Cuts first, then buy and select Maruto Cuts. This trophy makes their starting weapon available to other characters.

Use Maruto Cuts and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Eskizzibur 8 + Armor 5 → Legionnaire. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Keitha for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

SpellStrike

bronze · Tides of the Foscari Part 1

Get SpellStrike to Level 6.

Unlock Eleanor through Eleanor Uziron, then buy and select her.

Use Eleanor and collect her SpellStrike gift at level 20. Raise SpellStrike to weapon level 6 and keep it alongside level-6 SpellString and SpellStream if also working toward SpellStrom.

The gift appears on the floor beside you: walk over it. After collecting it, select its upgrades at level-ups until its own item level is 6. Character level 10/20 only triggers the gift. It does not complete the weapon-level target.

Evolution to plan for: SpellString 6 + SpellStream 6 + SpellStrike 6 → SpellStrom (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Maruto for purchase. With Eleanor, collect her SpellStream gift at character level 10 and SpellStrike gift at character level 20. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

SpellStream

bronze · Tides of the Foscari Part 1

Get SpellStream to Level 6.

Unlock Eleanor through Eleanor Uziron, then buy and select her.

Use Eleanor and collect her SpellStream gift at level 10. Raise it to weapon level 6. Keep it for the three-weapon union with SpellString and SpellStrike.

The gift appears on the floor beside you: walk over it. After collecting it, select its upgrades at level-ups until its own item level is 6. Character level 10/20 only triggers the gift. It does not complete the weapon-level target.

Evolution to plan for: SpellString 6 + SpellStream 6 + SpellStrike 6 → SpellStrom (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Maruto for purchase. With Eleanor, collect her SpellStream gift at character level 10 and SpellStrike gift at character level 20. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

SpellString

bronze · Tides of the Foscari Part 1

Survive 15 minutes with Eleanor Uziron.

Complete Eleanor Uziron first, then buy and select Eleanor Uziron. This trophy makes their starting weapon available to other characters.

Use Eleanor Uziron and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: SpellString 6 + SpellStream 6 + SpellStrike 6 → SpellStrom (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Maruto for purchase. With Eleanor, collect her SpellStream gift at character level 10 and SpellStrike gift at character level 20. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Millionaire

bronze · Tides of the Foscari Part 1

Evolve the Flash Arrow.

Preparation: Complete Keitha Muort to unlock Keitha, then buy and select that character. They start with Flash Arrow. Unlock Bracer through Bracer.

In one run, raise Flash Arrow to level 8 and Bracer to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Millionaire. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest. This evolution does not need Clover on the current recipe.

Spoiler: reveal trophy

Eleanor Uziron

bronze · Tides of the Foscari Part 1 · collectible

Find and open the coffin in Lake Foscari.

Requires Tides of the Foscari. Unlock Inlaid Library, then choose Lake Foscari from stage selection.

In Lake Foscari, use the map to find the coffin in the northwest village area. Clear its guardians and touch the coffin to unlock Eleanor, the first character in the Foscari progression chain.

The coffin is a question mark on the pause map. Collect Lake Foscari Map for the stage layout, build damage before approaching, kill all guardians, then walk onto the coffin. Purchase Eleanor on character selection afterwards.

Spoiler: reveal trophy

Flash Arrow

bronze · Tides of the Foscari Part 1

Survive 15 minutes with Keitha Muort.

Buy Keitha Muort and survive until the game clock reaches 15:00 in one run with her. This adds her starting bow to the weapon pool for other characters. Inlaid Library is a straightforward stage if you only want the survival trophy.

To earn the weapon evolution and open the next stage in the same run, choose Lake Foscari. Take Bracer and raise it to level 5, raise Flash Arrow to level 8, then open an evolution-capable chest for Millionaire. Keep away from the green crystal until at least 15:00. Breaking it immediately ends the Lake Foscari run. After the timer reaches 15:00, take Millionaire to the crystal on the northeastern lake and shoot it.

SourcesEvolution reference · Foscari seal rewards
Spoiler: reveal trophy

Je-Ne-Viv

bronze · Tides of the Foscari Part 2 · grind

Defeat 100000 enemies in a single run with Genevieve Gruyère.

Unlock the normal character through Genevieve Gruyère and buy them. Unlock Seventh Trumpet for Endless.

Select Genevieve Gruyère and enable Endless on a high-density stage. Build strong area damage, then add Curse or Charm only while you can keep clearing the enemies. Reach 100,000 on the current run’s kill counter before ending. Kills from earlier attempts cannot be combined. Use Genevieve herself. The playable Je-Ne-Viv is the reward for this challenge.

Inlaid Library is a straightforward place to stay indefinitely with Endless on. Evolve the starting weapon using Ophion, then add La Borra and Unholy Vespers for crowd damage. The skull counter must show 100,000 or more before Pause → Quit.

Spoiler: reveal trophy

Luminaire Foscari

silver · Tides of the Foscari Part 2

With Maruto, break the Seal of the Abyss.

Prerequisites: Abyss Foscari to open the stage and Maruto Cuts to unlock Maruto.

First open Abyss Foscari with Keitha. Return there as Maruto, evolve Eskizzibur using max Armor into Legionnaire, then attack the red Seal of the Abyss in the southwest area. The character and evolved weapon both matter.

Legionnaire requires Eskizzibur 8 + Armor 5, followed by an eligible chest. Head southwest toward the red crystal and stay within weapon range until it breaks. Another character holding Legionnaire does not satisfy the requirement. Buy Luminaire afterwards.

Spoiler: reveal trophy

Prismatic Missile

bronze · Tides of the Foscari Part 2

Survive 15 minutes with Luminaire Foscari.

Complete Luminaire Foscari first, then buy and select Luminaire Foscari. This trophy makes their starting weapon available to other characters.

Use Luminaire Foscari and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Prismatic Missile 8 + Crown 5 → Luminaire. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Ophion

bronze · Tides of the Foscari Part 2

Evolve the Shadow Servant.

Preparation: Complete Genevieve Gruyère to unlock Genevieve, then buy and select that character. They start with Shadow Servant. Unlock Skull O’Maniac through Skull O'Maniac.

In one run, raise Shadow Servant to level 8 and Skull O’Maniac to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Ophion. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest.

Spoiler: reveal trophy

Abyss Foscari

gold · Tides of the Foscari Part 2

With Keitha, break the Seal of the Lake.

Buy Keitha Muort and enter Lake Foscari with her. Take Bracer before your passive slots fill. Raise Flash Arrow to level 8 and Bracer to level 5, then open an evolution-capable chest to receive Millionaire. Clover is optional.

Wait until 15:00 before hitting the green crystal if you still need Keitha’s survival trophy. Breaking it immediately ends the Lake Foscari run and takes you to the Abyss. Follow the paths to the northeastern lake. Walk onto the strip of land extending into the water and keep the large green crystal in Millionaire’s line of fire. When it breaks, the stage changes and Abyss Foscari unlocks.

SourcesFoscari seal rewards
Spoiler: reveal trophy

Shadow Servant

bronze · Tides of the Foscari Part 2

Survive 15 minutes with Genevieve Gruyère.

Complete Genevieve Gruyère first, then buy and select Genevieve Gruyère. This trophy makes their starting weapon available to other characters.

Use Genevieve Gruyère and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

Use the run timer for the 15-minute goal. For supporting damage, take Magic Wand + Empty Tome (Holy Wand) or Santa Water + Attractorb (La Borra). Leave Hurry and Inverse off while learning.

Evolution to plan for: Shadow Servant 8 + Skull O’Maniac 5 → Ophion. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Luminaire

bronze · Tides of the Foscari Part 2

Evolve the Prismatic Missile.

Preparation: Complete Luminaire Foscari to unlock Luminaire Foscari, then buy and select that character. They start with Prismatic Missile. Unlock Crown through Crown.

In one run, raise Prismatic Missile to level 8 and Crown to level 5. Choose the passive at a level-up before filling all six passive slots. Both items must be in your inventory at these levels. Permanent PowerUps do not substitute.

Collect an evolution-capable boss chest to obtain Luminaire. A simple option is Inlaid Library, using a chest from a boss spawned at 10:00 or later. If another weapon evolves first, collect another eligible chest.

Spoiler: reveal trophy

Rottin'Ghoul

bronze · Tides of the Foscari Part 3 · grind

Defeat a total of 6000 Rotting Ghouls.

Unlock Abyss Foscari. For the quickest route, first break the red seal with Maruto so you can reach the western part of the stage.

From spawn, head south past two waterfalls on your left. Turn west just beyond the second waterfall and pass the spot where the red crystal stood. Take the passage north to the bridge just southwest of the map’s centre, between the Torrona’s Box and Prismatic Missile icons. Stay on the bridge and use area damage to clear the ghouls as more arrive. If they stop, step back onto the bridge.

The 6,000 Rotting Ghouls count across runs. If the red seal is still intact, the normal waves at 5:00, 6:00 and 13:00 also count.

SourcesFoscari seal rewards · Vampire Survivors Wiki · Rotting Ghoul
Spoiler: reveal trophy

Genevieve Gruyère

gold · Tides of the Foscari Part 3

With Eleanor, break the Seal of the Banished.

Complete Luminaire Foscari first to remove the red seal. Unlock and buy Eleanor through Eleanor Uziron.

Break the red Abyss seal as Maruto first. Start a new Abyss Foscari run as Eleanor, unite her three level-6 spell weapons into SpellStrom, and attack the blue Seal of the Banished in the newly accessible northwest area.

For SpellStrom, collect Eleanor’s floor gifts at character levels 10 and 20, raise all three spells to 6, then take an eligible chest (Maruto Cuts). Follow the newly opened path northwest to the blue crystal and attack it with SpellStrom. This can lead immediately into the boss encounter, so finish your build before breaking it.

Spoiler: reveal trophy

Hyper Abyss Foscari

gold · Tides of the Foscari Part 3

Defeat Je-Ne-Viv in Abyss Foscari.

Complete Abyss Foscari → Luminaire Foscari → Genevieve Gruyère in that order. The linked entries explain the required characters, recipes and seal locations.

Break the blue seal as Eleanor with SpellStrom. When Je-Ne-Viv takes Eleanor’s weapons, keep moving around the arena and pick up the Whip or Magic Wand to hold back the snakes. Watch the floor as you circle the boss.

  1. Collect each Prismatic Missile that appears until the weapon reaches level 8. Keep circling back for the next copy.
  2. Once the weapon is maxed, collect the Crowns that appear until Crown reaches level 5. If your Crown is already maxed, look for the chest.
  3. With both items maxed, open the treasure chest that appears. It evolves the missile into Luminaire. The music changes and Luminaire Foscari joins the fight. Stay clear of the boss while her beams finish it.

