Published guide

Trophy guide

God of War Ragnarök

A story-first route through the realms, with collectible checks, favor prerequisites and the final boss fights, followed by all 12 Valhalla trophies.

PS5

Trophies
48
Difficulty
4/10 on lower difficulty, higher on harder settings
Completion time
40–60 hours for the platinum, plus 6–10 hours for Valhalla
Playthroughs
One campaign plus postgame cleanup. Repeated short Valhalla attempts.

Before you play

Known trophy issues
Reported issues
Missable trophies
None known
Chapter select
Unavailable
Postgame cleanup
Available

Any difficulty. No online trophies or New Game Plus requirement. Finish collectible cleanup on your original campaign save. Players have reported relic-crafting problems in New Game Plus.

Your route to completion

Start a new campaign and read Before we set out for difficulty, controls and equipment advice. Roadmap follows broad stages of the hunt, with four campaign sections and two for Valhalla. Read the next section before beginning that stage. The trophy solutions beneath each section explain the specific requirements and actions. Use Trophies to look up an individual solution, or follow a linked trophy name straight to it.

I recommend enjoying the story first, taking useful side routes as they open, then making one organized cleanup circuit with all traversal tools. The platinum covers 36 base-game trophies. Valhalla adds 12 separate trophies.

1. Finish the story and build a dependable loadout

Follow the story and open its routes. The Path is the main quest in Goals. Spend XP on skills and use the shop to improve the gear you wear. Pick up visible artifacts, ravens and Nornir rewards, but leave routes blocked by tools you haven't received yet. Story trophies and the three Rage modes arrive along the way.

Try optional Favors when you want a break. They reward useful equipment and open routes, but trophy cleanup can wait until after the ending. Keep rotating manual saves, including one before starting New Game Plus later.

2. Open the optional routes

After Creatures of Prophecy, follow Helka through Scent of Survival to open the Crater. At night, enter the Jungle and complete Return of the River. This supplies boat access for hunts and collectibles.

Begin the realm circuit after the ending by collecting Ratatoskr's extra seeds at Sindri's House. Visit the new destinations and complete the trophy-linked favors. Clear Alfheim's sandstorms, the River Delta quests, the raider camps and the postgame funeral.

3. Combine collection and equipment

Work realm by realm through artifacts, poems, flowers, lindwyrms, stags and Nornir upgrades. All 48 ravens are needed for a relic. Check Collector's 14-item inventory list and find the four Lost Pages required for crafted hilts.

Complete the nine Crater hunts, craft the Dragon Scaled armor, repair all nine Amulet sockets and obtain the five shields. Deposit Crater crystals at the Wishing Well for useful upgrade resources.

4. Finish Muspelheim and the optional bosses

Use Build up for the final fights to combine equipment upgrades with Muspelheim. Complete its nine small-arena trials and six central challenges using the combinations in Trials by Fire. Fully upgrade a matching armor set to level 9, then improve the rest of your equipped gear.

Defeat the Berserkers and their King, collect his relic, then challenge the Valkyrie Queen. Check any remaining base-game entries before moving on.

5. Play Valhalla separately

Start Valhalla from the title menu after the campaign and follow Valhalla: learn the cycle. Work through its story while rotating weapons, shields and Rage modes for Mastery progress. Use Valhalla cleanup to combine the Forum and Echoes requirements with the remaining realms, claimed Mastery quests and three Boat Captain Keys.

Before we set out

I recommend starting on the difficulty you enjoy, then lowering it if the optional bosses stop being fun. No trophy requires a particular setting. We can finish the platinum on one campaign save and return for the remaining objectives after the story.

Kratos' equipment level matters more than a handful of extra points in one stat. Upgrade the armor you use, both weapon attachments and your shield. Spend XP on skills separately. A higher equipment level makes a much bigger difference against a purple health bar than repeatedly attempting the same fight under-equipped.

With default controls, R1 buttonR1 is a light attack and R2 buttonR2 is a heavy attack. Hold L2 buttonL2 to aim a throw. Hold L1 buttonL1 to block, tap it just before impact to parry, and use Cross button to evade. A red attack ring means you must evade. A blue double ring calls for a shield strike by tapping L1 buttonL1 twice while close enough to interrupt. Yellow attacks break an ordinary guard, so parry or evade them.

Use short attacks while learning a boss. Long Runic animations can leave you committed when the next attack begins. Keep a Resurrection Stone for difficult optional fights and let your companion help with Square button.

For the full relic inventory and the New Game Plus crafting issue, see Collector.

Spit Shine

bronze

Upgrade one piece of armor

At a shop, select an armor piece you own and buy its next upgrade using the listed Hacksilver and materials. Crafting a new piece is a different action. Upgrade a chest, wrist or waist piece you plan to wear so the purchase also improves your equipment level.

SourcesSanta Monica Studio: equipment and combat tips

Knock off the Rust

bronze

Purchase a Skill

Open Skills, select an available skill and spend the displayed XP to purchase it. Weapon upgrades unlock additional tiers, but an early available skill is sufficient. XP is separate from the Hacksilver and crafting materials used at shops.

SourcesSanta Monica Studio: equipment and combat tips

Follow the story and open the routes

Follow The Path in the Goals menu. Collect nearby purple artifacts, hit green ravens and solve Nornir chests when you can, but leave obstacles that need an unfamiliar tool. Many first visits deliberately leave routes closed.

Side quests are called Favors. Select one in Goals to place its blue objective on the compass. The trophy solutions explain when each relevant favor opens. We can return for them later, so there is no need to interrupt a story scene to chase a checklist.

Keep visiting the shop. Craft both early shield choices, improve one armor set and use the lost-items chest if a boss drop was left behind. Once the Amulet of Yggdrasil arrives, equip an enchantment and repair additional sockets whenever you find a Jewel.

After Creatures of Prophecy, follow Helka from Freyr's Camp through Scent of Survival. This opens Vanaheim's Crater, a large optional area with several trophy chains. You can explore it now or save it for the postgame. I recommend opening its river before committing to a collectible circuit.

