Published guide

Trophy guide

Date Everything!

Start with one friendship in the living room. As you meet more of the house, this guide takes you through the PS5 platinum one relationship run at a time.

PS5

Trophies
43
Difficulty
Low execution difficulty, demanding route planning
Completion time
About 75–120+ hours, depending on dialogue pace and cleanup
Playthroughs
3 relationship runs, plus collectible cleanup

Before you play

Known trophy issues
Reported issues
Missable trophies
Yes · plan ahead
Chapter select
Unavailable
Postgame cleanup
Unavailable

Start with friendship. Save before choosing a relationship ending, bringing someone to life or leaving the house. Keep a separate save from before each departure so you can return to it.

Your route to completion

Your first session

Start with friendship. Put on the glasses from the package and follow Skylar. When she points you to the front door, you can take the two first-day trophies by leaving now. My pick for a first session is to awaken the door and stay for the tutorial. The detour also works later on a fresh save.

On your first free morning, find the blanket on the living-room chair. Put on the glasses and talk to Mateo. When he asks about his missing pet, offer to help. The couch beside him is Koa. I’d spend the next few days getting to know these two and using spare charges on whatever catches your eye. Your first milestone is seeing FRIENDS in the Date-a-Dex for a story you finished yourself.

Where to go from there

Use Roadmap to follow the friendship, love and hate runs in that order. Its sections combine route instructions with references you can return to when needed. Read the opening of your current run before making its choices, and use Trophies or a linked trophy name for an individual solution. The route chapters explain how to carry your gallery forward through New Game+.

  • Getting to know the house? Use the character finder when you need a particular person. Before choosing a relationship ending or bringing someone to life, check the friendship route.
  • Finished the friendship run? Carry its save into New Game+ and open the love route. It tells you when to start preparing the affection choices.
  • Finished the love run? Begin the hate route on the next New Game+ file. Read its opening before choosing your first rejection.

The gallery checklist is there when someone offers a choice between different stories. Look up that person’s row, then go back to playing. You can fill remaining gaps after the relationship runs.

Your first day in the house

When Skylar shows you the front door

For the friendship run, keep the glasses on and awaken the door. Follow the rest of Skylar’s introductions, then sleep in the bedroom. The next morning you choose who to visit.

If you want both early-exit trophies now, pause at that first door prompt. Save if the phone allows it. Take off the glasses, open the front door and confirm you want to leave. That ends the run and earns Speed Run and Touch Grass. Reload the first-day save, or start again if you couldn’t save yet. If you already went to bed, keep playing and use a fresh slot for this detour later.

A simple routine after the tutorial

  1. Start in the living room. Talk to Mateo, the blanket on the chair, and Koa, the couch. When Mateo wants help finding Davi, speak to Phoenicia on your phone and follow the lead back to him. Inanimal Control has the search locations if you need them.
  2. Pick up one story each morning. Most people have more to say on a new day. Use your spare glasses charges to meet someone nearby, check new phone messages and sleep when you’ve used your five charges. If a target is inside a drawer or behind a door, take the glasses off to open it first.
  3. Save before the relationship choice. Use the phone’s Save/Load app and a separate manual slot. Help the person finish their story and choose friendship when it’s offered. Check their Date-a-Dex entry for FRIENDS. If you see a different result, reload while the choice is still close.

Once you’ve done that, you know the routine for the friendship run. Roomers on your phone gives you leads, and the room list helps you find the person a lead names.

When a new mechanic comes up

  • SPECS are Smarts, Poise, Empathy, Charm and Sass. Relationship endings build these stats. Leave the numbers until a conversation or recipe asks for them.
  • Realize means bringing a character into the real world. It ends their ordinary conversations. Keep them in the house until you’ve checked the first ten realizations and finished any quests or gallery choices that need them.
  • Content Aware lets you skip certain sensitive stories through Skylar and select the relationship outcome. To collect scenes tied to a quest, play that quest through. In particular, play Tina’s story on the Matchmaker run.
Spoiler: When you’re ready to leave the house for New Game+Show

Keep one untouched save before departure and another for risky choices. For the main runs, leave only after the current relationship chapter’s departure steps. Continue through the credits and accept the prompt to create a New Game+ save in a new slot. Load the file marked with the heart-shaped locket. After the tutorial, check that your pictures and SPECS carried over. You’ll earn the relationships again. Continue from the file with the latest gallery each time.

Awakened

bronze · unmissable

Awaken A Dateable Object Using the Dateviators

Follow Skylar's opening tutorial and use the Dateviators to awaken an object. This introduces the conversation system. The ordinary examine interaction with the glasses off is different and does not awaken a character.

Sourceslivi: achievement guide

Five Per Cent for Nothing

bronze · unmissable

Complete the First Day

Complete the tutorial's introductions and finish the first day by sleeping in the bedroom. If you left immediately for Speed Run, reload or start again and actually finish the day on the continuing save.

SourcesDate Everything! Wiki: time
Spoiler: reveal trophy

Touch Grass

bronze · missable

Left the House Before Realizing Anything

Take the glasses off and leave through the front door before realizing any character. Confirm the departure even when the narrator questions the decision.

Doing this on the first tutorial day also awards Speed Run. It ends that run, so keep or reload a first-day save before continuing the main route.

Sourceslivi: achievement guide

Speed Run

bronze · missable

Left the House During the First Day

During day one, complete the opening until Skylar asks you to awaken the front door. Instead, remove the Dateviators and interact with the door normally. Confirm that you want to go outside and finish the early ending.

Do not sleep before this detour. Leaving on a later day can still give Touch Grass if nothing has been realized, but it no longer satisfies Speed Run.

Sourceslivi: achievement guide

Finding the household

Come here when a quest names someone you haven’t met or your Date-a-Dex has a gap. Pick the room you’re standing in. Several objects can lead to the same person, and visiting them in a new spot can advance their story.

Spoiler: Downstairs roomsShow

Living and dining rooms: Koa, couch. Mateo, blanket. Dante, fireplace. Jacques, bottled ship. Keyes, piano. Gaia, globe. Connie, console. Telly, television. Maggie, magnifying glass. Rainey, record player. Scandalabra, candle.

Kitchen: Beverly, drinks. Mitchell, food. Cabrizzio, cabinets. Sinclaire, sink. Freddy, refrigerator (on friendship, ask for Thai leftovers the first time). Stefan, stove. Luke, microwave. Miranda, toaster. Friar Errol, air fryer. Dishy, dishwasher. Daisuke, dishes. Kopi, coffee maker. Cam, bin.

Office: Dasha, desk. Jerry, junk drawer. Penelope, stationery. Mac, computer. Lyric, books. Chance, die. Winnifred, water heater in the adjoining closet.

Laundry: Washford, washer. Drysdale, dryer. Harper, hamper. Dirk, laundry. Tydus, detergent. Hoove, vacuum in the closet. Bobby, small pin beside it.

Downstairs bathroom: Farya, first-aid kit under the sink. Johnny, shower. Jean-Loo, toilet.

Spoiler: Upstairs roomsShow

Bedroom: Betty, bed. Diana, diary. Daemon, bedroom dresser until the escape. After Glitch City, look inside the red-brick house diagonally across the street to the right. Ben-hwa, pouch inside the bedside-table drawer. Tina, musical triangle in the closet. Hanks, hangers.