If the fight seems to have stalled, look for a missed missile, Crown or chest on the ground.

SourcesJe-Ne-Viv encounter mechanics

Early free stages and Adventures

These are free-update trophy groups. Open their stages and take permanent relics before spending time on long character or weapon cleanup runs.

Spoiler: Stage and relic unlocksShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

Inverse stage unlocks: reach level 80 in Inverse Mad Forest for Bat Country, Inverse Inlaid Library for Astral Stair and Inverse Gallo Tower for Tiny Bridge. Follow the relic arrow west along the bridge for Chaos Altemanna. In Bat Country, collect Apoplexy at minute 9 and Chaos Malachite at minute 18.

Astral Stair: its doors connect separated rooms. Use them to reach the map and other relics, and collect Gold Fingers toward Space 54’s unlock. Do not try to cross the empty gaps directly.

Whiteout: collect 20 Orologions across runs to unlock it. Take Antidote from the southern cave and Glass Fandango from the northern cave. Survive 20 minutes for She-Moon. Evolve Glass Fandango 8 with Wings 5 into Celestial Voulge.

Space 54: unlock it through five Gold Fingers. Collect Brave Story at minute 18, survive to minute 20 for Space Dude, and evolve Phas3r 8 with Empty Tome 5 into Photonstorm.

Laborratory: collect 33 Rosaries to unlock it. Use the stage levers for pickups and trains, including the Arma Dio objective and 25,120 train-damage total. Survive 20 minutes for Santa Ladonna. Evolve Santa Javelin 8 with Clover 5 into Seraphic Cry.

Adventures: after Yellow Sign, collect Atlas Gate at minute 7 in Boss Rash. Complete the Adventures named in the trophy entries: A Garlic Paradise and World of Light and Dark. Adventure progression is separate from the main game. Finish every item in its Progress checklist, including side objectives. Follow the ordered solutions for A Garlic Paradise and World of Light and Dark. Ascension is not required. To End An Ice Age is covered in The Coop group in Chapter 7.

Character transformations require both their Chaos relic and the specified level with that character. Simply picking up the relic does not complete the transformation trophy.

Spoiler: reveal trophy

EXTRA: Adventures

silver · Tiny Bridge · collectible

Obtain the Atlas Gate in Boss Rash.

First complete Yellow Sign and unlock Boss Rash by defeating all five main-stage 25-minute bosses.

After Yellow Sign, enter Boss Rash and survive to minute 7. Collect Atlas Gate in the centre of the arena. Adventures become available from the main menu.

Spoiler: reveal trophy

EXTRA: World of Light and Dark

bronze · Tiny Bridge

Complete once the adventure World of Light and Dark.

Collect Atlas Gate, then choose Adventures → World of Light and Dark. This has its own characters, gold and Progress checklist. Complete the following within the Adventure, even if you already did them in the main game.

  1. Deep Lore: take King Bible, open the question-mark coffin, and survive 10 minutes.
  2. Inlaid Library: collect Empty Tome and evolve Magic Wand 8 with it held. Open its coffin. Kill 12 red-ring Sig.ra Rossi before they explode. Reach character level 80 to open Planar Bazaar.
  3. Mad Forest: open the coffin to unlock Pugnala and Gallo Tower.
  4. Gallo Tower: collect Song of Mana. Open the southern coffin and the northern coffin reached through the left-hand glowing mirror.
  5. Astral Stair: collect both guns and open its coffin. Use the side doors, not the empty gaps. With Pugnala, raise both guns to 8, hold Tirajisú, and take an eligible chest for Phieraggi. This opens Cappella Magna.
  6. Cappella Magna: open its coffin, survive to 30:00 with Endless off, then defeat The Ender. Dodge its marked attacks while weapons fire.

For each coffin, follow the pause-map question mark, kill every guardian, then touch it. Buy unlocked characters between runs. If an item is unavailable in level-ups, purchase it from the Adventure merchants/Planar Bazaar. Check Progress for any missed task before leaving. Ascend is not required.

SourcesDayngls’ Adventure walkthrough · Vampire Survivors Wiki · Tirajisú
Spoiler: reveal trophy

EXTRA: A Garlic Paradise

bronze · Tiny Bridge

Complete once the adventure A Garlic Paradise.

Collect Atlas Gate, then choose Adventures → A Garlic Paradise. Its 14 Progress objectives are separate from your main-game unlocks.

  1. Old Mad Forest: survive 10 minutes as Poe. Upgrade Garlic, avoid contact, and spend earned gold on Might, Recovery and Max Health between attempts.
  2. Rough Awakening: obtain Whip, Magic Wand, Runetracer and Knife around the starting area. Open the northeastern coffin. Survive 15 minutes. The weapon pickups unlock alternative characters for purchase.
  3. Risky Woods: follow the winding path south to the coffin, clear its guardians and touch it.
  4. Rotten Orchard: obtain Fuwalafuwaloo using Mad Groove to pull the floor weapon to you. Kill one large Jiva Tree with sustained damage. This also handles the Fuwalafuwaloo/Vento Sacro objective.
  5. Garlic Paradise: reach character level 50 to open Retirement. Continue to level 80 for Planar Bazaar. Obtain Garlic 8 and Pummarola (any level), then open an eligible chest to evolve Soul Eater. Mad Groove helps collect the floor ingredients.
  6. Retirement: defeat 3,000 Molisani plants. Walk through clear gaps and keep your damage covering fresh plants.

Check that all 14 entries under Progress are complete. Collecting the four weapons, both coffins, Fuwalafuwaloo, Garlic’s evolution and level 80 matters as well as the six stage goals. One completion is enough. Ascend resets progression and is unnecessary.

SourcesXboxAchievements’ completion walkthrough · Pro Game Guides’ objective list
Spoiler: reveal trophy

EXTRA: Seal I

bronze · Tiny Bridge

Banish 10 or more weapons in a single run.

Unlock Queen Sigma through Collection 1.0.

Use Queen Sigma after unlocking her. She starts with 108 Banishes. During one run, use Banish on at least 10 weapon or passive-item offers. Passive items also count despite the trophy description saying “weapons”. Leave weapon and passive slots available so you keep seeing new items, and avoid sealing away most of the pool before starting. Rerolls do not count. Individually sealed Collection items can also contribute. See Seal All for that setup. Check the number of Banishes used before ending the run.

On a level-up screen, choose Banish, then select the unwanted item. This removes that item from further level-up offers in the run. Keep Sigma’s starting weapon for damage. Rerolling or skipping is a different action. For a smaller available pool, use the full setup under EXTRA: Seal All.

Spoiler: reveal trophy

EXTRA: Tiny Bridge

gold · Tiny Bridge

Reach Level 80 in Inverse Gallo Tower.

First obtain Gracia's Mirror to reveal the Inverse checkbox on stage selection. Unlock the stage through Gallo Tower.

Unlock Inverse through Gracia’s Mirror, then select Gallo Tower with Inverse enabled and reach level 80. Use a strong unlocked character, Crown and Growth, and keep collecting experience. Simply reaching that level on the normal version does not count.

For a straightforward late-game attempt, use Queen Sigma, buy Growth in PowerUps and choose Crown during level-ups. Keep Hurry off and avoid Game Killer. The target is character level 80 during a run that STARTED with Inverse checked.

Spoiler: reveal trophy

EXTRA: Chaos Altemanna

silver · Tiny Bridge · collectible

Find the Chaos Altemanna in Tiny Bridge.

First unlock the required stage through EXTRA: Tiny Bridge.

Enter Tiny Bridge and follow the relic arrow west (left) to Chaos Altemanna, past the Wings and Vento Sacro pickups. Collect it rather than only reaching its map position. Return with a stronger build if travelling through the narrow enemy stream is unsafe.

SourcesTiny Bridge relic location
Spoiler: reveal trophy

EXTRA: Bat Country

gold · Bat Country

Reach Level 80 in Inverse Mad Forest.

First obtain Gracia's Mirror to reveal the Inverse checkbox on stage selection.

Unlock Inverse through Gracia’s Mirror, then select Mad Forest with Inverse enabled and reach level 80. Use a strong unlocked character, Crown and Growth, and keep collecting experience. Simply reaching that level on the normal version does not count.

For a straightforward late-game attempt, use Queen Sigma, buy Growth in PowerUps and choose Crown during level-ups. Keep Hurry off and avoid Game Killer. The target is character level 80 during a run that STARTED with Inverse checked.

Spoiler: reveal trophy

EXTRA: Apoplexy

silver · Bat Country · collectible

Find the Apoplexy at minute 09:00 in Bat Country.

First unlock the required stage through EXTRA: Bat Country.

Enter Bat Country and survive until 09:00. Follow the newly appearing green arrow and pick up Apoplexy. Continue the same run to 18:00 for Chaos Malachite.

Spoiler: reveal trophy

EXTRA: Chaos Malachite

silver · Bat Country · collectible

Find the Chaos Malachite at minute 18:00 in Bat Country.

First unlock the required stage through EXTRA: Bat Country.

Remain in Bat Country until 18:00, then follow the relic arrow and collect Chaos Malachite. Its appearance is timed. Searching the location early cannot obtain it.

Spoiler: reveal trophy

EXTRA: Pako Battiliar

bronze · Bat Country · grind

Defeat a total of 161616 bats.

First unlock the required stage through EXTRA: Bat Country.

Play Bat Country for dense bat waves and use wide-area damage. The 161,616 bat kills are cumulative across runs. Increase Curse or Charm only when your build can keep clearing enemies.

Evolution to plan for: Pako Battiliar 8 + Hollow Heart 5 → Mazo Familiar. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Bat Robbert for purchase. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Bat Robbert

silver · Bat Country

Evolve the Pako Battiliar.

First complete EXTRA: Pako Battiliar to unlock Pako Battiliar in level-ups. Unlock Hollow Heart through Hollow Heart.

Take Hollow Heart during the run. Upgrade Pako Battiliar to level 8 and Hollow Heart to level 5, then collect an evolution-capable chest for Mazo Familiar. The passive must be held at its maximum level. A permanent PowerUp does not substitute. In Inlaid Library, use chests from bosses spawned at 10:00 or later. If a different weapon evolves first, use another eligible chest.

Spoiler: reveal trophy

EXTRA: Seal II

bronze · Astral Stair

Banish 20 or more weapons in a single run.

Unlock Queen Sigma through Collection 1.0.

Use Queen Sigma after unlocking her. She starts with 108 Banishes. During one run, use Banish on at least 20 weapon or passive-item offers. Passive items also count despite the trophy description saying “weapons”. Leave weapon and passive slots available so you keep seeing new items, and avoid sealing away most of the pool before starting. Rerolls do not count. Individually sealed Collection items can also contribute. See Seal All for that setup. Check the number of Banishes used before ending the run.