How it Started

bronze · unmissable

Equip an Enchantment

After the story awards the Amulet of Yggdrasil, open its equipment screen, select an available socket and equip an enchantment. Later repairs add more sockets, but a single equipped enchantment is enough here.

SourcesPowerPyx: Ragnarök trophy roadmap

Spartan Ways

silver · unmissable

Remember the Spartan teachings

Continue The Path until Fury, Valor and Wrath have all unlocked. The story supplies the three Spartan Rage modes. There is no need to defeat enemies with every mode or buy a separate ability to trigger this trophy.

SourcesPowerPyx: Ragnarök trophy roadmap
Spoiler: reveal trophy

A Grizzly Encounter

bronze · unmissable

Battle the Bear

Automatic during Surviving Fimbulwinter. Defeat Björn and complete the encounter's final interactions.

Stay just outside the bear's swipe chain, then punish its recovery with a short attack sequence. Evade red-ring attacks instead of trying to block them.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Blood Debt

bronze · unmissable

Battle the God of Thunder

Automatic during Surviving Fimbulwinter. Defeat Thor and complete the encounter's final interactions.

Follow the fight through every phase and the prompted interactions. A scripted interruption is part of the encounter, not a failed trophy attempt.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Backyard Brawl

bronze · unmissable

Battle the Mysterious Valkyrie

Automatic during The Lost Sanctuary. Defeat Vanadis and complete the encounter's final interactions.

Complete the confrontation after returning from Ironwood. Keep moving away from hazardous patches and react to the attack rings.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Root of the Problem

bronze · unmissable

Battle Níðhögg

Automatic during The Reckoning. Defeat Níðhögg and complete the encounter's final interactions.

Use Freya's prompts to expose the boss and continue through the arena transitions. The companion-assisted puzzle attacks are required to advance the fight.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

The Cauldron

bronze · unmissable

Destroy Grýla's cauldron

Automatic during The Lost Sanctuary. Defeat Grýla and complete the encounter's final interactions.

As Atreus, aim at the glowing cauldron opening when it is exposed. Use Angrboda's assistance when prompted to create another damage opportunity.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Off the Leash

bronze · unmissable

Battle Garm

Automatic during Reunion. Defeat Garm and complete the encounter's final interactions.

Continue the pursuit beyond the first apparent victory. Use the spear on the glowing weak spots when the later phase teaches that response.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Comeuppance

bronze · unmissable

Battle Heimdall

Automatic during Creatures of Prophecy. Defeat Heimdall and complete the encounter's final interactions.

Use the Draupnir Spear to build the opening the encounter teaches. Detonate embedded spears with Triangle button, then follow the stagger prompt. Keep fighting through the later phase rather than expecting the first stun to finish it.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Better Together

bronze · unmissable

Battle Hrist and Mist

Automatic during The Summoning. Defeat Hrist and Mist and complete the encounter's final interactions.

Complete the paired Valkyrie encounter, including the rescue prompts. Watch both opponents and avoid spending a long Runic animation while the other is preparing an attack.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies
Spoiler: reveal trophy

Ragnarök

gold · unmissable

Battle the All-Father

Automatic during The Realms at War. Defeat Odin and complete the encounter's final interactions.

Finish the final confrontation and its concluding scenes. Use the companion prompts and change weapons when an elemental shield makes your current attacks ineffective. Continue into the postgame for the remaining favors.

SourcesPowerPyx: Ragnarök trophy roadmap · PowerPyx: boss strategies

A circuit through the realms

After the ending, talk to Ratatoskr beside Sindri's House and collect the extra realm seeds. They open postgame destinations needed for flowers and the last Berserker. Continue on this save while finishing the platinum.

I would clear each realm's favors and visible collectible gaps together. In Svartalfheim, combine the hammer, Lyngbakr, spear-access routes and lindwyrms. In Alfheim, release both Hafgufas before searching the desert. The cleared storms make the landscape easier to read. In Midgard, clear the raider camps and explore the Oarsmen and Lost Treasury.

For Vanaheim, finish the River Delta favors with Freya, then move into the Crater. Change to night at a Celestial Altar to open the route into the Jungle. Complete Return of the River at the dam so the dry channels become boat routes. Keep using the altars during cleanup. Some hunts and paths are available only by day or night.

The map's region checklist is useful for finding a missing artifact or raven. It is not a substitute for the relic inventory. Motsognir's Call is a loose postgame pickup, and four relic recipes also need Lost Pages. Check Collector before leaving cleanup.

Spoiler: reveal trophy

The Florist

bronze · collectible · optional

Collect one flower from each of the nine realms

Collect these nine flowers. Despite the description, they span eight realms: Niflheim has two, and Asgard has none. After the story, collect Ratatoskr's extra realm seeds at Sindri's House.

Flower Where to look
Sparkthorn Nidavellir, across the gap by the tavern. Plant a spear in the vent to cross.
Dawnbloom Far west of the Forbidden Sands, beside the rocks below the troll platform.
Starblush The Sinkholes, south of its gateway. Restore the Crater river first.
Soulblossom Hel's Perch, near the second Garm arena. Take the spear crossing beside the climbing route.
Ashpetal Muspelheim's Crucible, near the shop.
Dreamshade A bottom-floor cell in Niflheim's postgame prison.
Frostfinger Beside the Mist Fields gateway.
Ironbell On the path by Angrboda's Treehouse in Jötunheim.
Mirkweed Beside Freya's house in Sanctuary Grove.

Use the Nine Realms in Bloom favor to check which flowers remain.

SourcesPowerPyx: all flowers

The Librarian

bronze · collectible · optional

Collect all of the Books

The books are the 14 Kvasir's Poems, listed under Artifacts. They also count toward The Curator. Return after the story with the spear so blocked routes are open.