Bathroom: Bathsheba, bath. Rebel, duck. Barry, beauty products. Amir, mirror. Tyrell, towels.

Gym: Kristof, exercise machine. Dunk, sports equipment. Fantina, fan. Stepford, trophy. Teddy, bear in the closet. Holly, decorations.

Electrical closet: Eddie & Volt, breaker box. Tony, toolbox.

Attic: Artt, canvas. Lady Memoria, the large central keepsake-box pile. Parker, games. Prissy, artificial plant. Sophia, safe.

Spoiler: Objects found throughout the houseShow

Arma, smoke alarms. Beau, cardboard boxes. Abel, tables. Chairemi, chairs. Dorian, doors. Shelley, shelves. Lux, lights. Wyndolyn, windows. Curt & Rod, curtains (on the love or hate run, save before the first curtain). Hector, vents. Timothy, clocks. Wallace, upstairs wall. Stella, stairs. Florence, floor. Celia, ceiling.

Open the two hidden areas

Spoiler: Attic and crawlspace accessShow

In the office's small water-heater room, interact with the floor rug until it rolls aside. Before opening the hatch, put the Dateviators on and speak to the hatch itself for Total Dork. Then take the glasses off, open the hatch and climb down. Inside, awaken the skeleton key for Keith, the time capsule for Bodhi and the mousetrap for Vaughn.

Awaken the locked attic door upstairs and ask about the key. Meet Keith in the crawlspace and take him with you. Sleep, then return to the attic door for the reunion that opens it. Afterwards, Keith's key sits in a box in the upstairs hallway. Bodhi's time capsule moves as his story advances, so note the place he asks you to take him.

Visits that depend on the clock

Chairemi performs at 6 pm, Tuesday through Saturday. Use three daytime glasses charges, then visit a dining chair with two hearts left. Each weekday has its own play and gallery picture. After three shows she gives you a relationship ending and the theatre closes for that run. Start with Tuesday, Wednesday and Thursday on the friendship run. Save Friday and Saturday for the love run.

The easily overlooked characters

Spoiler: Hidden objects and unusual targetsShow
  • Dolly: use the couch with the glasses off until the dust bunny appears beside it. Pet it normally for You Can Pet the Smog, then awaken it.
  • River: run a tap and target the water.
  • Airyn: on a friendship or love run, take the silent … reply ten times in other conversations before visiting her. Turn on cooling at the entrance thermostat with the glasses off, put them on and aim at the cold air coming out of a vent. If the silent opening is missing, build up the replies elsewhere and return. For FRIENDS, keep choosing … until you can ask whether she’s falling in love with you. Ask her, say you’d like to be friends, then confirm friendship when she asks again. Check her Date-a-Dex entry. Staying silent through that question can give LOVE.
  • Doug: wear the glasses and remain still facing the blank wall opposite the dining-room window for about 30 seconds.
  • Shadowlord: target the unusual shadow cast by Gaia's globe.
  • Zoey: before the séance, spend all five charges and look for the blue glow in the attic at night. After the ritual, return during the day with a charge left for her relationship conversation.
  • Nightmare: visit Kopi on the final charge and drink coffee, then go to bed.
  • Phoenicia: target the phone. Skylar has her own phone app.
  • Willi: target the Wrkspce app through the glasses.
  • The Sassy Chap: target the phone's Credits screen.
  • Textbox-Chan: target a confirmation message, such as the return-to-main-menu prompt. Don't actually leave the game.

Characters behind another route

Finish the relevant stories before realizing their participants.

Spoiler: Locked rooms and the final roster entriesShow

Follow Bobby Pinn through six locations on successive visits: laundry closet beside Hoove, laundry sink, office desk, attic safe, bedroom nightstand, then the kitchen counter beside Kopi. In the kitchen, draw attention to the tiny locked door. Bobby opens it during the concluding scene. Awaken the ironing board inside for I, Ronaldini. Save before finishing Sophia’s relationship. Then open the safe with the glasses off and target the money for Monique. If the safe won’t open, keep that checkpoint. See Caught Them All.

Complete Beau and Jacques' adventure to uncover Rongomaiwhenua. Refusing the expedition can prevent this, so finish it even on the friendship run.

Hero-Hime arrives through Sam after ten realizations, or after 80 hate endings. Read the message, then check the bedroom dresser. On positive runs, this means we must realize ten finished characters before the full roster is available.

Reggie appears after a hate ending. On an all-positive run, use the later introduction instead: talk to Skylar after the other 99 LOVE endings, or Dorian after the other 99 FRIENDS endings.

Caught Them All

silver · missable

Awaken All Base Game Dateables

Sophia's safe has a reported progression issue. Save before her ending. If it stays closed, keep that checkpoint rather than overwriting it with the stalled state.

Awaken all 100 base-game characters. The room checklist covers the visible objects, while its final sections explain the hidden and story-gated entries.

Spoiler: The last household entriesShow

The last gaps are often Hero-Hime, Reggie, Monique, I, Ronaldini or Rongomaiwhenua. Hero-Hime needs ten realizations on a positive run, or 80 hate results on the hate run. Reggie can be introduced after the other 99 positive relationships, so we don't need to sabotage a perfect love or friendship run to meet him.

Finish Beau's expedition and open Sophia's safe. Refusing the adventure can cut off Rongomaiwhenua. Optional Lavish characters are not part of the 100 base entries.

SourcesDate Everything! Wiki: Caught Them All · Sassy Chap Games / Team17: Self-Care update known issues
Spoiler: reveal trophy

Seance Is Golden

bronze · missable

Complete the Seance Ritual

Unlock the attic with Keith, spend the five daytime charges and visit the blue flame near the attic boxes before sleeping. This is Zoey.

  1. Return on later nights and help her remember her life. When she asks for Rudy's necklace, speak to Bodhi, the time capsule first found in the crawlspace. Ask about the necklace, then bring it back to Zoey on another night.
  2. Keep discussing her memories and the circumstances of her death. When she becomes upset, return the following night rather than abandoning the route.
  3. Awaken at least three of the characters whose auras can help. Daemon, Doug, Textbox-Chan, Willi, Nightmare, Shadowlord and The Sassy Chap are available without spoiling a positive relationship run. Their locations are in Finding the household. Keep them unrealized until the ritual.
  4. Tell Zoey about the eligible people through her available conversation options. When she offers to begin, agree and follow the ritual's single-option prompts.

The ritual earns the trophy. To finish her relationship, sleep and revisit the blue glow in the attic the next day with at least one Dateviator charge left. Choose FRIENDS or LOVE for this run and check the Date-a-Dex. If you’ve already spent all five charges, sleep and visit her first the next morning.

SourcesNeoseeker: dateables 91–100 · Date Everything! Wiki: Caught Them All
Spoiler: reveal trophy

Underworld

bronze

Enter the Crawlspace

Go into the ground-floor office, then enter its small water-heater/storage room. Take the Dateviators off and interact with the rug on the floor until it rolls back. Open the hatch underneath and use the ladder to descend. Entering the crawlspace unlocks the trophy.