On a level-up screen, choose Banish, then select the unwanted item. This removes that item from further level-up offers in the run. Keep Sigma’s starting weapon for damage. Rerolling or skipping is a different action. For a smaller available pool, use the full setup under EXTRA: Seal All.

Spoiler: reveal trophy

EXTRA: Astral Stair

gold · Astral Stair

Reach Level 80 in Inverse Inlaid Library.

First obtain Gracia's Mirror to reveal the Inverse checkbox on stage selection. Unlock the stage through Inlaid Library.

Unlock Inverse through Gracia’s Mirror, then select Inlaid Library with Inverse enabled and reach level 80. Use a strong unlocked character, Crown and Growth, and keep collecting experience. Simply reaching that level on the normal version does not count.

For a straightforward late-game attempt, use Queen Sigma, buy Growth in PowerUps and choose Crown during level-ups. Keep Hurry off and avoid Game Killer. The target is character level 80 during a run that STARTED with Inverse checked.

Spoiler: reveal trophy

EXTRA: Trisection

silver · Astral Stair · collectible

Find the Trisection in Astral Stair.

Unlock EXTRA: Astral Stair. Find this relic in the bottom row of side rooms. Walk upward into the dark wooden side doors to teleport. Continue through connected rooms toward the green arrow. Retrace doors to return. The extreme top/bottom hall doors loop the hall. Collect the relic itself.

SourcesDoor layout
Spoiler: reveal trophy

EXTRA: Chaos Rosalia

silver · Astral Stair · collectible

Find the Chaos Rosalia in Astral Stair.

Unlock EXTRA: Astral Stair. Find this relic in the top row of side rooms. Walk upward into the dark wooden side doors to teleport. Continue through connected rooms toward the green arrow. Retrace doors to return. The extreme top/bottom hall doors loop the hall. Collect the relic itself.

SourcesDoor layout
Spoiler: reveal trophy

EXTRA: Astral Stair Map

silver · Astral Stair · collectible

Find the Astral Stair Map.

Unlock EXTRA: Astral Stair. Find this relic in the middle row of side rooms. Walk upward into the dark wooden side doors to teleport. Continue through connected rooms toward the green arrow. Retrace doors to return. The extreme top/bottom hall doors loop the hall. Collect the relic itself.

SourcesDoor layout
Spoiler: reveal trophy

EXTRA: Whiteout

silver · Whiteout · collectible

Find 20 Orologions.

Collect 20 Orologions across your runs. Once you reach character level 4 in a run, break lamps and candles for a chance to find Orologions. Walk over each one that drops. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

An Orologion is the clock-shaped floor pickup that freezes enemies, described under Clock Lancet. The 20 pickups accumulate between runs. The Clock Lancet weapon itself does not count.

SourcesVampire Survivors Wiki · light-source drops
Spoiler: reveal trophy

EXTRA: Antidote

bronze · Whiteout · collectible

Find the Antidote in Whiteout.

First unlock the required stage through EXTRA: Whiteout.

In Whiteout, travel south to the cave containing Antidote and collect it. This unlocks the Defang PowerUp. Keep moving along accessible paths when the cave walls block a direct route.

Spoiler: reveal trophy

EXTRA: She-Moon Eeta

gold · Whiteout

Survive 20 minutes in Whiteout.

Unlock the stage through EXTRA: Whiteout. Select Whiteout and stay alive until the stage clock reaches 20:00. Use normal mode with Hurry off.

A practical late-game choice is Queen Sigma. Alternatively use Pugnala with Phieraggi and Santa Water + Attractorb (La Borra). Upgrade damage early, add Laurel or Armor if needed, and watch the in-game timer. Stay alive until 20:00 before finishing.

After the result screen confirms the unlock, buy She-Moon Eeta on character selection for the later named-character challenges.

Spoiler: reveal trophy

EXTRA: Glass Fandango

bronze · Whiteout

Get Glass Fandango to Level 7.

First unlock the required stage through EXTRA: Whiteout.

Find Glass Fandango in the northern Whiteout cave, then level it to 7 in that run. You can also use She-Moon once unlocked.

She-Moon is unlocked by surviving 20 minutes in Whiteout. Buy and select her to start with Glass Fandango, then prioritize its upgrades until its own weapon level reaches 7. Character level 7 does not count.

Evolution to plan for: Glass Fandango 8 + Wings 5 → Celestial Voulge. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Celestial Voulge

silver · Whiteout

Evolve the Glass Fandango.

First complete EXTRA: She-Moon Eeta to unlock its character, then buy and select them to start with Glass Fandango. Unlock Wings through Wings.

Take Wings during the run. Upgrade Glass Fandango to level 8 and Wings to level 5, then collect an evolution-capable chest for Celestial Voulge. The passive must be held at its maximum level. A permanent PowerUp does not substitute. In Inlaid Library, use chests from bosses spawned at 10:00 or later. If a different weapon evolves first, use another eligible chest.

Spoiler: reveal trophy

EXTRA: Seal III

bronze · Whiteout

Banish 40 or more weapons in a single run.

Unlock Queen Sigma through Collection 1.0.

Use Queen Sigma after unlocking her. She starts with 108 Banishes. During one run, use Banish on at least 40 weapon or passive-item offers. Passive items also count despite the trophy description saying “weapons”. Leave weapon and passive slots available so you keep seeing new items, and avoid sealing away most of the pool before starting. Rerolls do not count. Individually sealed Collection items can also contribute. See Seal All for that setup. Check the number of Banishes used before ending the run.

On a level-up screen, choose Banish, then select the unwanted item. This removes that item from further level-up offers in the run. Keep Sigma’s starting weapon for damage. Rerolling or skipping is a different action. For a smaller available pool, use the full setup under EXTRA: Seal All.

Spoiler: reveal trophy

EXTRA: Space 54

silver · Space 54 · collectible

Find 5 Golden Fingers.

Unlock EXTRA: Astral Stair and enter Astral Stair. There are five Gold Finger pickups, one on each row of side rooms. Collect five in total, across one or more visits. No particular score/rank is required. Use the pause map and the side-door route explained under EXTRA: Astral Stair Map. Finish normally, then select Space 54.

SourcesDoor layout
Spoiler: reveal trophy

EXTRA: Phas3r

bronze · Space 54

Get Phas3r to level 7.

First unlock the required stage through EXTRA: Space 54.

Find Phas3r in Space 54, or use Space Dude once unlocked, and raise the weapon to level 7.

Space Dude is unlocked by surviving 20 minutes in Space 54. Buy and select him to start with Phas3r. The requirement is the weapon’s level 7, not the character’s level.

Evolution to plan for: Phas3r 8 + Empty Tome 5 → Photonstorm. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Evolve the Phas3r.

silver · Space 54

Evolve the Phas3r.

First complete EXTRA: Space Dude to unlock its character, then buy and select them to start with Phas3r. Unlock Empty Tome through Empty Tome.

Take Empty Tome during the run. Upgrade Phas3r to level 8 and Empty Tome to level 5, then collect an evolution-capable chest for Photonstorm. The passive must be held at its maximum level. A permanent PowerUp does not substitute. In Inlaid Library, use chests from bosses spawned at 10:00 or later. If a different weapon evolves first, use another eligible chest.

Spoiler: reveal trophy

EXTRA: Brave Story

silver · Space 54 · collectible

Find the Brave Story at minute 18 in Space 54.

First unlock the required stage through EXTRA: Space 54.

Survive in Space 54 until minute 18, then follow the green arrow to Brave Story and collect it. Stay for 20 minutes to unlock Space Dude in the same run.

Spoiler: reveal trophy

EXTRA: Space Dude

gold · Space 54

Survive 20 minutes in Space 54.

Unlock the stage through EXTRA: Space 54. Select Space 54 and stay alive until the stage clock reaches 20:00. Use normal mode with Hurry off.

A practical late-game choice is Queen Sigma. Alternatively use Pugnala with Phieraggi and Santa Water + Attractorb (La Borra). Upgrade damage early, add Laurel or Armor if needed, and watch the in-game timer. Stay alive until 20:00 before finishing.

After the result screen confirms the unlock, buy Space Dude on character selection for the later named-character challenges.

Spoiler: reveal trophy

EXTRA: Laborratory

silver · Laborratory · collectible

Find 33 Rosaries.

Collect 33 Rosaries across your runs. Once you reach character level 8 in a run, break lamps and candles for a chance to find Rosaries. Walk over each one that drops. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

A Rosary is the bead necklace/cross floor pickup that clears enemies, described under Cross. Collecting the Cross weapon does not count. The 33 pickups accumulate between runs.

SourcesVampire Survivors Wiki · light-source drops
Spoiler: reveal trophy

EXTRA: Santa Javelin

bronze · Laborratory

Get Santa Javelin to level 7.

Use Santa Ladonna after her 20-minute Laborratory unlock, then level Santa Javelin to 7.

The character unlock is EXTRA: Santa Ladonna. Buy and select Santa Ladonna, then choose Santa Javelin upgrades at level-ups until its weapon level is 7. Clover is unlocked through Clover.

Evolution to plan for: Santa Javelin 8 + Clover 5 → Seraphic Cry. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Seraphic Cry

silver · Laborratory

Evolve the Santa Javelin.

First complete EXTRA: Santa Ladonna to unlock its character, then buy and select them to start with Santa Javelin. Unlock Clover through Clover.

Take Clover during the run. Upgrade Santa Javelin to level 8 and Clover to level 5, then collect an evolution-capable chest for Seraphic Cry. The passive must be held at its maximum level. A permanent PowerUp does not substitute. In Inlaid Library, use chests from bosses spawned at 10:00 or later. If a different weapon evolves first, use another eligible chest.

Spoiler: reveal trophy

EXTRA: Arma Dio

bronze · Laborratory · collectible

Find an Arma Dio in Laborratory.

First unlock the required stage through EXTRA: Laborratory.

In Laborratory, trigger the stage levers to produce pickups until an Arma Dio appears. Collect it and choose a passive item. It can add a passive even when the normal passive slots are already full.

Walk onto the lever to activate it, collect the spawned items, and try more levers if the drop is not Arma Dio. Its pickup opens a passive-selection screen. Select an item to finish collecting it.

Spoiler: reveal trophy

EXTRA: Santa Ladonna

gold · Laborratory

Survive 20 minutes in Laborratory.

Unlock the stage through EXTRA: Laborratory. Select Laborratory and stay alive until the stage clock reaches 20:00. Use normal mode with Hurry off.