Region Books to check
Aurvangar Wetlands The Sunrise of Nothingness, at the final gate mechanism.
Nidavellir Large Society Ground Orb, behind soundstone at the docks.
Lyngbakr Island We Who Remain, on its upper back.
Jarnsmida Pitmines Tool and Bang, on the ledge reached by riding the crane's stone block. Use the method below.
The Applecore Sanguinity, behind spear-breakable rubble.
The Strond Afterlife Abandonment, on the lower side path.
Temple of Light Visions After Rest: at the top of the spiral stairs, climb the wall on the right before the archway. Spirits Within Walls: farther on, pass the gate and wooden wheel puzzle, climb back to the main path and check the left side beyond the next archway.
The Barrens Celestial Construct, inside the giant skeleton.
The Forbidden Sands Trip, in the eastern tower.
The Southern Wilds Upon Pursuing a Place Not Marked on Maps, under a smashable floor.
The Jungle An Organisation: In the Future, on the nighttime entrance route.
The Sinkholes Eastern Spectre, beyond the drake arena.
The Oarsmen The Dead Do Not Ride, upstairs after moving the large chain.

For Tool and Bang, find the movable water channel beside the Pitmines' Berserker gravestone. Pull the channel with the Blades to feed the crane's wheel. Wait for its stone block to reach you, then climb onto it. From the block, freeze the water at the end of the channel with the axe. Stay aboard while the crane swings back, then climb down the block's side and jump onto the ledge with the poem and Legendary Chest. If the block moves before you board, recall the axe and repeat.

Compare the journal's missing titles with this circuit. PowerPyx's book locations provide optional pictures for individual pickups.

SourcesPowerPyx: Kvasir's Poems locations · God of War Wiki: Kvasir's Poems · PowerPyx: Temple of Light collectibles · PowerPyx: artifacts and Casualties of War

The Curator

bronze · collectible · optional

Collect all of the Artifacts

Collect the 38 standard artifacts, including all 14 poems, and finish the five Casualties of War favors in Vanaheim's Crater. Those favors have two halves each, which explains lists that count 48 individual pickups.

Use the map's artifact counter region by region, then compare the journal sets: Things Left Behind in Svartalfheim, Tributes to Freyr in Alfheim, Family Crests in Vanaheim, Stolen Treasures in Midgard and Kvasir's Poems across several realms.

For Casualties of War, collect the first fragment and speak to its spirit before looking for the other half. Track the accepted favor in Goals. Restore the Crater's river for the boat routes.

Favor Find the spirit, then the other half
The Brooch From the Crater Entrance gateway, climb north into the Plains and turn left. At the torch by the ledge, turn right beneath the hanging bucket. Holger is by the next tree and torch. The other half is on Egil the Oath Guard's ledge south of the Eastern Plains altar, after defeating him.
The Scroll Find Runa inside the northwest Plains cave below the Western Plains altar. For the second half, use spears on the rock's two lower weak points outside the cave and its upper weak point, visible from the altar ledge. Detonate all three together with Triangle button, then search behind the rubble.
The Stein At the Jungle dam, enter the area with the wheel used to restore the river and speak to Magnus beside the first fragment. The other half is in the Plains' dreki lair. Complete In the Dead of Night, then collect it in the arena.
The Toy After restoring the river, land at the Jungle gateway's island. Clear the enemies and find Andor on the shore to the right. The other half lies beside the bridge on the island with the two rock-throwing ogres, after defeating them.
The Hourglass From the Sinkholes gateway, climb up and spear the cracked wall to reach the dragon's two perches. Destroy the perches, lower the nearby gate with its chain and follow the passage to Skarde. The second half is in the tunnel leading to the Ash Tyrant during The Burning Skies, reached after restoring the river.

The relevant hunt routes are under Invasive Species. After picking up each second half, let its conversation finish and check that the favor is complete.

Purple pickup glows distinguish artifacts from ordinary resources. Selling an artifact at a shop does not undo collection. PowerPyx's illustrated artifact list is useful when a region counter identifies your last missing item.

SourcesPowerPyx: artifacts and Casualties of War · Gamepur: finding Holger in the Plains · PowerPyx: Casualty of War, The Brooch · PowerPyx: Casualty of War, The Scroll · PowerPyx: Casualty of War, The Stein · PowerPyx: Casualty of War, The Toy · PowerPyx: Casualty of War, The Hourglass

Full Belly

silver · collectible · optional

Obtain all of the Apples of Iðunn and Horns of Blood Mead

Collect 15 Idunn Apples and 15 Horns of Blood Mead from Nornir chests. Each upgrade eventually needs several items, so opening one chest does not always extend a bar immediately.

There are 35 Nornir chests, but not every chest awards an apple or horn. The Crucible chest gives a Chaos Flame and the postgame prison chest gives Hacksilver. Keep opening upgrade-reward chests until both collectible totals reach 15.

Match the three runes on each chest to its nearby puzzle:

  • Break three rune seals with thrown weapons.
  • Ring all three bells quickly. Open gates or remove brambles before starting.
  • Rotate three mechanisms until their visible runes match.
  • Light three braziers. Link distant ones with Sigil arrows and ignite a connected sigil with the Blades.
  • For spear seals, embed a spear in all three before detonating them together with Triangle button.

The map tracks unopened Nornir chests by region. Leave inaccessible ones for the postgame. PowerPyx's chest solutions include the individual rune positions.

SourcesPlayStationTrophies: Full Belly · PowerPyx: Nornir chest puzzles · GameFAQs: collectible rewards

Phalanx

silver · collectible · optional

Obtain all Shields

Obtain these five shields. Shield ronds are separate accessories and do not count.

Shield How to obtain it
Dauntless Craft at a shop.
Stone Wall Craft the other early shop choice as well.
Guardian Receive the repaired shield during The Word of Fate.
Shatter Star Open the Legendary Chest in Vanaheim's Abandoned Village.
Onslaught Open the Legendary Chest after the Garm fight in Helheim. If you passed it, buy the shield later for 7,500 Hacksilver.

For Shatter Star, search the side route with poisonous plants. Freeze the poison source with the axe before approaching the chest. You only need to own the shields, so keep using whichever suits your defensive timing.

SourcesPowerPyx: shields

How it's Going

silver · collectible · optional

Fully repair the Amulet of Yggdrasil

The Amulet starts with two working sockets. Collect seven Jewels of Yggdrasil and pay a shop to repair the remaining sockets.