SourcesGamer Social Club: Underworld

Finders Keepers

bronze · collectible

Find a Collectable

Continue an object's conversation until an illustrated item appears. Collectibles are automatically recorded conversation images, not ordinary things picked up around the house. Open that character's Date-a-Dex gallery to see the illustration you received.

SourcesDate Everything! Wiki: collectables
Spoiler: reveal trophy

Inanimal Control

bronze · missable

Find Davi

If Mateo's search conversations repeat, speak to him every day until the search finishes. On the love run, keep following the final realization order rather than removing characters to bypass the loop.

Awaken Mateo, the blanket on the living-room chair. Offer to help find Davi and insist gently when he hesitates. Speak to Phoenicia to spread the word, then return to Mateo for the first lead.

Search these locations as the leads become active:

  1. The laundry-room windowsill for the small plant-like inanimal.
  2. The lower television shelf beside the console for the spring.
  3. Under the boxes on the right side of the gym closet for the protruding tassels.

Alternate lead conversations with search days. Finding an inanimal uses Mateo's interaction for that day, so we cannot immediately advance his next lead. Return the following day and continue until the search is resolved.

Stay supportive through the conclusion. Finding the animals is also needed to finish his positive relationship story.

SourcesDate Everything! Wiki: Mateo Manta · Sassy Chap Games / Team17: Self-Care update known issues

You Can Pet the Smog

bronze

Pet the Bunny

With the Dateviators off, interact with the living-room couch until a dust bunny drops beside it. Move to the bunny and interact normally to pet it. Awakening Dolly with the glasses is a separate action and does not replace the petting interaction.

SourcesNeoseeker: achievements
Spoiler: reveal trophy

Boxing Day

bronze

Examine All Boxes.

Take the Dateviators off and press Square button to examine each distinct box bundle. Pressing Cross button only to shake or move a box is not the inspection we need. Several visible boxes may share one inspection target.

Sweep these storage areas:

  • Both bedroom closets, including every reachable stack.
  • The upstairs hallway shelving.
  • The gym closet, including floor piles and individual shelf boxes.
  • The electrical closet floor and toolbox area.
  • The attic wall boxes, central keepsake pile, window area and safe surroundings.
  • Office shelving on both sides.
  • Water-heater room shelving.
  • The laundry closet behind the vacuum.

Change your aim across large piles and read the different descriptions. In the attic, check the low box behind the mirror and the separate targets within the central pile. Unlock the attic before doing the final sweep. Talking to Beau repeatedly does not substitute for these normal inspections.

SourcesDate Everything! Wiki: Boxing Day

Game Over

bronze

Die

Save before attempting a fatal scene, then reload afterwards to continue the relationship run.

Spoiler: Two ways to trigger the endingShow

The cleanest route is to finish Glitch City's intended Daemon quest, leave through the dresser opening and walk into the road until a car hits you.

Alternatively, lose Dishy's boss fight. Allow the dishwasher to install its updates over repeated visits, remember the password you chose, then confront it after the updates escalate. During the fight, repeatedly choose ineffective appeals so its attacks reduce your health to zero.

Keep a save before deliberately losing. Dishy's fight is separate from the final confrontation required by Boss Form.

SourcesDate Everything! Wiki: Game Over · Date Everything! Wiki: Glitch City
Spoiler: reveal trophy

Glitch City

bronze

Left the House Without Using a Door

Meet Daemon by repeatedly trying to awaken the bedroom dresser. Meet The Sassy Chap by awakening the phone's Credits screen.

Finish Daemon’s own story and choose the relationship ending you want for this run. Leave them in the house. Return to the dresser and tell Daemon the developers are in the game. Then call The Sassy Chap in the Credits app and report the bug.

On later days, take the developer’s reply back to Daemon and keep relaying their messages as the attempted patches go wrong. When Daemon announces they’re leaving and points you toward the dresser, you’re ready to go outside.

Return to the bedroom and crouch into the gap between the dresser and the corner of the room. Reaching the street earns the trophy. For Daemon’s next conversation or realization, face the street from your house, cross diagonally to the right and enter the red-brick house. Use the glasses on Daemon inside. The bedroom dresser is now your way back outside to visit them.

For Game Over, use the road outside and let a car hit you.

SourcesDate Everything! Wiki: Glitch City · Neoseeker: achievements
Spoiler: reveal trophy

Adventure Time

silver · missable

Complete the Longest Quest in the Game

Start Beau's story at a cardboard box. On her second visit, accept the mission to obtain Jacques' sword. Refusing here can prevent access to Jacques and Rongomaiwhenua.

  1. Visit the bottled ship on the living-room fireplace when Beau directs you there. Continue the scene with Jacques until he agrees to lend the sword and join the expedition.
  2. Return to Beau for the second part. Agree to continue the adventure when Gaia offers a summary.
  3. In the crawlspace sequence, use the sword against the roaches and continue to Isolde. For the positive route, let Beau take the lead and support her.
  4. Finish the confrontation and rescue Rongomaiwhenua. Afterwards, awaken the recovered geode on the office shelf and revisit Beau for her relationship conclusion.

The fight is handled through conversation choices. We do not need a combat build. For the all-hate run, use Beau's late rejection setup before starting the expedition.

SourcesDate Everything! Wiki: Beau
Spoiler: reveal trophy

Total Dork

silver

Speak With Every Door in the House

Wear the Dateviators and talk to all 17 distinct door forms. Revisit the front door after the tutorial so its conversation counts. Work through the house over several days as your charges refill.

Ground floor (nine forms)

  1. Front door and back door by the piano.
  2. Office door, water-heater closet door inside the office, and the hatch under the closet rug. Take the glasses off to roll the rug aside. Put them back on and speak to the exposed hatch before going down the ladder.
  3. Downstairs bathroom door, laundry-room door and laundry closet door.
  4. Tiny door beside the laundry-room entrance in the kitchen. If it’s still locked, follow Bobby Pinn’s visits in Finding the household.

Upstairs (eight forms)

  1. Bedroom entrance, sliding bedroom closet and bedroom-side bathroom door. Either bedroom closet panel reaches the same Dorian.
  2. Gym entrance, gym closet and gym-side bathroom door. This bathroom entrance has a different Dorian from the bedroom side.
  3. Electrical closet off the landing and attic door. Revisit the attic door after Keith unlocks it.

Once you've talked to every form, return to Front Dorian for the relationship conversation. On the love run, accept his romance. On the friendship run, keep FRIENDS for Relate Everything.

If a door is hard to place, Melika Jeddi’s illustrated door walkthrough shows the locations.

SourcesNeoseeker: achievements · Date Everything! Wiki: Dorian transcript

The friendship run

While you’re meeting people, help with their quests and choose FRIENDS when their story ends. Accept Beau’s expedition if she offers it. Her quest leads to two other people you’ll need. If a story offers several versions to play, like Chance’s game, check just that character in the gallery checklist before choosing.

When realization first becomes available, you can leave it for later. Come back to The first ten realizations below once you’ve finished the available shared quests and confirmed the relationships of the people you plan to bring to life.

Don't realize someone while their help is still needed elsewhere. When a character refuses realization because of another unfinished story, follow the named lead and return afterwards. Roomers records many of these connections.