A practical late-game choice is Queen Sigma. Alternatively use Pugnala with Phieraggi and Santa Water + Attractorb (La Borra). Upgrade damage early, add Laurel or Armor if needed, and watch the in-game timer. Stay alive until 20:00 before finishing.

After the result screen confirms the unlock, buy Santa Ladonna on character selection for the later named-character challenges.

Spoiler: reveal trophy

EXTRA: Carlo Cart

bronze · Laborratory · grind

Deal a total of 25120 damage with the Laborratory Train.

First unlock the required stage through EXTRA: Laborratory.

Use the railway levers in Laborratory to call trains through enemy crowds. Damage dealt by those trains contributes to the 25,120 total. Your own weapon damage does not. Repeat the lever encounters until the unlock registers.

Head to the railway area and walk onto its levers when enemies crowd the tracks. Let the train pass through them, then repeat. You do not need 25,120 kills: this is train DAMAGE, cumulative across attempts.

Darkanas and The Coop

Finish the relevant character and weapon unlocks from Chapter 6 before attempting their Darkana challenges.

Spoiler: Darkana and stage objectivesShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

Enter the intended forbiddenbox spell to access Room 1665. Fight downward through its kill-gated rooms, reaching 1,665 kills for the final gate, and collect Darkasso. The same pickup awards Moonlight Bolero. Unlock Bat Robbert separately: Pako Battiliar 8 + Hollow Heart 5 → Mazo Familiar.

For the first character-specific Darkanas:

  • Use Space Dude, a one-weapon limit, Silent Old Sanctuary, max Empty Tome and the Cooldown PowerUp to reach the required cooldown reduction.
  • Use Santa Ladonna: Santa Javelin 8 + Clover 5 → Seraphic Cry, then collect a Rosary.
  • Use She-Moon: Glass Fandango 8 + Wings 5 → Celestial Voulge, then collect an Orologion.
  • Use Bat Robbert and build maximum health to 665. Divine Bloodline and Hollow Heart help. Check the displayed stat before ending the run.

The Coop and its Hyper mode open after collecting 500 Floor Chickens. Plan two runs.

  • Relics and survival. Kill a chicken at spawn to start the clock, then head east. One fence opens each in-game minute. Pick up Parm Aegis past the first fence at 1:00. Past the final fence at 15:00, collect the chicken-and-clock relic for the Game Speed Modifier. Stay alive until 20:00 for Gazebo.
  • Zero kills. Start again as Gallo or Divano. Skip damaging weapons and Arcanas. Keep every chicken alive and wait at spawn for one real minute. The stage clock should still read 0:00 when the event begins.

For the separate weapon trophy, Gaze of Gaea 8 + Parm Aegis held at any level → Embrace of Gaea.

For healing and health-stat objectives, use the individual trophy’s named character. The Coop’s food supply, Greatest Jubilee and Sarabande of Healing can support repeated healing. Endless gives more time. For Gazebo’s Hidden Anathema, repeatedly heal at full HP until all bonuses cap. The solution explains the 30-HP overheal threshold and 357 qualifying events. Complete To End An Ice Age using its full Progress checklist, including the character and weapon side objectives.

Check the counter or character stats during a run rather than assuming the build has crossed the threshold.

Spoiler: reveal trophy

EXTRA: Room 1665

silver · Room 1665

Dare to cast the spell "forbiddenbox".

Complete Forbidden Scrolls to unlock the main-menu Secrets screen.

After obtaining the Forbidden Scrolls, open Secrets and enter forbiddenbox. This is the intended way to enter Room 1665.

Spoiler: reveal trophy

EXTRA: Darkasso

bronze · Room 1665

Be embraced by the Darkasso.

Unlock EXTRA: Room 1665 and select Room 1665. Queen Sigma is a strong late-game choice. Build her starting weapon and add Santa Water/King Bible for crowd coverage.

Fight through the rooms downward. Doors open as your total kill count rises: the ordinary gates use 100-kill steps, and the last gate requires 1,665 kills. There are 16 rooms including the starting room. Keep killing if the next door stays shut. You receive the first Arcana opportunity in the second room rather than at the start.

Enter the last room and collect Darkasso. This also earns EXTRA: VI - Moonlight Bolero and enables the later Darkana challenges.

SourcesRoom layout and gates
Spoiler: reveal trophy

EXTRA: VI - Moonlight Bolero

silver · Room 1665

Get touched by the Darkasso.

Unlock EXTRA: Room 1665, then follow the descending-room route under EXTRA: Darkasso. Kill enemies to open the gates, reach the final room after 1,665 kills and collect Darkasso. This single pickup awards both trophies. There is no second Moonlight Bolero item to hunt.

Spoiler: reveal trophy

EXTRA: I - Sapphire Mist

silver · Room 1665

Reach a Cooldown bonus of -85% with Space Dude.

Collect EXTRA: Darkasso, unlock and buy Space Dude, and unlock Silent Old Sanctuary. Obtain Mindbender if you cannot adjust the maximum weapon count.

After Darkasso, use Space Dude with the maximum weapon count set to one. Take Silent Old Sanctuary and max Empty Tome, with the Cooldown PowerUp purchased. Space Dude’s starting cooldown bonus plus these sources reaches -85%. Check the pause stats and quit normally while the required bonus is present.

Before entering, set maximum weapons to 1, enable Arcanas and select XX · Silent Old Sanctuary. Buy all ranks of the Cooldown PowerUp. During the run choose Empty Tome (Empty Tome) and upgrade it to 5. Open the pause menu and confirm Cooldown −85% or lower before ending.

Spoiler: reveal trophy

EXTRA: X - Hail from the Future

silver · Room 1665

Trigger a Weird Souls Purifier with Santa Ladonna.

Prerequisites: Darkasso and Santa Ladonna. Buy and select Santa Ladonna.

After Darkasso, play Santa Ladonna and evolve Santa Javelin with max Clover into Seraphic Cry. Pick up a Rosary while holding Seraphic Cry to trigger its upgraded Weird Souls Purifier. Merely evolving the weapon is not the whole requirement.

The recipe is Santa Javelin 8 + Clover 5, then an eligible chest (EXTRA: Seraphic Cry). After evolving, break lights until a Rosary drops and walk over it. The Rosary pickup must happen AFTER Seraphic Cry is held.

Spoiler: reveal trophy

EXTRA: XII - Crystal Cries

silver · Room 1665

Trigger a Starry Heavens with She-Moon Eeta.

Prerequisites: Darkasso and She-Moon Eeta. Buy and select She-Moon.

After Darkasso, play She-Moon Eeta. Evolve Glass Fandango with max Wings into Celestial Voulge, then collect an Orologion to trigger the upgraded Starry Heavens effect.

The recipe is Glass Fandango 8 + Wings 5, then an eligible chest (EXTRA: Celestial Voulge). Afterwards, break lights until a clock-shaped Orologion drops and collect it while still holding Celestial Voulge.

Spoiler: reveal trophy

EXTRA: XXI - Wandering the Jet Black

silver · Room 1665

Reach 665 Max Health with Bat Robbert.

Unlock Darkasso, Bat Robbert and Divine Bloodline first. Buy and select Bat Robbert, enable Arcanas and choose IX · Divine Bloodline.

After Darkasso, play Bat Robbert, raise Hollow Heart and use Divine Bloodline to gain maximum health through retaliation kills. Build Armor and Recovery so controlled contact is survivable. Check Max Health in the pause menu and finish after it reaches at least 665.

Take Hollow Heart to level 5. Let weak enemies make brief contact so retaliation kills increase your maximum HP, then retreat and heal. Do not stand inside a dense mob. The target is Max Health 665, not 665 healing or damage. Check the pause stat.

Spoiler: reveal trophy

EXTRA: Hyper The Coop

bronze · The Coop · collectible

Find 500 Floor Chickens.

Collect 500 Floor Chickens across your runs. Break light sources and collect the named floor pickups. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

These are the roast-chicken healing pickups, not chicken enemies. The 500 pickups accumulate between runs and unlock both The Coop and its Hyper mode. Greatest Jubilee helps create lights that can drop food. You can also keep collecting ordinary lamp drops while doing other trophies.

Spoiler: reveal trophy

EXTRA: Parm Aegis

bronze · The Coop · collectible

Find a Parm Aegis in The Coop.

First unlock the required stage through EXTRA: Hyper The Coop.

Kill one of the chickens running past spawn to start the clock. Move right (east) to the first fence and survive until the stage timer reads 1:00. The fence opens on its own. Walk through and pick up Parm Aegis. If you also want the Game Speed Modifier, keep going east as the later fences open.

Evolution to plan for: Gaze of Gaea 8 + Parm Aegis 1+ → Embrace of Gaea. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference · The Coop route
Spoiler: reveal trophy

EXTRA: Game Speed Modifier

bronze · The Coop · collectible

Find the Roast chicken with a clock in the middle at the end of The Coop.

First unlock the required stage through EXTRA: Hyper The Coop.

Take a character with a damaging starting weapon and kill one of the chickens running past you. Check that the stage clock has started, then head right (east).

A fence opens every minute on the stage clock. If you reach a closed fence, fight there until the next whole minute, then continue east. At 1:00, the first opening leads to Parm Aegis. At 15:00, the last opening lets you reach the Roast Chicken with a Clock in the Middle. Walk over it to unlock the game-speed control.

SourcesThe Coop route
Spoiler: reveal trophy

EXTRA: Gaze of Gaea

bronze · The Coop

Defeat 0 enemies in The Coop.

Unlock The Coop. Gallo unlocks through Seeker of the Infinite Corridor. Divano through Seeker of the Crimson Shroud. Buy one, then select them. If Skip is unavailable, earn Skip 1 and buy its PowerUp first.

Enter The Coop as Gallo or Divano and skip the initial level-up choice. Do not take a damaging weapon or damage-dealing Arcana. Wait in the starting area without killing any chickens for one real minute. The stage clock stays at zero during this event. Wait for the event to finish rather than quitting immediately.

Evolution to plan for: Gaze of Gaea 8 + Parm Aegis 1+ → Embrace of Gaea. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Gazebo

bronze · The Coop

Survive 20 minutes in The Coop.

Unlock the stage through EXTRA: Hyper The Coop. Select The Coop and kill one of the starting chickens to set the stage clock running. Stay alive until it reaches 20:00. Use normal mode with Hurry off.

A practical late-game choice is Queen Sigma. Alternatively use Pugnala with Phieraggi and Santa Water + Attractorb (La Borra). Upgrade damage early, add Laurel or Armor if needed, and watch the in-game timer. Stay alive until 20:00 before finishing.

After the result screen confirms the unlock, buy Gazebo on character selection for the later named-character challenges.