Two Jewels come from story fights: the Frost Phantom during The Word of Fate and an Ogre during Forging Destiny. Check the lost-items chest for missed drops. The other five are in Legendary Chests:

Region Chest route
Forbidden Sands Upstairs in the Elven Sanctum.
Alberich Island Above the water-powered lift. Follow the island route below.
The Oarsmen Down the stairs exposed by pulling the large chain.
Noatunn's Garden Behind the locked gate. Burn its vines using Sigil arrows, then hit the exposed lock.
The Jungle In the pit used to lure prey during Path of Destruction.

Alberich Island: land on its northern Bay of Bounty beach. Plant a spear in the wall's wind vent to the right of the Berserker gravestone and climb. Clear the soundstone near the broken bridge with a Sonic arrow. From that path, spear and detonate the cracked rock below the grapple point. Cross to the platform with the rift, then grapple to the far island.

  1. Break the island's cracked rock with a spear. Pull the chain and freeze the exposed gear with the axe.
  2. Cross back to the middle platform. Spear the cracked rock near the frozen gear and detonate it to uncover the geyser.
  3. Return to the chain, recall the axe and pull the chain again. Put a Sigil arrow on the gear, freeze it, then recall the axe. The Sigil briefly holds the freeze.
  4. Quickly cross to the middle platform and freeze the geyser to lower the lift. Grapple onto it, recall the axe to ride up, then climb to the chest. Repeat the chain-and-freeze sequence if it resets before you board.

Return to a shop after the final Jewel and repair the final socket. Carrying all seven Jewels without using them does not complete the repair.

SourcesPowerPyx: Jewels of Yggdrasil · PowerPyx: Alberich Island lift and Jewel
Spoiler: reveal trophy

Funeral for a Friend

silver · optional

Attend the funeral

After the main ending, speak to Lunda at a shop to start A Viking Funeral. Visit the tavern in Nidavellir and interact with Brok.

Then travel to Sverd Sands. From Aurvangar Wetlands, use the ferry that connects to the mine entrance. Alternatively, return through the Applecore route. Join the group on the shore and interact with Brok again to begin the ceremony. Let the concluding scene finish.

SourcesPowerPyx: A Viking Funeral
Spoiler: reveal trophy

Rebel Leader

bronze · optional

Return the Hammer of the Rebellion

After Forging Destiny, speak to Durlin near the Nidavellir Beach gateway or later in the tavern to accept Spirit of Rebellion.

Sail to Dragon Beach, climb its chain and use the spear vent to reach the upper walkway. Read the runic slate beside the giant statue. It lifts the statue's hammer, exposing the chest containing Durlin's hammer.

Return the hammer to Durlin in Nidavellir's tavern. If the funeral has moved him to Sverd Sands, finish that favor and return afterwards. Opening the chest alone is not the hand-in.

SourcesPowerPyx: Spirit of Rebellion
Spoiler: reveal trophy

New Friends

bronze · optional

Fetch Lúnda's orb

After The Reckoning, talk to Lunda at Freyr's Camp and accept The Mysterious Orb. Head into the River Delta by day. If vines block the river beside Freyr's Camp gateway, use its Celestial Altar to change night to day.

At Cliffside Ruins, climb and cross the elevated platforms until you can reach the bramble holding a chain. Link Sigil arrows to the bramble and ignite them with the Blades. Climb the released chain and use the runic mechanism above to open the river gate.

Row toward Goddess Falls and turn into the Veiled Passage cave. The orb is on the ground at its first landing beach. Pick it up, then return it to Lunda at a shop. Her three broken armor pieces are useful extra finds, but you do not need them for this trophy.

SourcesPowerPyx: The Mysterious Orb · PowerPyx: Freya's Missing Peace
Spoiler: reveal trophy

Full Gufa

silver · optional

Free the Hafgufas

Finish both Hafgufa favors in Alfheim.

Secret of the Sands: after Groa's Secret, enter the Canyon and speak to Sindri. Take the sled into the Barrens and descend into the eastern cave, The Below. Follow the underground route to the Hafgufa. Cut the red hive bindings by lining up axe throws through their weak points, using Twilight Stone reflections where necessary. Clear ore with nearby explosive vessels. Leave through the new passage, then open the marked hive cage on the surface.

Song of the Sands: after The Reckoning, enter the Forbidden Sands and descend into the Burrows. Use Sonic arrows to open the temporary hive barriers, then throw the axe through the exposed binding lines. Move between the ledges to line up each group. Once all bindings are cut, follow the exit and open the surface cage west of it.

The underground rescue is only half of each favor. Both creatures must be released at the surface. Clearing them also removes the desert storms.

SourcesPowerPyx: Secret of the Sands · PowerPyx: Song of the Sands
Spoiler: reveal trophy

Making Amends

silver · optional

Free the Lyngbakr

Land on Lyngbakr Island in Svartalfheim's Bay of Bounty to begin The Weight of Chains. Shoot the explosive pots to clear the rock barriers, destroy the nests and follow the wall-climbing route to the lift.

Lower the lift with its wheel, then throw the axe into the gear to hold it down. Leave the axe there while you climb around the side wall onto the lift. Recall it with Triangle button to ride up. From the raised lift, face the marked floor and use the prompted drop attack to smash through. Defeat the enemy below and open the chest for the key. If you recall the axe before boarding, lower and freeze the lift again.

Take that key to the Watchtower, unlock the door and strike the gong. Return to the island and release both fins and the tail. At each binding, destroy the restraint, then throw the axe at the exposed chain. Fire bombs clear the gold debris and open the next dock. Use the zipline for the tail section.

After the third chain, return to the boat and approach the creature's eye for the final conversation. Leaving immediately after breaking the tail chain misses the favor's last step.

SourcesPowerPyx: The Weight of Chains
Spoiler: reveal trophy

It Was a Good Day

silver · optional

Retrieve Mardöll

Travel the Vanaheim River Delta with Freya after The Reckoning to start Freya's Missing Peace. Use the Cliffside Ruins mechanism to open the river gate, as described under New Friends. Visit Goddess Falls during the day, climb to Vanir Shrine and let Freya open its entrance.