For Airyn, choose … ten times in other conversations, then find her at a running air vent. Stay quiet until you can ask whether she’s falling in love with you. That’s your cue to speak. Ask the question, suggest friendship and confirm it when she asks again.

When Freddy first offers food at the kitchen fridge, take the Thai leftovers. Visit him again and accept Beverly’s wine. That covers two gallery entries on this run. Later, when you’re asked to check on Freddy at night, go back but let him keep his past private for FRIENDS.

Watch the apparent shortcuts

Spoiler: Friendship choices that need careShow

Chairemi’s plays. Use three charges during the day, then visit a dining chair at 6 pm on Tuesday for the musical, Wednesday for the wedding and Thursday for the space adventure. Each earns a different set picture. Keep the acting hands-off in all three shows, even when she invites you to try something more physical in the third. Save before that show and check for FRIENDS afterwards. The other two pictures can wait until New Game+.

Wallace starts at LOVE. Keep visiting and answering his wall calls until the Wall Off, then commit to it and settle on friendship. Fantina also needs a deliberate final outcome. Her normal friendship path involves challenging the initial fan relationship, passing the empathy conversations and accepting her true self. Content Aware can select FRIENDS directly if you prefer to bypass that story.

Keep Dorian as FRIENDS for this run. Exploring every door makes his romance available, but we don't need to accept it. After the other 99 friendships, return to him to meet Reggie. Accept the friendship outcome there.

Stella, Celia and Florence. Visit Stella at the stairs before taking Celia to confront her about Airway. Save first. Decline Stella’s sales pitch, tell her the scheme is a scam and reassure her that you’re still friends. On later visits encourage her to start her own business, then ask about her new height. Once Stella’s Stilettos is open and her Date-a-Dex entry says FRIENDS, return to the ceiling and floor. Help Celia and Florence reconcile and choose the co-mayor friendship ending. Shutting down Airway while Stella still depends on it can leave her at HATE.

For Teddy, daytime advice gives a friendship route, or hear his bedtime story and explicitly choose friends. For Tyrell, support his beach dream but say that the cuddling wasn't for you. With Rongomaiwhenua, be respectful without worshipping her.

The first ten realizations

Use this batch late in each positive run, after finishing the available relationships and shared quests. We need ten realizations to unlock the next character, but rushing them can remove someone another story still needs. Keep Dorian and Skylar in the house.

Before starting, check the current run's galleries and make a separate save. Finish the séance, Daemon’s escape route and any shared stories that still need these characters. Chairemi is ready for this batch once she has the required stats and this run’s relationship ending. On friendship, you can move on with three set pictures. On the love run, read the affection preparations first.

Spoiler: The first ten characters and their requirementsShow

The numbers below are minimum stats in Smarts / Poise / Empathy / Charm / Sass order. They are not spent. A total of 90 / 85 / 90 / 90 / 85 covers this whole batch.

Character SPECS needed
Curt & Rod 40 / 85 / 0 / 40 / 85
Chairemi 70 / 70 / 0 / 70 / 40
Prissy 65 / 80 / 30 / 20 / 55
Timothy 90 / 15 / 45 / 65 / 35
Diana 65 / 65 / 65 / 55 / 0
Teddy 0 / 20 / 90 / 90 / 50
Zoey 5 / 70 / 70 / 75 / 30
Holly 60 / 60 / 60 / 40 / 30
Shadowlord 70 / 60 / 40 / 10 / 70
Daemon 1 / 1 / 1 / 1 / 1

Check FRIENDS or LOVE against the run we're doing. If Skylar names unfinished business, finish that conversation before realizing anyone involved. After Seance Is Golden, return to the attic during the day with at least one charge left to finish Zoey’s relationship. Her story is needed for Holly, Shadowlord and Daemon. Once Daemon has moved out, go through the bedroom dresser and find them inside the red-brick house diagonally across the street to the right.

Curt & Rod count as one Date-a-Dex entry. Stop when ten entries are realized, read Sam's message and meet Hero-Hime at the bedroom dresser. Complete her relationship, but leave her in the house on the love run until the final sweep.

The two remaining unlocks don't trap us behind a 100-point requirement: none of these ten recipes needs 100 Poise or 100 Sass. If one of the other totals is short, finish more of the available relationships before starting.

Accept the affectionate response after every love-run realization, including this first batch.

Finish the friendship run

Spoiler: The last friendships and departureShow

Before committing a finished character to realization, check that the Date-a-Dex says FRIENDS. Use Just Beginning to Realize for the unlock steps and the meaning of a recipe. Use the batch above for the first ten realizations, then stop the sweep. Read Sam’s message and awaken Hero-Hime at the bedroom dresser.

Save before Hero-Hime’s fifth visit. At the Nationals, her full-power serve hits the net. When she serves again at 50%, play to win even though Nekoboru asked you to throw the match. On visit six, tell her you want to stay friends and check for FRIENDS in the Date-a-Dex. If you let her win on visit five, reload the pre-match save.

Keep Dorian available until he has introduced Reggie, and keep Skylar until the final departure. Realized characters retain their completed relationship result for the run, so the ten friends already brought to life still count.

Once every base-game entry is FRIENDS, check that Relate Everything has unlocked. Keep this save. We can finish remaining quests, boxes and miscellaneous trophies without risking the relationship run we have already completed.

Build all five SPECS attributes by finishing the household's stories. Once all 100 friendships are recorded, keep a save with at least one attribute at 100 and the ten early realizations. Follow Boss Form, continue through the credits and create the New Game+ save for the love run. Do not replace this departure save with an empty new run.

Spoiler: reveal trophy

Boss Form

bronze · missable

Defeat the Final Boss

Use the friendship run's departure save after the ten realizations needed for Hero-Hime, with at least one SPECS attribute at 100. Finish all 100 friendships first if this is the run you will carry into New Game+.

Take the glasses off, use the front door and confirm that you want to leave. During the confrontation with David Most, select the dialogue check matching your 100-point attribute. Passing it wins the confrontation and unlocks the trophy.

This is a conversation check, not Dishy's dishwasher battle. Do it before the full realization sweep, since the more complete ending bypasses this encounter.

Continue through the credits and accept the New Game+ save prompt. Use a new slot and load the file with the heart-shaped locket to begin the next run. Keep the departure save as a backup.

SourcesDate Everything! Wiki: Boss Form · Steam community: starting New Game+

Relate Everything

gold · missable · grind

Get All Base Game Friend Endings in One Playthrough

Finish all 100 base-game relationships as FRIENDS in the same run. Use The friendship run and verify each result in the Date-a-Dex.

Spoiler: The final friendshipsShow

With Airyn, choose silence until the question about falling in love appears. Ask it and choose friendship both times. With Chairemi, keep all three shows hands-off. You can count her among your first ten realizations once she shows FRIENDS and meets her recipe. Preserve Dorian's friendship and convert Wallace's initial love through his later Wall Off. Complete Beau's expedition before choosing friendship so Rongomaiwhenua remains available.

Realize ten finished friends to unlock Hero-Hime. Save before her fifth visit. When her 50% serve comes, win the match. On the sixth visit, ask to stay friends. After the other 99 friendships, speak to Dorian for Reggie's introduction and take the friendship outcome. This avoids creating a hate result just to discover him.

Do not assume that a warm reply or an unfinished story counts. The roster needs the actual FRIENDS status for every base entry.