SourcesThe Coop route
Spoiler: reveal trophy

EXTRA: III - Hidden Anathema

bronze · The Coop

Eat as much as possible with Gazebo.

Collect Darkasso, unlock Gazebo and buy him. Use The Coop with Endless enabled and Sarabande of Healing selected.

Gazebo gains a random permanent-for-the-run stat boost each time a healing event exceeds his missing HP by at least 30 HP. He needs 357 qualifying events to cap all bonuses. A single large heal still counts as one event, so repeated food pickups matter.

Use Greatest Jubilee (Greatest Jubilee) for more light sources, break them and collect food while healthy. Heal back to full after damage before continuing. Keep playing until the bonuses cap and check the unlock at the end. A few chickens are insufficient.

SourcesGazebo healing objective
Spoiler: reveal trophy

EXTRA: Seal All

bronze · The Coop

Banish 80 or more weapons in a single run.

Unlock Queen Sigma first. The earlier Seal ranks come from EXTRA: Seal I, EXTRA: Seal II and EXTRA: Seal III.

Use Queen Sigma after unlocking her. Her 108 Banishes cover the requirement. Weapons and passive items both count. If the level-up pool is too small, buy the earlier Seal PowerUps and manually seal individual weapon evolutions in Collection before starting. Those seals contribute to the total. Disabling an entire DLC/category does not. Then enter a run, leave weapon and passive slots open, and Banish enough further items to reach 80 combined. For example, 60 individually sealed eligible items plus 20 in-run Banishes reaches the target. Keep enough damage to survive and collect experience, and check the unlock after ending the run. You do not need to buy additional DLC just to supply more items.

SourcesXillynoc, NemoG and NoMoreUpdates · The Coop and trophy-trigger advice
Spoiler: reveal trophy

EXTRA: To End An Ice Age

bronze · The Coop

Complete once the adventure To End An Ice Age.

Collect Atlas Gate, then select Adventures → To End An Ice Age. Use its separate Progress checklist, characters and gold.

  1. Open the coffin in Ice Age for Mortaccio and Ice Cream.
  2. Open the Ice Cream coffin for Bianca Ramba and A Fiery Apparition. Reach level 40 with She-Moon. Reach level 80 to open Planar Bazaar.
  3. Buy/find Fire Wand, Bracelet, Santa Water and Shadow Pinion within this Adventure. Planar Bazaar sells the missing weapons.
  4. Open the A Fiery Apparition coffin for Cosmo and A Pure Heart.
  5. Open the A Pure Heart coffin for Christine and The Rebirth, The Return. Buy and select Cosmo, then survive 30 minutes in Ice Cream. This also clears his 10- and 20-minute objectives. Take Armor, Hollow Heart and Laurel for protection.
  6. In The Rebirth, The Return, collect Parm Aegis and defeat 30,000 chicken enemies. “Roast” does not require Fire Wand kills.

For coffins, follow the pause-map question marks, defeat all guards and touch the coffin. Spend Adventure gold on PowerUps after failed attempts. Endless gives extra exploration time. Avoid using a 20-minute stage without Endless for Cosmo’s 30-minute target. Finish all 15 Progress entries. Ascend is unnecessary.

SourcesAdventure walkthrough

Westwoods, Mazerella and The Lycaeum

These free updates add several objectives with strict equipment or mode requirements. Complete their ordinary stage and character unlocks before the special challenge runs.

Spoiler: Stage routes and unlocksShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

Westwoods: collect 23 Little Clovers to open it. Buy spins from Giocare until two wins open both western passages. Collect Karoma’s Mana in the final western section and Masquerade at the far west. Evolve Magi-Stone 8 with Karoma’s Mana into Kyra-Stones. Survive 20 minutes for Chula-Reh and collect Masquerade. For Chula-Reh’s 999 Luck objective, build Luck with Clover and the relevant Arcanas/Darkanas, then check the live stat before ending the run.

Mazerella: reach level 80 in Inverse Dairy Plant. Defeat the Wax dancer in the wooden room on the right and collect Wax Fetish to unlock Preserve. For Chaos Lazulia, chase the other dancer west into the left wooden room, defeat it there and collect the separate relic. Complete the projectile/enemy total, then evolve Ammo Appalate 8 with Bracer 5 into Gunastrophe to unlock Zi’Appunta. For Zi’Appunta’s ten special gold chests, use her natural light-source spawns with high Luck. Chests from Greatest Jubilee or Call of a Mad Moon are not substitutes. Endless gives more attempts. For the weaponless run in Inverse Green Acres, use Megalo Menya with Moonspell or Big Trouser with a skipped Candybox in the base game. Keep every weapon slot empty until 30:00.

The Lycaeum: collect 50 Vacuums to unlock it and survive 20 minutes for Para. Use the floor pickups to level a Penshin Fatcha form to 6 and evolve it from a chest. No passive is required for that evolution. Follow Para’s weapon-and-Vacuum objective separately. Bring 60,000 saved gold for Green Eyes Vizard and 120,000 for Survarocchi at the northern merchant. Green Eyes opens the dragon route.

Dragon sequence: the trophy named Big Troubler first asks you to defeat a dragon, unlocking Unearthly Bolt. With Green Eyes owned, use the black question mark northeast of Il Molise’s spawn. See EXTRA: Big Troubler for the route. Evolve Unearthly Bolt 8 + Tirajisú 2 into Spirit Disturbance to unlock the playable character Big Troubler. Start another run as Big Troubler with Game Killer selected and defeat a Bat Dragon for the later challenge. Finish the Inverse Boss Rash objective with both Random Events and Random LevelUp enabled.

Names in this chain can refer to the reward rather than the weapon you currently need. Follow the unlock description beneath each trophy title.

Spoiler: reveal trophy

EXTRA: Westwoods

bronze · Westwoods · collectible

Find 23 Little Clovers.

Collect 23 Little Clovers across your runs. Break light sources and collect the named floor pickups. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

Little Clovers are small floor pickups from broken light sources. Selecting the Clover passive does not count. See Clover for how to recognise and collect one. The 23 pickups accumulate across runs.

Spoiler: reveal trophy

EXTRA: Chula-Reh

bronze · Westwoods

Survive 20 minutes in Westwoods.

Unlock Westwoods, then survive there until 20:00 on the game clock. Use normal mode with Hurry off. Queen Sigma is a strong late-game choice. Pugnala with Phieraggi is another option. Add Santa Water + Attractorb (La Borra) for crowd control. Stay in an area you can clear safely. Opening every western gate is not necessary for this timer. Buy Chula-Reh on character selection after the unlock registers.

Spoiler: reveal trophy

EXTRA: Karoma's Mana

bronze · Westwoods · collectible

Find a Karoma's Mana in Westwoods.

Unlock EXTRA: Westwoods and enter Westwoods with saved gold. Speak to Giocare, choose Spin the Wheel, and keep buying spins until you have won twice. Each win opens another section to the west. Ordinary item/event results are not gate-opening wins. Enter the final western section and pick up Karoma’s Mana.

Evolution to plan for: Magi-Stone 8 + Karoma’s Mana 1+ → Kyra-Stones. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference · Wheel progression
Spoiler: reveal trophy

EXTRA: Party Mode

bronze · Westwoods · collectible

Find the Masquerade Relic in Westwoods.

Unlock EXTRA: Westwoods and follow the two-wheel-win route under EXTRA: Karoma's Mana. After both western passages open, continue to the far western end, follow the relic arrow and collect Masquerade. The relic unlocks Party Mode. Playing a Party Mode run is not required for this pickup trophy.

SourcesRelic location
Spoiler: reveal trophy

EXTRA: Magi-Stone

bronze · Westwoods

Get Magi-Stone To Level 7.

Unlock EXTRA: Westwoods and collect Magi-Stone near the Westwoods starting area. Choose its upgrades until its own weapon level reaches 7. Alternatively, unlock and buy Chula-Reh and start with it. For the next trophy, keep upgrading it to 8 and obtain Karoma’s Mana.

Evolution to plan for: Magi-Stone 8 + Karoma’s Mana 1+ → Kyra-Stones. The numbers are item levels. 1+ means any held level. Hold the ingredients together in one run, then open an evolution-capable boss chest. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Kyra-Stones

bronze · Westwoods

Evolve the Magi-Stone.

Obtain Magi-Stone using EXTRA: Magi-Stone and Karoma’s Mana using EXTRA: Karoma's Mana. In the same run, raise Magi-Stone to level 8 and hold Karoma’s Mana. Open an evolution-capable chest to receive Kyra-Stones. The passive only needs to be held. If another weapon evolves first, take another eligible chest. Once both ingredients are unlocked for ordinary runs, Inlaid Library chests from bosses spawned at 10:00 or later are a simple option.

Spoiler: reveal trophy

EXTRA: XIII - Call of a Mad Moon

bronze · Westwoods

Reach +999% Luck with Chula-Reh.

Unlock Darkasso and Chula-Reh. Buy Chula-Reh. For the suggested setup, unlock Wicked Season, Hail from the Future and Greatest Jubilee.

After Darkasso, play Chula-Reh with Clover, Luck PowerUps and Wicked Season. Collect Rerollo pickups to trigger his dice-based bonuses. Greatest Jubilee and Hail from the Future help generate pickups. Check the pause menu and quit normally while Luck shows at least +999%, since the large temporary bonuses can expire.

Rerollo is a floor pickup: walk over it to trigger Chula-Reh’s dice, rather than using the Reroll button on the level-up screen. Max Clover, buy Luck in PowerUps, and use Endless to keep generating opportunities. Luck must be at least +999% in the pause stats. Simply collecting 999 items does not count.

Spoiler: reveal trophy

EXTRA: Mazerella

bronze · Mazerella

Reach Level 80 in Inverse Dairy Plant.

Obtain Gracia's Mirror and unlock Dairy Plant. Check Inverse on stage selection before entering.

Unlock Inverse through Gracia’s Mirror, then select Dairy Plant with Inverse enabled and reach level 80. Use a strong unlocked character, Crown and Growth, and keep collecting experience. Simply reaching that level on the normal version does not count.

Spoiler: reveal trophy

EXTRA: Chaos Lazulia

bronze · Mazerella · collectible

Find the Chaos Lazulia in Mazerella.

First unlock Mazerella.

In Mazerella, follow the dancer on the left west through the maze to the leftmost wooden side room. The dancer becomes vulnerable there. Defeat it and collect Chaos Lazulia. The right-side dancer carries Wax Fetish instead. Chaos Lazulia enables Bianca Ramba’s morph. Levelling Bianca without collecting the relic does not complete this pickup trophy.

Spoiler: reveal trophy

EXTRA: Preserve

bronze · Mazerella · collectible

Find the Wax Fetish in Mazerella.