Defeat the Soul Eater, then open the two side routes from its courtyard:

  1. Drawbridge route: throw the axe at the exposed bridge lock. Link Sigil arrows from reachable ground to the bramble hiding the other lock, then ignite a sigil with the Blades to burn the bramble. Break that lock to lower the bridge. Follow the path to Freya's first belonging, speak to her and use the rune mechanism she reveals nearby.
  2. Torch-gate route: return to the courtyard and find the gate with two braziers above it. Clear the vines below the left brazier. Connect both braziers with overlapping Sigils, then ignite the connected sigils with the Blades so both torches light together. If only one lights, adjust the overlap and try again. Inside, burn the bramble blocking the upper path and kill the small healing enemy before the protected foe. Find the second belonging, speak to Freya and use the next rune mechanism.
  3. Central bridge: return to the courtyard and have Freya read the revealed word. Cross the repaired bridge and enter the room with the final belonging to receive Mardöll.

For Sigil chains, aim with L2 buttonL2, place purple arrows with Square button, then ignite a reachable sigil using the Blades' L2 buttonL2 + R2 buttonR2.

Follow the route back out. Defeat the two Dreki and interact with the boat to finish the favor. The sword scene is not the final quest step.

SourcesPowerPyx: Freya's Missing Peace · PowerPyx: Vanir Shrine gates
Spoiler: reveal trophy

Besties

silver · optional

Pet Speki and Svanna

Clear all four Kol Raider camps around Midgard's Lake of Nine: Raider Keep to the south, Raider Fort to the west, Raider Hideout to the east and Raider Stronghold near the center.

Animal Instincts begins when you clear a camp. Finish the other three, then defeat the chieftain who appears at the final camp. Double-tap L1 buttonL1 close to him when blue rings signal his interruptible attack.

Return to the sled and let the interaction with the wolves play. The trophy is tied to finishing this favor, not repeatedly approaching the sled earlier.

SourcesPowerPyx: Animal Instincts
Spoiler: reveal trophy

Rightful Place

silver · collectible · optional

Return all the Lindwyrms to Ratatoskr

Once you have the Draupnir Spear, speak to Ratatoskr at Sindri's House and pick up his trap. Capture the lindwyrms inside these six Yggdrasil Rifts:

Rift Landmark
The Forge Ledge along the spear traversal route after receiving the weapon.
Alberich Hollow Ledge beyond Ormstunga.
Alberich Island Platform between the two islands.
The Applecore Beside its gateway, reached using a spear climb.
The Plains Corner of the Crimson Dread arena.
The Plains Near the Eastern Plains Celestial Altar.

Interact with each rift to catch the creature, then interact again for its remaining reward. Return all six to Ratatoskr and finish the conversation. Ordinary combat rifts do not contain lindwyrms and do not count as substitutes.

SourcesPowerPyx: The Lost Lindwyrms
Spoiler: reveal trophy

Pure of Hart

silver · collectible · optional

Return the Stags of the Four Seasons

Visit the Crater, then speak to Ratatoskr and take the Yggdrasil Leaves. Feed each of the four stags so it returns through its portal.

Season Location
Winter Beside the Overgrown Tower gateway, beyond the Crimson Dread fight.
Summer The Jungle by day, after restoring the river. Clear the ogre island and pull the obstacle aside with the Blades to reach the crossing.
Autumn Beside the Sinkholes Entrance gateway.
Spring Inside the Wishing Well.

The Summer stag is the awkward one: night changes the route, and the river must be restored. Use a Celestial Altar to make it day before returning to that island. After the fourth stag, return to Ratatoskr to close the favor.

SourcesPowerPyx: seasonal stags

Build up for the final fights

Finish the Crater hunts, return the stags and lindwyrms, and craft the three Dragon Scaled pieces. Break the orange crystals around the Crater and take the fragments to the Wishing Well. Its rewards help fund late equipment upgrades.

Muspelheim supplies more upgrade resources while we complete its 15 distinct trials. Work through the three small arenas first, then use the ordered sword pairs in Trials by Fire to reveal each final challenge.

Bring a matching chest, wrist and waist set to level 9 for Ready for Commitment. For the final fights, also upgrade the rest of your equipped gear rather than assuming three armor pieces alone give Kratos level 9.

Leave the Berserker King and Valkyrie Queen until your equipment is ready. The King drops a relic needed for Collector. The Queen is a separate platinum requirement. If either fight becomes a wall, change difficulty, review the attack responses in its solution and make one deliberate adjustment between attempts.

The Bear and the Wolf

platinum

Collect all Trophies

Earn the other 35 base-game trophies on this list. Valhalla's 12 trophies are separate and are not required.

I would finish the story, then combine favors and collectibles by realm, complete Muspelheim and upgrade a matching armor set. Leave the Berserker King and Valkyrie Queen until last. Before starting New Game Plus, check the 14 relics, five shields and nine repaired Amulet sockets on your original save.

SourcesPowerPyx: Ragnarök trophy roadmap

Collector

silver · collectible · optional

Obtain all Relics and Sword Hilts

Players report missing relic crafting options in New Game Plus. Finish Collector on the original campaign save where possible. If a recipe is absent, check all four Lost Pages and its unique material before treating it as a bug. Keep a separate manual save before starting New Game Plus.

Own all 14 relics and sword hilts. Check the equipped relic's selection menu against this list.

Relic Requirement
Talisman of Meign Story.
Glaive of Dødher Fiske's story drop.
Hilt of Hofuð Heimdall's story drop.
Hilt of Gram Temple of Light Legendary Chest.
Hilt of Hrotti Second Oath Guard defeated in the Plains.
Mystical Heirloom Spear-breakable ice wall in the Lake of Nine.
Huldra Project #9 Postgame shop, 10,000 Hacksilver.
Motsognir's Call Top prison floor in Niflheim, beside the Legendary Chest.
Hilt of Forsbrandr Raven Keeper after all 48 ravens and six Raven Tree chests.
Hilt of Skofnung Berserker King.
Hilt of Dáinsleif Craft with Ormstunga's Svefnthorn from Alberich Hollow.
Hilt of Angrvaðall Craft with Gravel Belly's Skirnir's Gambanteinn.
Hilt of Ridill Craft with the Animal Instincts boss's Crackle of Bilskirnir.
Hilt of Tyrfing Craft with Blatönn's Nar's Cup from the Abandoned Village.