SourcesDate Everything! Wiki: friendship endings · Date Everything! Wiki: Reggie
Spoiler: reveal trophy

These Walls Could Talk

bronze

Get Wallace to Speak Words Permanently.

Awaken Wallace on the wall at the top of the stairs. His first LOVE result does not mean he can speak normally.

Revisit him and keep answering his wall call. Six repeat calls lead to the Wall Off, or four if you use the 80 Poise shortcut. Commit to the cry and maintain his trust rather than calling it stupid. Follow the conversation until he speaks in ordinary words and settle on the positive relationship outcome you need.

Calling the exchange stupid produces his hate branch instead. Keep that for the all-hate run.

SourcesDate Everything! Wiki: Wallace transcript
Spoiler: reveal trophy

Do No Harm

bronze · missable

Protect the Suspension of Disbelief

Put on the Dateviators, open the phone and select Skylar. Choose the personal chat, then the submenu about how dating objects works.

Explore all three explanations: how the glasses work, how objects communicate and why the world uses object-based names and puns. Follow the questions to the end and accept each explanation as making sense. Don't dismiss the logic or end the conversation before she finishes it.

Return through the remaining personal topics and choose FRIENDS or LOVE to fit the current run. Protecting her explanation of the world is the important part for this trophy.

Save before the lore conversation if you want to explore the opposite answers later. Breaking the suspension of disbelief belongs on the hate run.

SourcesNeoseeker: dateables 1–10
Spoiler: reveal trophy

Just Beginning to Realize

bronze

Realize Your First Dateable Object

Awakening and realization are different. Awakening introduces an object. Realization brings a completed character into the real world and ends their ordinary conversations.

  1. Awaken 43 different dateables and read Tinfoilhat's recipe message in Thiscord.
  2. Continue to 48 discoveries, read the follow-up and open Skylar's phone app. Ask about realization to enable it.
  3. Open the chosen character's Date-a-Dex entry and check the realization recipe. These are minimum SPECS totals, not ingredients to collect or points to spend.
  4. Complete that character's FRIENDS or LOVE route. Finish any unresolved story connection Skylar identifies, then return and select the realization conversation.

For the combined route, use the first ten batch. It names the candidates, gives their stat thresholds and explains what to finish beforehand. Sinclaire is also a low-stat option at 5 Sass after his investigation and dependencies, but follow Terrapin Drop before choosing his form.

Keep a save before confirming. On the love run, choose physical affection in the following scene. On the hate run, do not realize anyone until Hate Everything has unlocked.

SourcesDate Everything! Wiki: realization · Date Everything! Wiki: realization recipes · Date Everything! Wiki: Sinclaire · Kacee Fay, Destructoid: realization recipes

Smarty Pants

bronze

Achieve 100 Smarts

Finish relationships with Smarts-aligned characters. Each first completed relationship contributes five points, regardless of LOVE, FRIENDS or HATE. There are 20 base-game characters in this category.

Examples include Artt, Celia, Dolly, Gaia, Keyes and Mac. Check the SPECS symbol in the Date-a-Dex and finish the missing characters' stories. Repeating an already-completed conversation does not keep awarding points.

SourcesDate Everything! Wiki: SPECS · livi: achievement guide

Human Cucumber

bronze

Achieve 100 Poise

Finish relationships with Poise-aligned characters. Each first completed relationship contributes five points, regardless of LOVE, FRIENDS or HATE. There are 20 base-game characters in this category.

Examples include Abel, Dasha, Dorian, Fantina, Kristof and Wallace. Check the SPECS symbol in the Date-a-Dex and finish the missing characters' stories. Repeating an already-completed conversation does not keep awarding points.

SourcesDate Everything! Wiki: SPECS · livi: achievement guide

Seer of Souls

bronze

Achieve 100 Empathy

Finish relationships with Empathy-aligned characters. Each first completed relationship contributes five points, regardless of LOVE, FRIENDS or HATE. There are 20 base-game characters in this category.

Examples include Betty, Hoove, Keith, Mateo, Teddy and Tyrell. Check the SPECS symbol in the Date-a-Dex and finish the missing characters' stories. Repeating an already-completed conversation does not keep awarding points.

SourcesDate Everything! Wiki: SPECS · livi: achievement guide

Pizzazzster

bronze

Achieve 100 Charm

Finish relationships with Charm-aligned characters. Each first completed relationship contributes five points, regardless of LOVE, FRIENDS or HATE. There are 20 base-game characters in this category.

Examples include Beverly, Drysdale, Florence, Kopi, Skylar and Tony. Check the SPECS symbol in the Date-a-Dex and finish the missing characters' stories. Repeating an already-completed conversation does not keep awarding points.

SourcesDate Everything! Wiki: SPECS · livi: achievement guide

Sassy Chap

bronze

Achieve 100 Sass

Finish relationships with Sass-aligned characters. Each first completed relationship contributes five points, regardless of LOVE, FRIENDS or HATE. There are 20 base-game characters in this category.

Examples include Dante, Dishy, Jean-Loo, Reggie, The Sassy Chap and Telly. Check the SPECS symbol in the Date-a-Dex and finish the missing characters' stories. Repeating an already-completed conversation does not keep awarding points.

SourcesDate Everything! Wiki: SPECS · livi: achievement guide

The love run and paired relationships

Start New Game+ from the completed run so that accumulated SPECS and collectibles carry forward. The relationship states themselves need to be earned again.

Save before you awaken your first curtain. Curt & Rod judge your banter as you visit them around the house. An early reply can cost you their LOVE ending long before they ask about dating.

Spoiler: Curt & Rod’s eight curtain visitsShow

Point the glasses at the fabric. If Wyndolyn answers, you aimed at the glass. In the first meeting, ask about their banter, recognise it as their love language and hear all five shade rules. Confirm that you understand. When Rod talks about flirting with trees, joke that the grass is playing hard to get.

Visit one set of curtains in each of these eight locations on different days. Save before each new room and look for their Got ’em or Shady reaction. If they say you missed the shade or made it personal, reload that room’s save. Earlier replies affect which options appear, so keep the save from before the first meeting too.

  • Bedroom and gym. In the bedroom, show concern about waking Curt, then suggest he take tips from Rod. In the gym, tease Curt about being afraid to dance.
  • Office and front door. In the office, tease Curt about being out of practice at dating. At the front door, choose the joke that the D in the boombox batteries stands for desperate.
  • Living room and dining room. By the piano, tell Rod to lean on his other talents. In the dining room, tease them about catching feelings before the other person even caught their name.
  • Kitchen and laundry. In the kitchen, hear the failed pickup line and joke about Rod picking up his fallen ego. In the laundry, when they’re lost for words, joke that everyone has their own talents.

After all eight, save again and return to any curtain. For LOVE, choose Curt for the private chat, ask about him and whether he minds the jokes, then say you want more time alone with him. Flirt openly. Come back the next day, agree to date both of them and check for LOVE in their shared Date-a-Dex entry.

On the hate run, stop before flirting. Use the curtain reversal in the hate chapter instead. If the private conversation does not appear, do not settle for FRIENDS. Reload the saved curtain visit that gave the wrong reaction, or the first-meeting save if the needed replies never appeared.