First unlock Mazerella.

In Mazerella, reach the rightmost wooden side room and defeat the dancer carrying Wax Fetish. Pick up the dropped relic to unlock Preserve.

Spoiler: reveal trophy

EXTRA: Ammo Appalate

bronze · Mazerella · grind

Defeat a total of 251096 Shooting Enemies.

This total includes shooting enemies and destructible projectiles. Use a strong area-damage build in a projectile-heavy stage such as Gallo Tower or the later waves of The Bone Zone, with Endless if needed. The 251,096 total accumulates between runs.

Unlock Gallo Tower or The Bone Zone first. Use King Bible/Unholy Vespers around yourself plus Santa Water/La Borra to hit incoming enemies and breakable projectiles. The ordinary kill counter does not separately show the combined projectile total, so check the unlock on the result screen between runs.

Evolution to plan for: Ammo Appalate 8 + Bracer 5 → Gunastrophe. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Zi’Appunta Belpaese for purchase. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

EXTRA: Zi'Appunta Belpaese

bronze · Mazerella

Evolve the Ammo Appalate.

Unlock Ammo Appalate through EXTRA: Ammo Appalate and Bracer through Bracer. Choose both from level-ups in one run. Raise Ammo Appalate to level 8 and Bracer to level 5, then take an evolution-capable chest for Gunastrophe. In Inlaid Library, use a chest from a boss spawned at 10:00 or later. This unlocks Zi’Appunta for purchase. She is a different character from the earlier Zi’Assunta.

Spoiler: reveal trophy

EXTRA: V - Pale Diamond Incursion

bronze · Mazerella · collectible

Find 10 Treasure Chests from Zi'Appunta's ability in a single run.

Unlock Darkasso and Zi’Appunta Belpaese, then buy and select Zi’Appunta. Unlock Il Molise, Endless and Wicked Season for this setup.

After Darkasso, play Zi’Appunta on Endless Il Molise. Keep moving and breaking her special natural light sources. Raise Luck with Clover and Wicked Season. Ten golden chests must be produced by her ability in this run. Chests changed by Call of a Mad Moon and lights created by Greatest Jubilee are not substitutes.

Take Clover and raise it to 5. Buy Luck PowerUps. Walk around to let her natural light-source ability generate new opportunities, then break those objects. Count ten special gold chests in the same run. An ordinary boss chest does not count merely because it contains gold.

Spoiler: reveal trophy

EXTRA: XVIII - Victorian Horror

bronze · Mazerella

Survive 30 minutes with no weapons in Inverse Green Acres.

Unlock Green Acres, Inverse mode and Darkasso. Turn on Inverse and Arcanas, select Green Acres and keep the weapon row empty until the clock reaches 30:00. Passives are safe. Skip or banish offered weapons, including Laurel and Clock Lancet. If a Candybox opens, select Skip inside the box.

With Legacy of the Moonspell. Buy Megalo Menya after defeating 100,000 enemies in one run with normal Menya. Megalo Menya’s invisible attack leaves the weapon slots empty, and enemy contact cannot kill him. Start the challenge as the Megalo version.

Without paid DLC. Unlock Big Trouser in Moongolow. Collect the sixteen passive items set out around spawn, raise every one to its maximum level and quit the run manually while you still hold them all. Endless gives you time. Buy Trouser, start the Inverse Green Acres run, and skip his starting Candybox. Choose Divine Bloodline to deal damage back to enemies that touch you. Early on, bump weak enemies one at a time for gems. Take Armor and Hollow Heart and move away between hits. Add Sarabande of Healing for damage when you heal. Keep claiming passives or skipping weapons until 30:00.

SourcesSpare-Structure-1098 · weaponless Green Acres run · Vampire Survivors Wiki · Big Trouser
Spoiler: reveal trophy

EXTRA: Embrace of Gaea

bronze · Mazerella

Evolve the Gaze of Gaea.

Unlock Gaze of Gaea and collect Parm Aegis. You can buy Gazebo to start with Gaze of Gaea. In one run, upgrade Gaze of Gaea to level 8 and hold Parm Aegis at any level. Open an evolution-capable chest for Embrace of Gaea. In Inlaid Library, use a chest dropped by a boss spawned at 10:00 or later. If a different weapon evolves first, take another chest.

Spoiler: reveal trophy

EXTRA: The Lycaeum

bronze · The Lycaeum · collectible

Find 50 Vacuums.

Collect 50 Vacuums across your runs. Once you reach character level 12 in a run, break lamps and candles for a chance to find Vacuums. Walk over each one that drops. Greatest Jubilee and Luck help produce pickups once available. You can collect these while working on other trophies.

A Vacuum is the glowing floor pickup that attracts experience gems (Magnet). Attractorb passive levels and naturally picking up gems do not count. The 50 Vacuums accumulate across runs.

SourcesVampire Survivors Wiki · light-source drops
Spoiler: reveal trophy

EXTRA: Para Kooleo

bronze · The Lycaeum

Survive 20 minutes in The Lycaeum.

Unlock The Lycaeum and survive there to 20:00 on the game clock. Leave Hurry and Inverse off. Use Queen Sigma or Pugnala with Phieraggi and La Borra for damage.

Follow the corridors, step on floor buttons and defeat the summoned crab bosses to progress north. Keep moving away from the rising Drowner danger. Reaching the top removes it. Use Mad Groove if available to collect distant items without detours. Buy Para Kooleo after the result screen confirms the 20-minute unlock.

Spoiler: reveal trophy

EXTRA: Penshin Facha

bronze · The Lycaeum

Evolve the Penshin Fatcha.

Unlock The Lycaeum. Penshin Fatcha is a floor pickup near the bottom of the stage’s vertical section. Mad Groove can bring it to you.

Find Penshin Fatcha as a floor pickup in The Lycaeum. Select its available tuna form, level it to 6 and open an evolution-capable chest. No passive catalyst is needed. Its later forms can repeat this cycle. One evolution satisfies this trophy.

Spoiler: reveal trophy

EXTRA: Green Eyes Vizard

bronze · The Lycaeum · collectible

Find and buy the Green Eyes Vizard in The Lycaeum.

Unlock The Lycaeum and bring 60,000 banked gold. Follow corridors north, activate floor buttons and defeat their crab bosses until you reach Big Troubler’s shop at the northern end. Walk into the merchant and buy Green Eyes Vizard. This is a permanent relic purchase. You do not have to earn the gold within that run. It enables the Bat Dragon route in EXTRA: Big Troubler.

Spoiler: reveal trophy

EXTRA: Survarocchi

bronze · The Lycaeum · collectible

Find and buy the Survarocchi in The Lycaeum.

Unlock The Lycaeum and save 120,000 gold. Follow the northern shop route described under EXTRA: Green Eyes Vizard, then choose Survarocchi from Big Troubler’s shop. Check the item name before buying: Green Eyes Vizard is a separate 60,000-gold relic. Survarocchi unlocks its own permanent feature and trophy.

SourcesMerchant inventory
Spoiler: reveal trophy

EXTRA: Big Troubler

bronze · The Lycaeum

Defeat 1 Bat Dragon.

Buy Green Eyes Vizard first, then enter Il Molise. Find the black question mark northeast of spawn, roughly five to six repeating map tiles away, and approach the Bat Dragon. Use a developed damage build and dodge contact until it dies. Endless gives more time beyond Il Molise’s usual 15-minute limit.

This trophy unlocks Unearthly Bolt. The playable character Big Troubler is a later reward: evolve that weapon through EXTRA: Unearthly Bolt.

Evolution to plan for: Unearthly Bolt 8 + Tirajisú 2 → Spirit Disturbance. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks the playable Big Troubler for purchase. Keep both Tirajisú revives available until evolving. This evolution is optional for the trophy above.

SourcesEvolution reference · Dragon location · Vampire Survivors Wiki · Tirajisú
Spoiler: reveal trophy

EXTRA: Unearthly Bolt

bronze · The Lycaeum

Evolve the Unearthly Bolt.

First defeat a Bat Dragon for EXTRA: Big Troubler to unlock Unearthly Bolt. Unlock Tirajisú through Tiragisú. Choose both in a normal run and raise Unearthly Bolt to level 8 and Tirajisú to level 2. Keep the passive’s revives available until the recipe is ready.

Open an evolution-capable chest for Spirit Disturbance. In Inlaid Library, use a chest from a boss spawned at 10:00 or later. This unlocks the playable Big Troubler. Buy him after the run for the next Darkana challenge.

SourcesVampire Survivors Wiki · Tirajisú
Spoiler: reveal trophy

EXTRA: 0 - Stake to your Heart

bronze · The Lycaeum

Defeat a Bat Dragon with Big Troubler while using the Game Killer Arcana.

Complete EXTRA: Unearthly Bolt to unlock playable Big Troubler, then buy him. Also obtain Darkasso and Game Killer.

Select Big Troubler, enter Il Molise with Arcanas enabled and choose 0 · Game Killer. Head northeast to the black question mark for the Bat Dragon (route under EXTRA: Big Troubler) and defeat it in this run. Endless gives more time if needed.

Game Killer stops normal levelling. Big Troubler activates his starting weapon when he picks up gold from the ground: walk into lights to break them, collect their coins/bags and use those bursts against the boss. Collected gold also absorbs incoming damage, so replenish it while avoiding contact. Do not confuse him with Big Trouser or choose Stake to Your Heart instead of Game Killer.

SourcesDragon weapon evolution
Spoiler: reveal trophy

EXTRA: VIII - Edge of the Earth

bronze · The Lycaeum

Trigger a Lavatrix Machina with Para Kooleo.

Unlock Darkasso and Para Kooleo, then buy and select Para.

After Darkasso, play Para Kooleo with a Penshin Fatcha form that has been evolved at least once. Collect a Vacuum while holding it to activate Lavatrix Machina. Use the selectable Penshin Fatcha route rather than assuming every starting skin’s tuna weapon can evolve.

Use the Penshin Fatcha pickup/selection route in EXTRA: Penshin Facha: raise the selected form to 6 and open an eligible chest, with no passive catalyst. After that evolution, collect a glowing Vacuum floor pickup from broken lights to trigger Lavatrix Machina. Taking Attractorb is not a substitute.

Spoiler: reveal trophy

EXTRA: XIX - Heir of Fate

bronze · The Lycaeum

Survive 15 min in Inverse Boss Rash with Random Events and Random Level Ups.

Required unlocks: Boss Rash, Inverse, Random Events via Trisection, Random LevelUp via Brave Story and Darkasso.

Enable Inverse, Random Events and Random Level Ups together before entering Boss Rash. Survive to 15 minutes. Choose a durable character and defensive Arcanas beforehand because the level-up rewards will be random.