The four crafted hilts also need the four Lost Pages. Search the northwest tower in the Barrens, the Elven Sanctum's ground floor, the Lost Treasury's breakable floor after Sigrun's Curse, and the Wishing Well exit leading toward the Plains' gold chain. Check Goals > Labors for the Lost Pages count, then visit the shop's relic crafting menu.

For Gravel Belly, finish Freyr's Gift at the Forbidden Sands statue. Search the desert's glowing crystal patches for both key halves, then open the northern Desert Door and defeat the drake.

Motsognir's Call is easy to overlook because picking it up does not complete a separate map category. Enter the postgame prison on the path beside the Raven Tree and search its upper floor before leaving.

Getting the Lost Treasury page

First collect both Sigrun's Curse key halves in Midgard:

  • Derelict Outpost: follow the crane route to its upper ledge. At the last crane, lower it, rotate it toward the gap and raise it before crossing. Climb beyond the Legendary Chest and lore marker for the key half.
  • The Oarsmen: climb from the Nornir chest room to the Stalker fight. Continue over the wall and pull the large chain to expose the stairs. Descend and follow the passage past the Legendary Chest to the other half.

At the Lost Treasury, the giant shield must stop halfway across the doorway:

  1. Pull the shield right and climb it. Hit the explosive pot beside the stone column to clear the rubble, then return to ground level.
  2. Pull the shield left. Climb its left side, go around to the freed column and pull the column into the shield's path.
  3. Drop down and pull the shield right again. The column stops it with the entrance exposed.
  4. Turn the wheel to raise the gate. Shoot a Sigil arrow at one gear and freeze it with the axe. Recall the axe, freeze the other gear and run inside before the first thaws. If the gate closes, repeat the freeze sequence.
  5. Inside, cut the chain holding the gate so Freya can enter. Burn the bramble and use the complete key on the inner door. Defeat the Traveller and read the lore marker.
  6. Climb the room's gold chain, turn back toward the marked floor and use the prompted drop attack to break it. Pick up the Lost Page below.
SourcesPowerPyx: relics and sword hilts · PowerPyx: four Lost Pages · PowerPyx: The Desert Door · Community reports: relic crafting in New Game Plus · PowerPyx: Sigrun's Curse · PowerPyx: Lost Treasury puzzle and page

Dragon Slayer

silver · optional

Craft the Dragon Scaled Armor Set

Craft the Dragon Scaled Breastplate, Bracers and Girdle at a shop. Collectively they require one Dragon Claw and 22 Dragon Tooth, plus 34,000 Hacksilver.

Open the Crater through Scent of Survival, then complete its dragon, drake and dreki hunts for the materials. The hunts are listed under Invasive Species. Loot their drops and check the shop's lost-items chest if something was left behind.

Craft all three pieces before spending the remaining dragon materials on upgrades. This trophy only needs the set made. Ready for Commitment is the separate requirement to fully upgrade one matching armor set.

SourcesDestructoid: crafting Dragon Scaled armor
Spoiler: reveal trophy

Invasive Species

silver · optional

Complete all of the Crater Hunts

Complete all nine hunts in Vanaheim's Crater. First follow Helka through Scent of Survival after Creatures of Prophecy. Enter the Jungle at night and finish Return of the River at the dam. The restored water opens the boat routes used by several hunts.

Hunt Where to start and what to do
For Vanaheim! In the Plains, switch to night and take the northern gate toward Birgir. Defeat the Crimson Dread, then climb behind its arena and send Birgir through the gateway.
In Plain Sight Inspect dead animals in the Plains. Attack the rune-covered rock beside another corpse to wake the Soul Eater. Hit its exposed core and throw its dropped orbs back.
Nocturnal Predator At night, find the three animals being attacked by wisps in the central Plains. Equip the Blades, hold L2 buttonL2 to aim at each wisp, then press R2 buttonR2 to capture it. Return to the sigil plate. Stagger the Phantom, then destroy its five vulnerable springs. One stands across the chasm at the north edge of the area. Hit it with ranged attacks while the springs are exposed.
In the Dead of Night After restoring water, boat to the Plains' dreki lair at night and defeat it.
What Lies Below At the Jungle dam, open the water gates and use the spear crossing to reach the two Dreki. Focus one down first.
Trail of the Dead In the Jungle, clear the ogres on the eastern island before climbing the dragon's feeding-ground route. Throw at the dragon as it swoops to knock it down.
Path of Destruction In the Jungle by day, follow footprints past the ogre island. Drop into the pit and hit the rotating mechanism with the axe to lift the cage walls. Quickly freeze the separate gear before the walls fall. Open the outer gate and lure a Gulon onto the cage platform. Step outside the cage and recall the axe to trap it, then pull the nearby chain to raise the prey. Take the outside path back around to the lair for Slag Horn.
Quaking Hollow Follow the Sinkholes tremors through the gate, burn the bramble above the gap and crawl through to Crag Jaw.
The Burning Skies In the Sinkholes, destroy the dragon's perches, then use the restored river to approach its lair. Use cover and spear weak points on the climb. Clear summoned enemies before destroying its perch in the final fight.

Check the completed Favors list if one remains. Random wildlife, the Untamed Fury and dragons outside the Crater do not replace any of these nine hunts.

SourcesPowerPyx: favor routes · PowerPyx: In the Dead of Night · PowerPyx: Path of Destruction · PowerPyx: In Plain Sight · Gamer Guides: Nocturnal Predator · PowerPyx: Quaking Hollow · PowerPyx: The Burning Skies · PowerPyx: For Vanaheim! · PowerPyx: What Lies Below · PowerPyx: Trail of the Dead
Spoiler: reveal trophy

Trials by Fire

silver · optional

Complete the Trials of Muspelheim

Complete all 15 distinct Muspelheim trials. Repeating one challenge 15 times does not count.

To reach the Crucible, collect two Muspelheim seed halves. One is in the Legendary Chest at Modvitnir's Rig. For another, climb the spear route from Dragon Beach into Alberich Hollow and use a fire bomb to clear the gold debris covering its chest. If you already obtained a seed through a later story route, the chest may give another reward instead.