Be supportive, take an interest in each character's work and choose the explicit romance outcome. A conversation's top response is not automatically the right answer. Save before conclusions and check the LOVE result afterwards.

Read Matchmaker and Graphic Depictions before their participants' stories conclude. Keep the people involved available until both tasks are complete.

Spoiler: Candle kisses and the investigation orderShow

Use Matchmaker's five routes while the relevant characters are still objects. Secure Graphic Depictions before committing to Scandalabra's alternate identity in Maggie's investigation. He needs other romances to gossip about, so work on the household while his route waits. When Maggie takes the sink case, follow Terrapin Drop before giving her a verdict. You can keep Sinclaire’s LOVE and still bring him to life as a turtle. Finish required cross-character quests before realizing their participants.

Relationship traps

Before romancing Lyric, finish Celia and Florence’s pairing through Matchmaker. Their shared story has been reported to get stuck when Lyric’s LOVE ending is already complete. Keep a separate save before the pair’s conversations, and leave both women in the house for Lyric’s later book-review scene.

Spoiler: Romance outcomes and final choicesShow
  • Airyn: choose ten … replies around the house before awakening the air from a vent. In her conversations, keep choosing silence, including when you could ask whether she’s falling for you. Check for LOVE afterwards.
  • Chairemi: use three daytime charges and visit a dining chair at 6 pm. Play Friday’s fantasy and Saturday’s mystery to collect the two missing sets. Keep the acting hands-off in both. Save before the third show and visit on Tuesday for the musical. Once she says she’s comfortable with physical scenes, take the non-singing role, tease Scarlett about her crush and suggest she ask you out. Kiss her when offered, then say you enjoyed the play. Check for LOVE before realization.
  • Abel and Dasha: help Abel at several tables before finishing Dasha. A romance with Dasha alone does not guarantee that Abel will join with LOVE.
  • Ben-hwa: keep the early intimacy choices consistent. Switching between the sexual and nonsexual paths can finish as friendship.
  • Cam: apologise sincerely. The 80 Empathy apology is useful in New Game+.
  • Freddy: take pizza at the fridge and accept the snack on your next visit. Later, go back when you hear he’s only awake at night. Ask about his outburst and keep listening when he opens up about his past for LOVE.
  • Stefan: appreciate his cooking, but reject the sushi course. His route tests whether you understand his preference for cooked food.
  • Vaughn: choose the rat plushie for love rather than the dead rat used on the friendship path.
  • Rebel: show concern and set boundaries without humiliating them. Decline the early physical advances and wait for the final relationship conversation.
  • The Sassy Chap: finish Date the Devs with at least 30 points, then choose love. The mini-game awards two points for a love answer, one for friendship and subtracts one for hate. Check the score before locking it in.
  • Wallace: his initial LOVE counts as a relationship, but continue the Wall Off if you still need his speech trophy.
  • Dorian: use the 17-door checklist. Speak to the hatch under the office closet rug, then return to the front door after meeting all the forms and accept his love.
  • Stepford: meet the trophy on the gym shelf. Encourage him to compete. When he suggests a friendship, tell him you want more. Save before your fourth conversation, when training begins. Ask about knowledge training and the trivia topics before choosing physical training. Meet one of the people he names and ask for their fact while they’re still in the house. Doug’s answer is positivism and rationalism. At the 9 pm meeting, let Stepford sleep. At the competition, give the right answer for your chosen topic. He needs gold to offer LOVE. After he wins, offer to help him shower and check for LOVE in the Date-a-Dex.
  • Reggie: after 99 LOVE endings, ask Skylar to introduce him. During his rejection lessons, respond kindly and flirt. At the final choice, select the romantic version of his hate response, shown with quotation marks, rather than the literal HATE ending.

Realization without losing the route

Use the first ten batch in the friendship chapter again, this time with LOVE recorded for every candidate. Read the affection preparations before starting. Carried-over stats make the recipes easier, but don't replace the current run's quests or relationship outcomes.

Spoiler: The final romance unlocksShow

Hero-Hime requires ten realizations on this route. Choose ten characters whose stories and dependencies are finished, ensure each says LOVE and choose the affectionate response in each realization scene. Keep reading Sam's messages as this progresses. Meet Hero-Hime at the bedroom dresser and save before visit five. When her 100% serve hits the net and she serves at 50%, give it your all and win. On visit six, take the romantic replies and return her confession. Check for LOVE in the Date-a-Dex. Leave her realization until the human-romance preparations are complete.

When Mate Everything unlocks, preserve the save and continue with Realization and the final affection checks. A hundred love relationships, a hundred realizations and the affection trophy are separate checks.

Mitchell's restaurant reviews

Spoiler: Restaurant answers and the relationship conclusionShow

Mitchell judges the whole sequence, so save before the first review. Identify Sauvignon Blanc and pair it with goat's cheese. At Koa's restaurant, appreciate the cheongsachorong lantern, choose oi muchim as the pork substitution, toast with Geonbae and praise the unusual food.

At Daisuke's, recognise the restrained design, eat sushi with your hands and let the chef choose the meal. Eat each piece when served and appreciate the eel. At Freddy's, praise the homely setting and creativity, try the strawberry combination and respond positively to the playful tasting and service.

When Mitchell questions criticism, explain that critics reveal quality rather than create it. Reciprocate his attraction after the reviews, then propose a romantic dinner in the final conversation. Choose the explicit friendship conclusion on the friendship run instead.

Matchmaker

silver · missable

Obtain Five Matches

Create all five new pairings in one run, before realizing the participants. Harper and Dirk's existing relationship is not one of the five. I recommend doing this during the all-love run and checking both partners' LOVE statuses afterwards.

Spoiler: The five new pairingsShow

Abel and Dasha

Help Abel at the bedside, landing and dining tables before completing Dasha's practice dates. Support him and bring up Dasha when discussing the household. During Dasha's romantic conclusion, ask about Abel. Return to him, encourage him to confess, then follow the meeting with Dasha. Accept Abel's affection and ask where this leaves your relationship with Dasha so all three stay involved.

Washford and Drysdale

Meet the blue washer and orange dryer in the laundry. Hear Drysdale's regrets without mocking him. Finish Washford's positive route first, then speak to him again about reconciling. Return to Drysdale and call Washford over. When they reunite, ask to join them for the paired love outcome. Hold off on Drysdale's conclusion while preparing Washford.

Celia and Florence

Save before meeting the floor or ceiling on the love run, and finish their pairing before romancing Lyric. His LOVE ending has been reported to interrupt their shared story. Keep both women in the house afterwards for Lyric’s book-review scene. With 40 Empathy and 20 Charm you can help the pair confess before settling Stella’s story. Accept Florence’s tea with milk and sugar, forgive the spill, and be warm to both women. Ask Celia about Florence, then ask Florence about the mayor. Take the Empathy reply about her feelings for Celia. Compliment Florence, encourage her to confess and prompt Celia to admit how she feels. When the two get together, suggest a three-person relationship and check that both show LOVE. Leave Stella’s own ending until the pair is settled. You can then join her Airway team, recruit I, Ronaldini, Penelope and Winnifred, and choose romance with Stella. The friendship run has a separate shoe-business route.