Check all three stage modifiers before pressing Start. Queen Sigma with Awake (unlocked through IV - Awake) offers damage and extra revives. Use the stage timer: remain alive until 15:00. You cannot manually fix poor item choices while Random LevelUp is active.

Legacy of the Bloodmoon

Requires Legacy of the Bloodmoon. Explore Red Moon Manor in stages, then attempt the full boss route once the needed characters and weapons are available.

Spoiler: Character and boss routeShow

Recipe key: numbers are weapon and passive levels. Hold all ingredients in the same run, reach those levels, then open an evolution-capable boss chest. If another weapon evolves first, open another eligible chest. Follow the linked recipes for unlocks and chest timing.

Collect the map through the first northeastern door. Open the coffin in the southwestern Descent area to begin the Malice character chain. Combine each character’s 15-minute survival with the next evolution:

  1. Malice: Scarlet Needle 8 + Pummarola 5 → Cardinal Rain → Calogero.
  2. Calogero: Ashella 8 + Duplicator 2 → Bloodlust → Ashtart.
  3. Ashtart: Incineration 8 + Candelabrador 5 → Dust to Dust → Sargon.
  4. With Sargon, survive 15 minutes for FireFall and raise his FireBall and FireWall to level 6 for their trophies. Before attempting Megalo Sargon, complete the Velvet Dodecahedron branch below.

Find the weapon Descent Into Misery and raise it to level 9 for Nameless Fool. Die seven times with Nameless Fool to unlock Congregation. Congregation starts with Screams from the Void: raise it to level 7 for its weapon trophy, then to 8 with Attractorb 5 to evolve Forbidden Siren and unlock Velvet Dodecahedron.

Register Velvet before returning as Sargon. After unlocking it, collect the passive itself: Congregation can grant it on Revival, and it can appear as a level-up gift. Follow Velvet Dodecahedron for the setup. Its manor floor spawn requires a prior collection. Then start as Sargon, obtain Velvet again and hold it in this run. The permanent unlock alone is insufficient. Maximise FireFall, FireBall and FireWall to level 6, then collect an evolution-capable chest for FireStall and Megalo Sargon.

Keep the final boss attempt separate from the 25-minute Hyper Red Moon Manor objective. For Nameless Saint, defeat Ashtart near the entry, Sargon via the northern plate above the Descent, and Congregation through the maze in one run. Aim to take the maze-centre pentagram by 25:00, then clear the corridor and reach the final arena before 30:00, even with Endless enabled. The clock stops once the fight starts.

Leave Baal’Thasar until last because defeating him ends the run. Bring upgraded damage weapons and avoid his black holes, which can remove them. The linked solution covers the corridor, both phases and recovery.

For the remaining objectives, use the Kujata statue for the Bocce/Responsive Prayers route. Farm Jaman Jatos in the northeastern maze alcove above the northern Pummarola. Survive with Baal’Thasar and evolve Blacken Firmament 8 with Torrona’s Box 9 into Damnation, while holding Velvet Dodecahedron for Baal’Thamut. Defeat Batti Lei at minute 25 in a separate run for Hyper Red Moon Manor.

Use the individual trophy entries for each evolution’s exact output, enemy total and Velvet Dodecahedron requirement. Complete survival and timed-boss cleanup in separate runs if it would delay the final boss route.

Spoiler: reveal trophy

Malice Bloodmoon

bronze · Legacy of the Bloodmoon Part 1 · collectible

Find and open the coffin in Red Moon Manor.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

In Red Moon Manor, collect the map northeast of spawn, then head toward the coffin southwest of Descent Into Misery, before the maze entrance. Defeat the coffin guardians and open it to unlock Malice.

Spoiler: reveal trophy

Scarlet Needle

bronze · Legacy of the Bloodmoon Part 1

Survive 15 minutes with Malice Bloodmoon.

Complete Malice Bloodmoon first, then buy and select Malice Bloodmoon.

Use Malice Bloodmoon and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For simple supporting damage, use Holy Wand and La Borra. Leave Hurry off and use the run timer for the 15-minute target. You can do this in Inlaid Library. The character’s home stage is not required.

Evolution to plan for: Scarlet Needle 8 + Pummarola 5 → Cardinal Rain. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Calogero Bloodmoon for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Calogero Bloodmoon

bronze · Legacy of the Bloodmoon Part 1

Evolve the Scarlet Needle.

Unlock Malice Bloodmoon, then buy and select that character to start with Scarlet Needle. Unlock Pummarola through Pummarola.

In the same run, raise Scarlet Needle to level 8 and Pummarola to level 5. Take an evolution-capable chest to obtain Cardinal Rain, which unlocks the character named by this trophy for purchase afterwards. In Inlaid Library, use a chest dropped by a boss spawned at 10:00 or later. Another ready weapon may evolve first. If so, take another eligible chest.

Spoiler: reveal trophy

Ashella

bronze · Legacy of the Bloodmoon Part 1

Survive 15 minutes with Calogero Bloodmoon.

Complete Calogero Bloodmoon first, then buy and select Calogero Bloodmoon.

Use Calogero Bloodmoon and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For simple supporting damage, use Holy Wand and La Borra. Leave Hurry off and use the run timer for the 15-minute target. You can do this in Inlaid Library. The character’s home stage is not required.

Evolution to plan for: Ashella 8 + Duplicator 2 → Bloodlust. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Ashtart for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Ashtart

bronze · Legacy of the Bloodmoon Part 1

Evolve the Ashella.

Unlock Calogero Bloodmoon, then buy and select that character to start with Ashella. Unlock Duplicator through Duplicator.

In the same run, raise Ashella to level 8 and Duplicator to level 2. Take an evolution-capable chest to obtain Bloodlust, which unlocks the character named by this trophy for purchase afterwards. In Inlaid Library, use a chest dropped by a boss spawned at 10:00 or later. Another ready weapon may evolve first. If so, take another eligible chest.

Spoiler: reveal trophy

Incineration

bronze · Legacy of the Bloodmoon Part 1

Survive 15 minutes with Ashtart.

Complete Ashtart first, then buy and select Ashtart.

Use Ashtart and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For simple supporting damage, use Holy Wand and La Borra. Leave Hurry off and use the run timer for the 15-minute target. You can do this in Inlaid Library. The character’s home stage is not required.

Evolution to plan for: Incineration 8 + Candelabrador 5 → Dust to Dust. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Sargon for purchase. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Sargon

bronze · Legacy of the Bloodmoon Part 1

Evolve the Incineration.

Unlock Ashtart, then buy and select that character to start with Incineration. Unlock Candelabrador through Candelabrador.

In the same run, raise Incineration to level 8 and Candelabrador to level 5. Take an evolution-capable chest to obtain Dust to Dust, which unlocks the character named by this trophy for purchase afterwards. In Inlaid Library, use a chest dropped by a boss spawned at 10:00 or later. Another ready weapon may evolve first. If so, take another eligible chest.

Spoiler: reveal trophy

FireFall

bronze · Legacy of the Bloodmoon Part 1

Survive 15 minutes with Sargon.

Complete Sargon first, then buy and select Sargon.

Use Sargon and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For simple supporting damage, use Holy Wand and La Borra. Leave Hurry off and use the run timer for the 15-minute target. You can do this in Inlaid Library. The character’s home stage is not required.

Evolution to plan for: FireFall 6 + FireBall 6 + FireWall 6 → FireStall (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. For Megalo Sargon, play Sargon and also hold Velvet Dodecahedron when the union occurs. Collect the other two fire weapons he summons at the start. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

FireBall

bronze · Legacy of the Bloodmoon Part 1

Get FireBall to Level 6.

Complete Sargon to unlock Sargon, then buy and select him.

Select Sargon. At the start of the run, he summons whichever two of FireFall, FireBall and FireWall are not his selected starting weapon. Collect them. Raise FireBall to level 6. Keep all three fire weapons if also working toward FireStall.

Walk over the summoned floor weapons at the start. The gifts do not upgrade themselves. Choose the target weapon’s upgrades at level-ups until its own level is 6. Character level 6 is not enough.

Evolution to plan for: FireFall 6 + FireBall 6 + FireWall 6 → FireStall (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. For Megalo Sargon, play Sargon and also hold Velvet Dodecahedron when the union occurs. Collect the other two fire weapons he summons at the start. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

FireWall

bronze · Legacy of the Bloodmoon Part 1

Get FireWall to Level 6.

Complete Sargon to unlock Sargon, then buy and select him.

Select Sargon and collect the other fire weapons he summons at the start of the run. Raise FireWall to level 6. For FireStall, keep FireFall, FireBall and FireWall and maximise all three to level 6.

Walk over the summoned floor weapons at the start. The gifts do not upgrade themselves. Choose the target weapon’s upgrades at level-ups until its own level is 6. Character level 6 is not enough.

Evolution to plan for: FireFall 6 + FireBall 6 + FireWall 6 → FireStall (no additional passive). The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. For Megalo Sargon, play Sargon and also hold Velvet Dodecahedron when the union occurs. Collect the other two fire weapons he summons at the start. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

Megalo Sargon

bronze · Legacy of the Bloodmoon Part 1

Hold the Velvet Dodecahedron and obtain the FireStall with Sargon.

Unlock Sargon and complete the Velvet acquisition steps under Velvet Dodecahedron. Buy and select Sargon.

  1. Collect the other two fire weapons he summons beside you at the start.
  2. Obtain Velvet Dodecahedron in this run: select its level-up gift when offered after unlocking it, or collect its Red Moon Manor floor pickup after registering it once. Check that its icon is in your inventory.
  3. Raise FireFall, FireBall and FireWall to level 6 each, then collect an evolution-capable chest to unite them into FireStall. Keep Velvet held for the transformation.

The three fire weapons need no passive catalyst for their union. Velvet is an additional character-transformation requirement. If another weapon evolves first, take another eligible chest.

Spoiler: reveal trophy

Nameless Fool

bronze · Legacy of the Bloodmoon Part 2

Get Descent Into Misery to Level 9.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

Find Descent Into Misery in Red Moon Manor and raise it to level 9. Reserve weapon space before collecting it and use a strong supporting weapon to survive its early levels.

A convenient route avoids searching for its icon: unlock Mad Groove, enable Arcanas and select it at the start of Red Moon Manor to pull stage items toward you. Walk over Descent Into Misery and choose its upgrades until the weapon reaches level 9. Alternatively, collect Red Moon Manor Map and follow its floor-weapon marker in the northern manor.

Spoiler: reveal trophy

Congregation

bronze · Legacy of the Bloodmoon Part 2 · grind

Die a total of 7 times with Nameless Fool.