First complete both trials at each of the three small swords. Collect their reward chests and open the central Nornir Chest. Each small sword then gains a third trial. Complete these three as well.

The last six challenges appear at the central sword after completing one small trial at each of two different swords in order. The runes resemble F, N and R, on the left, middle and right paths as you face them from the central arena.

Sword order Central challenge
F then N Endurance
F then R Shield Breaker
N then F Ring of Fire
N then R Onslaught
R then F Phantom
R then N Boss Rush

Complete the central challenge before entering the next pair. You can repeat an easy small trial to activate its sword rune.

For Flawless, fight at range and keep space behind you. For Ring Out, knock enemies into lava instead of trying to overcome their regeneration. Feed the Rift needs the dropped orbs thrown into the rift. Onslaught is survival, so preserve health rather than chase kills. In Shield Breaker, kill the lesser enemies to expose the protected target. For Phantom, stagger the core, destroy vulnerable springs and repeat.

SourcesPowerPyx: Muspelheim trials · GamesRadar+: Muspelheim challenge combinations

Ready for Commitment

gold · optional

Fully upgrade one armor set

Upgrade all three pieces of one matching armor set to level 9 at a shop: chest, wrists and waist. Three unrelated level-9 pieces do not satisfy the set requirement.

Pick a set whose perks suit your play style and concentrate your resources there. Open the next upgrade before leaving the shop to see exactly what is missing. Late materials come from postgame exploration, Muspelheim and the Crater. Break orange Crater crystals and deposit the fragments at the Wishing Well for refined resources.

Make each of the three final upgrades. This trophy does not require every armor set, every weapon or New Game Plus levels.

SourcesGamer Guides: Ready for Commitment · Santa Monica Studio: equipment and combat tips
Spoiler: reveal trophy

Grave Mistake

gold · optional

Battle King Hrólf

After the story supplies the Inert Hilt at King's Grave, activate and defeat all nine other Berserker gravestones. Some contain more than one enemy.

Realm Gravestones
Midgard Lake of Nine.
Svartalfheim Nidavellir, Alberich Island, Jarnsmida Pitmines.
Alfheim The Barrens, The Forbidden Sands.
Vanaheim Pilgrim's Landing, The Sinkholes.
Niflheim Mist Fields, reached with Ratatoskr's postgame seeds.

Return to King's Grave in Midgard after those 12 Berserkers are defeated. Activate the final stone for King Hrólf.

I recommend level-9 equipment and a Resurrection Stone. Keep your camera on him, evade red-ring attacks and double-tap L1 buttonL1 nearby for blue-ring interrupts. Throw at hovering projectiles before they reach you. When he rises to charge an arena-wide attack, interrupt him with a thrown axe or spear. Change to the opposing weapon element when he gains an elemental shield.

Take short openings instead of trying to empty every Runic attack at once. Pick up the rewards afterwards, including the Hilt of Skofnung for Collector.

SourcesPowerPyx: Berserker gravestones · PowerPyx: boss strategies
Spoiler: reveal trophy

The True Queen

gold · optional

Battle Gná

After the main story, travel to Muspelheim's Crucible. Take the small side opening east of the central arena, then follow the grapple route to the separate platform. Pick up the object there to begin Defend Your Valor.

Bring upgraded gear, a Resurrection Stone and a prepared Freya. I would defeat Hrólf first so his relic is available. Turn on subtitles if they help you react to Gná's calls.

  • “For Asgard!” signals the aerial stomp. Evade and stay ready for repeated drops. Later repetitions can be delayed.
  • “Bathe in fire!” needs a purple Sigil arrow to interrupt her.
  • “Rise, rise!” needs a Sonic arrow to break the stone she holds.
  • Blue rings need a close shield strike with L1 buttonL1 twice. Red rings need an evade.

Keep an arrow charge available instead of spending every shot as it recharges. Learn the end of each attack sequence, then take a brief opening. If a long Runic attack keeps getting interrupted, replace it with a faster one. Difficulty can be lowered without invalidating the trophy. Finish the post-fight interaction.

SourcesPowerPyx: Defend Your Valor

Valhalla: learn the cycle

Start Valhalla from the title menu after finishing the campaign. It is a separate mode with its own progression, and its story assumes you know Ragnarök's ending. Your campaign armor levels do not carry across.

The first attempts introduce the cycle. Keep following the current Valhalla objective and talk to the characters on the Shore between runs. Dying returns you there. Spend the permanent currencies at the Shore tablets before starting again, while Fleeting Echoes fund improvements within the current attempt.

I recommend concentrating on health and dependable damage first. Choose glyphs that improve attacks you already use instead of collecting unrelated bonuses. The first weapon perk changes part of the route, so rotate between Axe, Blades and Spear over several runs.

Before entering, check Goals > Mastery and choose a shield or Rage mode that advances an unfinished quest. During reward selection, look for the Mastery marker on Runic glyphs you haven't collected. This makes the later nine-quest cleanup much shorter.

When you need a break inside a run, use the suspend/return option at a Tablet of Endeavor. Follow its save prompt before closing the game.

Invitation Accepted

bronze · God of War Ragnarök: Valhalla · unmissable

Discover the secret of Valhalla

Start Valhalla from the title menu and complete its opening attempt. The first death leads into the scene that introduces the cycle and awards this trophy. You haven't ruined a run or locked yourself out of completion. Continue from the Shore.

SourcesTigore's Tips: Valhalla trophies
Spoiler: reveal trophy

Dark Odyssey

bronze · God of War Ragnarök: Valhalla · unmissable

Participate in the sacrifice

Continue Valhalla's opening story until Homecoming. Follow the route with Helios and perform the prompted sacrifice. This is a mandatory story event. If an attempt ends before reaching it, buy permanent upgrades on the Shore and try again.

SourcesTigore's Tips: Valhalla trophies
Spoiler: reveal trophy

Blood, Sweat, and Týr

bronze · God of War Ragnarök: Valhalla · unmissable

Battle Týr

Reach Týr at the end of The Host, defeat him for the first time and leave through the exit. Earlier tutorial attempts do not reach this full encounter.