Tina and Tony

Make a save before pursuing Tina, the triangle in the bedroom closet. Play her story normally, show interest in her favourite show and flirt by teasing back. Her fourth visit is the turning point. When she leaves her diary out, read it through, including the entry about Love on Triangle Island. When she returns and challenges you, kiss her and accept romance. Check for LOVE, then revisit her and agree to find a third partner. The Content Aware shortcut skips the invitation you need here. Romance Tony through his toolbox conversations and love-school lessons. Revisit him and discuss adding someone to the relationship, then return to Tina to bring them together.

Artt and Doug

Romance Artt by discussing and hanging his paintings. For Doug, continue beyond his evasive conversations, challenge his behaviour when he hides behind his phone, then respond supportively when he opens up. Once both have LOVE endings, revisit Doug, suggest adding Artt to the relationship and talk to Artt.

The trophy unlocks when the fifth pairing is established. Don't wait until the ending to check whether all five worked.

SourcesTrueAchievements: Matchmaker · Date Everything! Wiki: Drysdale · Date Everything! Wiki: Celia · Date Everything! Wiki: Celia and Florence transcript · Date Everything! Wiki: love endings · livi: achievement guide · Community discussion: Consummate Professional

Mate Everything

gold · missable · grind

Get All Base Game Love Endings in One Playthrough

Get LOVE with all 100 base-game characters in a single run. Before you awaken the first curtain, save and read Curt & Rod’s choices in the love run. Complete Celia and Florence’s Matchmaker branch before Lyric’s romance, and keep both women available for his book-review scene. Check the Date-a-Dex for LOVE as you finish each story. The love chapter covers the other exceptions, and Matchmaker explains the paired routes.

Spoiler: The final romancesShow

Finish ten eligible love characters' stories, realize them with their affectionate choices, then read Sam's message to obtain Hero-Hime. Save before Hero-Hime’s fifth visit. Win on her 50% serve, then return her confession on the sixth visit for LOVE. After the other 99 love outcomes, talk to Skylar for Reggie's introduction and earn his romantic outcome through the rejection lessons.

You can date multiple characters without limiting yourself to one partner. However, most wrong final outcomes cannot simply be switched to LOVE. Reload a suitable manual save when a conclusion goes wrong. Candy is mainly a hate-to-friendship repair, not a general romance reset.

SourcesDate Everything! Wiki: love endings · Date Everything! Wiki: Reggie · Date Everything! Wiki: Caught Them All · Date Everything! Wiki: Curt & Rod · Team17: Curt & Rod's dialogue choices · Neoseeker: dateables 1–10 · Jenpai: Mate Everything guide · Melika Jeddi: Curt & Rod guide
Spoiler: reveal trophy

Graphic Depictions

bronze · missable

Make Out With a Dateable Object in the Overworld

Save before Scandalabra's kissing sequence and before committing to his alternate identity in Maggie's case. Meet him at the dining-table candle, share gossip and pass the anatomy quiz: knop near the base, labrum supporting arm, capital near the top.

Build other romances while he waits for more scandals, then return and exhaust the available gossip. Follow his three separate requests for an overworld kiss. Do not take a SPECS shortcut that skips them.

For each request, leave the conversation and interact with the physical candle with the Dateviators off. A kiss animation should play. Check the requested candle state too: with the glasses on, its normal object interaction can light or extinguish it. Set it as requested, remove the glasses and perform the kiss.

Speak to him on later days to receive the next request. After the third completed kiss, check for the trophy and finish with LOVE. If he repeats a request, complete the relevant object interaction before spending another day talking.

SourcesDate Everything! Wiki: Scandalabra · TrueAchievements: Graphic Depictions · Steam community: Scandalabra's candle interactions

Realization and the final affection checks

Read this before the love run's first realization. Keep a save before each batch and before departure. Once a character leaves, the ordinary conversations are over.

Spoiler: Preparing the full realization sweepShow

I would keep a permanent save before starting the full realization sweep. Each character needs an eligible positive relationship, the required SPECS and any unresolved story connections completed. Our New Game+ love run should have enough carried-over SPECS to reach 100 in all five attributes. Check the totals before beginning the final sweep. Those totals cover every base-game recipe. Stats are requirements, not a currency we spend.

If Skylar names an unfinished connection, visit that person and finish the outstanding scene. Starting realization early can remove someone needed for a quest. The safer approach is to complete the household stories first, apart from the ten realizations needed to unlock Hero-Hime.

Spoiler: Messages to answer during the love runShow

Support Sam in Thiscord throughout the run. Encourage her nursing plans. When she first says you are the only person she might date, don't immediately press the romance. Wait until she has quit and talks about her dating profile, then ask her to date you instead. Later, ask whether she is jealous of the furniture and welcome the kiss she wants.

Keep answering Tom warmly in Wrkspce. At the ending, choose the physical-intimacy response rather than treating his proposal as the final requirement. When Franklin talks about using a computer worm against Valdivian, steer him toward contacting David instead. Follow Most and Lieste for the message that confirms their reunion. Join their affectionate encounter at the ending.

Read this section before the first ten love-run realizations, because Sam's preparations happen throughout that run. Keep Hero-Hime until the penultimate realization, after Sam's romance is prepared. Realize Skylar last. These choices protect the final affection route as well as Empty Nest.

Spoiler: Affection choices and the final departureShow

After each realization, stay in the scene and choose physical affection. Some options are kisses, others are playful invitations. A general farewell can skip the check.

The easy-to-misread ones deserve particular care:

  • Keith: object to him leaving by bringing up your love.
  • Mateo: ask to stay with him and his animal family.
  • Gaia: ask for a kiss and follow through with the cheek kiss.
  • Textbox-Chan: bring up body language and confirm the affectionate follow-up.
  • Eddie & Volt: pursue the excitement remark, establish that they mean intimacy and agree.
  • Teddy: continue the romantic confession rather than ending at the initial friendly answer.
  • Abel and Dasha: ask to hug both together. This is the affectionate choice even though its wording is milder than many others.
  • Other paired characters: choose the invitation involving both partners, rather than the farewell.
  • Sam, Tom, David and Franklin: accept the final human encounters as well. The base-game object roster alone is not the full affection check.

Save before the last two realizations as well as before the departure. Once Skylar is realized, the glasses can no longer awaken objects. Leave through the front door only after the full roster and affection choices are finished. Watch the ending through the credits. Consummate Professional is an ending trophy, so the last object conversation alone is not the finish line.

Terrapin Drop

bronze · missable

Bring a Turtle to Life

I do this on the love run. Make a manual save before giving Maggie the verdict on Sinclaire and keep it until his Date-a-Dex entry shows LOVE in the turtle route.