Complete Nameless Fool and buy Nameless Fool on character selection.

Unlock Nameless Fool by levelling Descent Into Misery to 9. Play as the Fool and accumulate seven deaths across attempts. Let each run resolve normally so the death is recorded. Extra Revivals can prolong a run, so remove them if you want quick separate attempts.

Enter a stage as Nameless Fool and let enemies reduce HP to zero. Pause → Quit while alive is not a death. For an unambiguous method, finish seven separate death runs and return to the result screen each time, then buy Congregation.

Spoiler: reveal trophy

Screams from the Void

bronze · Legacy of the Bloodmoon Part 2

Get Screams from the Void to Level 7.

The full character prerequisite is Congregation. Buy Congregation after unlocking it.

Unlock Congregation by dying seven times as Nameless Fool, then play Congregation and level its starting Screams from the Void to 7.

Evolution to plan for: Screams from the Void 8 + Attractorb 5 → Forbidden Siren. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. Unlocks Velvet Dodecahedron. Collect the passive itself before using it for later transformations. This evolution is optional for the trophy above.

SourcesEvolution reference
Spoiler: reveal trophy

Velvet Dodecahedron

bronze · Legacy of the Bloodmoon Part 2

Evolve Screams from the Void.

Unlock and buy Congregation through Congregation. Start with Congregation and raise Screams from the Void to level 8 plus Attractorb to level 5 (Attractorb unlock: Magnet). Collect an evolution-capable chest for Forbidden Siren, which unlocks Velvet Dodecahedron.

Register the actual passive before later runs. Congregation can give you Velvet when you die and use a Revival. Take Awake (IV - Awake) or Tirajisú (Tiragisú) for a revive, deliberately take damage only after your other run goals are secure, revive, and collect/check the Velvet gift. It can also be selected as a level-up gift after unlocking, even with ordinary passive slots full.

For Megalo Sargon and Baal'Thamut, obtain Velvet again in that named character’s run and keep it held. A menu unlock is insufficient. The Red Moon Manor floor spawn requires the passive to have been collected once.

SourcesVelvet rules · Congregation’s Revival gift · Vampire Survivors Wiki · Tirajisú
Spoiler: reveal trophy

Jaman Jato

bronze · Legacy of the Bloodmoon Part 2 · grind

Defeat 6000 Jaman Jatos.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

In Red Moon Manor, farm Jaman Jatos in the northeast maze alcove above the northernmost Pummarola. Use broad damage and repeat visits until the cumulative 6,000 kills are reached. The similarly named playable character is the reward.

Collect Red Moon Manor Map for the layout. Enter the maze, move to its northeast alcove just above the northern Pummarola marker, then stay there clearing enemies with a broad build such as La Borra and Unholy Vespers. The target is 6,000 of this species across runs, not 6,000 total enemies of any kind.

Spoiler: reveal trophy

Nameless Saint

bronze · Legacy of the Bloodmoon Part 2

Defeat Ashtart, Sargon, Congregation, and Baal in a single run.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

Defeat all four bosses in one run. I recommend Queen Sigma with upgraded weapons, including La Borra, before attempting this route. Leave the 25-minute Hyper Red Moon Manor objective for a separate run.

Reach Baal’Thasar’s arena before 30:00, even in Endless. Aim to enter the maze portal by 25:00 to leave time for the corridor. His fight stops the clock, and his defeat ends the run.

  1. Defeat Ashtart on entering the manor.
  2. Summon Sargon with the northern plate above Descent Into Misery and defeat him.
  3. Defeat Congregation in the western maze.
  4. Use the maze-centre pentagram, clear the corridor and defeat Baal’Thasar last. Follow that linked solution for the room buttons and both fight phases.

The screen flashes red when a boss triggers. Follow its red arrow if it moves off-screen and confirm its defeat before leaving. In the final fight, dodge the black holes to preserve your weapons. If you lose too much damage and restart, you must defeat all four bosses again in that new run. Check the results for the Nameless Saint unlock after finishing.

Spoiler: reveal trophy

In'Kujata

bronze · Legacy of the Bloodmoon Part 2

Break the statue of Kujata with 108 Bocce or 108 Responsive Prayers.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

Bring 108 Bocce or 108 Responsive Prayers to the Kujata statue in Red Moon Manor and keep it within the weapon’s damage area until it breaks. A strong unrelated weapon alone does not satisfy the specified-weapon condition.

The Bloodmoon-only route is to unlock Jaman Jato, buy and select him for 108 Responsive Prayers, then visit the question mark in the graveyard and attack the statue with that weapon. Alternatively, McCoy-Oni’s 108 Bocce works if you own Moonspell. The weapon must actually hit the statue. Merely carrying another strong build is insufficient.

Spoiler: reveal trophy

Baal'Thasar

bronze · Legacy of the Bloodmoon Part 2

Defeat Baal’Thasar in Red Moon Manor.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

Build and upgrade your damage weapons before leaving the manor. If you also want Nameless Saint, defeat its other three bosses first in this run. Leave the 25-minute Hyper Red Moon Manor objective for another attempt.

Enter the final arena before 30:00, even with Endless enabled. Aim for the first portal by 25:00 so the corridor does not run out your clock. Once the boss fight starts, the timer stops.

  1. Enter the western maze and take its central pentagram teleporter into the long vertical corridor.
  2. Move through the corridor rooms. Stand on the floor buttons below the closed doors, then defeat the bosses they summon to open the way.
  3. Use the teleporter at the far end to enter the arena. The one near the corridor entrance returns you to the manor.
  4. Fight Baal’Thasar while watching for the black-hole attack. Move away from its marked area before the hole grows, using the opposite side of the arena when clear. Being caught can remove a weapon, so surviving the hit is not enough.
  5. The fight continues into a second phase with a huge snake head. Position your attacks to hit its head when the mouth opens. Killing the surrounding enemies alone will not finish it. Keep avoiding black holes.

If the head seems absent, check whether solid screen borders are hiding it and make the borders transparent. If weapon loss leaves you unable to deal useful damage, quit and rebuild in a new run rather than spending the attempt attacking only the surrounding enemies. Upgrade your damage weapons before returning and prioritise avoiding the holes.

Finish both phases and let the run end, then check the trophy notification and Baal’Thasar character unlock.

SourcesTrickshotNoobi’s PS5 boss route (PSTHC) · Jaeus’ boss mechanics (Steam) · Second-phase visibility and damage help (r/VampireSurvivors)
Spoiler: reveal trophy

Blacken Firmament

bronze · Legacy of the Bloodmoon Part 2

Survive 15 minutes with Baal'Thasar.

Complete Baal'Thasar first, then buy and select Baal’Thasar.

Use Baal'Thasar and survive at least 15 minutes on the in-game clock. Pick a stage whose time limit allows this, such as Inlaid Library, and add strong supporting weapons plus Armor or healing if needed. Finish normally or through the pause menu after the target.

For simple supporting damage, use Holy Wand and La Borra. Leave Hurry off and use the run timer for the 15-minute target. You can do this in Inlaid Library. The character’s home stage is not required.

Evolution to plan for: Blacken Firmament 8 + Torrona’s Box 9 → Damnation. The numbers are item levels. Hold the ingredients together in one run, then open an evolution-capable boss chest. For Baal’Thamut, play Baal’Thasar and also hold Velvet Dodecahedron when evolving. Evolving does not replace this trophy’s survival requirement. Stay until the stated time before quitting.

SourcesEvolution reference
Spoiler: reveal trophy

Baal'Thamut

bronze · Legacy of the Bloodmoon Part 2

Hold the Velvet Dodecahedron and obtain Damnation with Baal'Thasar.

Unlock and buy Baal’Thasar. Complete Velvet Dodecahedron to unlock and register Velvet Dodecahedron, and Torrona's Box to unlock Torrona’s Box.

Start a run as Baal’Thasar, obtain Velvet Dodecahedron as a level-up gift or registered Red Moon Manor floor pickup, and keep it held. Raise his Blacken Firmament to level 8 and Torrona’s Box to level 9, then collect an evolution-capable chest for Damnation. If another weapon evolves first, use another chest.

Torrona’s final level adds substantial Curse. Strengthen your damage first. Velvet’s permanent unlock is not enough: check its inventory icon before completing the evolution. You can also finish the 15-minute survival trophy in this run.

Spoiler: reveal trophy

Hyper Red Moon Manor

bronze · Legacy of the Bloodmoon Part 2

Defeat Batti Lei in the Red Moon Manor.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

Stay in the manor until 25:00 and defeat Batti Lei when it appears. This is the timed boss, separate from the four location-triggered bosses. Build damage while waiting, then stay within weapon range while avoiding contact. Its defeat unlocks the stage's Hyper option and this trophy.

I recommend doing this separately from Baal’Thasar. That route needs time to cross the corridor before 30:00, and its final fight ends the run. For this attempt, remain in Red Moon Manor until Batti Lei is defeated instead of entering the maze teleporter.

Spoiler: reveal trophy

Red Moon Manor Map

bronze · Legacy of the Bloodmoon Part 2 · collectible

Find the Red Moon Manor Map.

Requires Legacy of the Bloodmoon. Select Red Moon Manor. If it is not listed, first unlock Inlaid Library.

From Red Moon Manor’s starting point, go northeast through the first doorway and collect the map relic. Use it before navigating the maze and boss plates.

Cleanup

Cosmic Delight

platinum · unmissable

Where was the vampire again?

Complete every trophy in the Base game group. Additional trophy packs do not directly count toward this platinum, although their weapon evolutions and character challenges help fill Collection 1.0. Use the platinum roadmap first, then follow the separate 100% route.

Sources

Report an issue

Your report and the guide details above will be emailed privately to The Wayside. Add your email only if you would like a reply.

Edit draft

Controller icons

Use [ps:cross], [ps:circle], [ps:square] or [ps:triangle] for PlayStation face buttons. Directions use [ps:up], [ps:down], [ps:left] and [ps:right]. Shoulder and stick buttons use [ps:l1] through [ps:l3] and [ps:r1] through [ps:r3]. Use [ps:options] for Options. Preview formatting to see the icons.

Formatting help

Headings, bold, italics, numbered and nested lists, task lists, quotes, tables, links, code and images are supported. Raw HTML is displayed as text.

![Describe the image](https://example.com/image.jpg)
@[youtube](https://www.youtube.com/watch?v=VIDEO_ID)

:::spoiler Optional encounter
Text, images or video to reveal deliberately.
:::

Add a short label after :::spoiler, such as Camp scene or Ending choices. The panel adds “Spoiler:” automatically. Name the topic without revealing the outcome. Paste an HTTPS image URL to add an image. Readers choose when to load YouTube videos.

Only you can read this draft.

Publish guide