Enter with health and Rage in reserve. React to his rings, stop attacking when he starts a new sequence and use your glyph-enhanced attacks during his recovery. Another defeat simply gives you a chance to improve the next attempt.

SourcesTigore's Tips: Valhalla trophies
Spoiler: reveal trophy

Scry Me a River

bronze · God of War Ragnarök: Valhalla · unmissable

Reclaim Kratos' Oath Stone

After the first Týr victory, continue the next story attempt into The Work, Part I: Acceptance. Pick up the glowing Oath Stone at the mandatory stop beside the large chain. It is on the story route, not hidden behind a randomly selected reward door.

SourcesTigore's Tips: Valhalla trophies

Style Points

bronze · God of War Ragnarök: Valhalla

Equip a Cosmetic Armor

On the Shore, interact with the glowing Appearance Pedestal and equip any unlocked cosmetic armor. If the pedestal is not available yet, continue the opening attempts until the Shore's features unlock.

This changes Kratos' appearance in Valhalla. You do not need to upgrade campaign armor or transfer a reward into New Game Plus.

SourcesSanta Monica Studio: Valhalla tips

Chapter 6

Complete the six story chapters, ending with the fourth victory over Týr. Later successful runs unlock the optional Greek arenas, so revisit the upper area rather than heading straight to the final boss every time.

For cleanup, combine the Forum, a run earning over 15,000 Fleeting Echoes and any unfinished Mastery objectives. Claim completed Mastery quests from the Valkyries on the Shore. A filled progress bar alone is not the final hand-in.

The Boat Captain Keys come after the story. Check the first room on three later attempts and keep progressing until Mimir discusses each key. Pick a starting weapon you still need for Wayfarer while doing these runs.

The DLC has no platinum and does not alter the requirements for The Bear and the Wolf. Finish its 12 entries for the full trophy-list completion.

Spoiler: reveal trophy

God of Hope

silver · God of War Ragnarök: Valhalla · unmissable

Master Valhalla and master thyself

Complete Valhalla's six story chapters, ending with The Work, Part III: Benevolence. This requires four victories over Týr as the story advances, with Shore conversations between attempts.

Follow Goals > Valhalla when deciding what to do next. A failed attempt does not erase permanent upgrades. Spend your seals on the Shore, adjust the build that failed and return. The lowest difficulty is valid.

SourcesPowerPyx: Valhalla trophies

Wayfarer

bronze · God of War Ragnarök: Valhalla · optional

Visit all 9 Realms in Valhalla

Visit all nine Valhalla realms across multiple attempts. The first weapon perk influences three of the routes, so complete runs starting with Axe, Blades and Spear rather than choosing the same weapon every time.

The other realms appear as you continue through the story and repeated attempts. Keep progressing beyond the opening rooms. Combine any missing weapon route with your later Boat Captain Key or Mastery runs.

SourcesTigore's Tips: Valhalla trophies · Gamepressure: Valhalla trophy requirements
Spoiler: reveal trophy

No Kratos, No Scry

bronze · God of War Ragnarök: Valhalla · unmissable

Reclaim Pandora's Statue

After three Týr victories, continue into The Work, Part III: Benevolence. Collect Pandora's Statue at the story stop beside the chain. This happens before the fourth victory and does not require searching every optional sanctuary chest.

SourcesTigore's Tips: Valhalla trophies

Fight at the Forum

bronze · God of War Ragnarök: Valhalla · optional

Participate in a fight at The Forum arena

Finish Valhalla's story first. On a later attempt, reach the Greek upper area and work through its Chosen encounters and optional arena gates.

The earlier arenas unlock as the story progresses. Complete them, defeat seven Chosen during this visit and take the upper path near the central ascent to reach the Forum gate. Enter and participate in its fight for the trophy.

I recommend completing the whole arena circuit during this attempt. Its rewards also make Easy Come, Easy Go practical.

SourcesPowerPyx: Valhalla trophies · Tigore's Tips: Valhalla trophies

Easy Come, Easy Go

bronze · God of War Ragnarök: Valhalla · optional

Acquire more than 15,000 Fleeting Echoes on a single attempt

Acquire more than 15,000 Fleeting Echoes during one attempt. Echoes earned on separate runs cannot be added together.

Wait until the optional Greek arenas are available. Clear Chosen encounters to increase the rewards, then complete the arena gates on the way to the Forum. Keep collecting until the trophy unlocks. If the run ends early, begin a fresh attempt rather than expecting its Echoes to carry over.

Permanent seals and Fleeting Echoes are different currencies. The Shore upgrades help future attempts, while Echoes belong to the current run.

SourcesGamepressure: Valhalla trophy requirements · GamesRadar+: Valhalla tips

Understood the Assignment

bronze · God of War Ragnarök: Valhalla · optional

Complete 9 Mastery Quests

Complete and claim nine separate quests under Goals > Mastery. Ordinary Labors are a different list.

Before each attempt, select an unfinished Mastery objective and set your shield, Rage and starting weapon accordingly. Rotate through the available shields and Rage modes instead of repeating a completed requirement. When choosing Runic glyphs, the Mastery marker identifies attacks you haven't acquired yet.

Return to the Shore and speak to the Valkyries to claim completed Mastery quests. Check the list again after the conversation. If progress seems stuck, look for an objective ready to hand in before starting another run.

SourcesSanta Monica Studio: Valhalla tips · Gamepressure: Valhalla trophy requirements
Spoiler: reveal trophy

You Again?

bronze · God of War Ragnarök: Valhalla · collectible · optional

Find all 3 Boat Captain Keys

Finish Valhalla's main story, then check the first room of a new attempt. The first Boat Captain Key is beside the mural near the exit in Valgrind.

Pick it up and continue through the run until Mimir discusses it. On the next attempt, return to that same starting-room location for the second key, then repeat for the third.

Do not collect a key and immediately abandon the attempt. The conversation advances this sequence. You do not need to defeat Týr again between every key, but continuing the run lets you work on the Forum, Echoes and Mastery trophies at the same time.

SourcesPush Square: Boat Captain Keys

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Sources

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