Spoiler: Solve the case, keep LOVE and realize the turtleShow
  1. Meet Maggie at the magnifying glass on the living-room shelf by the fireplace. Solve the love-note case. For the silverware case, question Lux, Hoove or Wallace, follow the lead to Stepford, then see Scandalabra at the dining table. Secure Graphic Depictions before switching the candle to his alternate identity.
  2. Wake Sinclaire at the kitchen sink and offer to find someone who can help him. Once Maggie takes his case, return to the sink. Ask about his memories and occupation and follow up on the evidence with Maggie before giving the verdict.
  3. Choose the man verdict. Tell Maggie he’s Martin Applegate. When she objects, stand by him. Once she leaves, offer to be his lover. Leave him in the house overnight.
  4. Visit the sink the next day. This time, suggest he try being a turtle. Check his Date-a-Dex entry for LOVE before you realize him. If you got FRIENDS instead, reload the pre-verdict save and take the lover reply first.
  5. Once you’ve unlocked Just Beginning to Realize, return to the sink with at least 5 Sass. Finish Penelope’s story first if it’s holding up his recipe. Realize Sinclaire to earn the trophy. In the turtle scene, ask if you can kiss him for Consummate Professional.
SourcesDate Everything! Wiki: Maggie · Date Everything! Wiki: Sinclaire · Date Everything! Wiki: love endings · Date Everything! Wiki: Consummate Professional
Spoiler: reveal trophy

Empty Nest

silver · missable · grind

Realize All Base Game Dateable Objects in One Playthrough

Amir's realization has a reported dialogue and identity mismatch. Keep a save before his transformation.

Realize all 100 base-game characters in one run. Use a positive relationship run, since most hate outcomes prevent realization.

Finish the person's relationship, meet their recipe's SPECS requirements and resolve any named unfinished business. Choose the realization conversation. The recipe is a stat threshold, so it does not consume points or crafting materials.

The first ten batch unlocks Hero-Hime through Sam. Complete her story too. Finish the household's dependent quests, then work through every remaining base entry and leave Skylar until last. She is accessed through her phone app.

On the love run, choose each character's physical-affection option during this sweep for Consummate Professional. Realization alone does not satisfy that separate trophy.

SourcesDate Everything! Wiki: realization · Date Everything! Wiki: realization recipes · Steam community: starting New Game+ · Sassy Chap Games / Team17: Self-Care update known issues · Kacee Fay, Destructoid: realization recipes
Spoiler: reveal trophy

Half In, Half Out

bronze · missable

Realize 50 Base Game Dateable Objects in One Playthrough

Realize 50 different base-game characters in one save. Work toward Empty Nest and check for unresolved character stories whenever Skylar blocks a realization.

Avoid splitting the total across New Game+ runs. This trophy asks for 50 together in one playthrough. If you are doing the affection route, keep selecting the intimate response after each successful realization.

SourcesDate Everything! Wiki: realization · Date Everything! Wiki: realization recipes · Kacee Fay, Destructoid: realization recipes
Spoiler: reveal trophy

Most and Lieste

bronze · missable

Bring David and Franklin Back Together

Use the full realization run for this ending. Earn Boss Form on the earlier friendship run, when David still confronts you alone.

  1. Read Franklin’s Thiscord messages as you realize the household. When he suggests deploying Norman, his computer worm, against Valdivian, talk him out of the attack. Encourage him to send David a personal message instead.
  2. Keep realizing characters and reading Franklin’s replies. Wait for his message saying David wants to reconcile and you can come outside when you’re ready. That message is your cue. On the combined love run, finish the remaining realizations and affection scenes before you leave.
  3. Make a separate save, take off the glasses and leave by the front door. Follow the reunion through the credits. If you’re also earning Consummate Professional, accept the invitation to join David and Franklin.
SourcesDate Everything! Wiki: Most and Lieste · Community discussion: Consummate Professional · Neoseeker: achievements · livi: achievement guide

Consummate Professional

silver · missable · grind

When given the choice, choose physical affection with every dateable.

Prepare this throughout the love run, starting before the first realization. Read the affection route now and keep separate saves before each batch and the final departure.

Spoiler: The full affection requirement and ending checksShow

On the love run, earn LOVE with all 100 base-game dateables, realize them and choose the affectionate response in every eligible transformation scene. Complete the human encounters at the ending and continue through the credits.

Read Realization and the final affection checks before the first ten transformations. It explains Sam's message timing, the unusual affectionate replies and the final departure. Keep Hero-Hime until the penultimate realization and Skylar until last.

Save before every batch. A farewell or a missed follow-up can skip an affection check, and the character may leave immediately. Keith needs the response about your love. Mateo needs the invitation to stay with his family. For Abel and Dasha together, ask to hug both.

Prepare Sam and Tom through their messages during the run. At the ending, accept Sam's kiss, Tom's physical invitation and the invitation to join David and Franklin. Accept a joint encounter if Sam and Tom appear together.

If the credits end without the trophy, reload a checkpoint before the missed scene. Continue forward from the corrected save through all later affection scenes and the ending again. A separate New Game+ cannot finish an incomplete affection run by doing only its missing character.

SourcesDate Everything! Wiki: Consummate Professional · Community discussion: Consummate Professional · Date Everything! Wiki: Keith transcript · Date Everything! Wiki: Mateo Manta

The hate run

Start another New Game+ so we retain the collectible progress. This run is for all 100 HATE results together. Until Hate Everything unlocks, do not realize anyone, including optional DLC characters, or use repair candies.

Set up the early rejection route

Spoiler: The first three hate endingsShow

Get exactly two hate endings, then stop completing other relationships while you work on Reggie's lessons. The Sassy Chap's low-score ending and Fantina's Content Aware HATE outcome are convenient early choices.

Open Reggie's app and ask for rejection lessons. Deliberately answer with kindness through the lessons. At the conclusion, reject his affection outright or choose the literal hate outcome. Verify HATE in the Date-a-Dex before continuing. Making him the third hate result avoids his awkward friendship progression.

Once Reggie shows HATE, there’s another order to watch. Finish Dasha before settling your relationship with Abel. Talking to Abel about the two of you can lock in FRIENDS, even if you’ve been rude to him.

Curt & Rod need successful banter first

Spoiler: The curtain reversalShow

After Reggie is your third HATE, save before awakening your first curtain. Insulting Curt & Rod throughout their story can leave them at FRIENDS. Instead, use the first meeting and eight curtain visits in the love chapter, getting a successful shade reaction in each room.

Save before returning for the private conversation. Choose either Curt or Rod, tell him their relationship is toxic and urge them to break up. Keep rejecting the relationship rather than flirting or agreeing to date them. Return to the curtains on your next daily visit for their joint follow-up, then check their shared Date-a-Dex entry for HATE before continuing. If it shows FRIENDS or LOVE, reload the pre-conversation save. Keep the earlier curtain saves until HATE is secure.

Keep the full roster reachable

Spoiler: Late rejections and hidden charactersShow

Stella, Florence and Celia share a branch. After Reggie is your third HATE, save before visiting these three. Start at the stairs. Refuse Stella’s Airway sales pitch and insult her for buying into it. Check that Stella is HATE before meeting the floor or ceiling.

Accept Celia’s request to investigate Florence. Say Florence seems distracted and keep asking about her until Celia mentions the empty bottles. Ask Florence about the bottles and whether she’s trying to impress the mayor. Offer to help through your Airway contact and encourage her to sign for more bottled air. Return after the contract takes effect and check that both Florence and Celia show HATE. Reporting Stella to Celia takes this story in a different direction.

Beau needs a planned late rejection. Accept the sword mission and finish the expedition so Jacques and Rongomaiwhenua remain available. On this run, be dismissive during the adventure and take over the fight with Isolde instead of letting Beau handle it. At the follow-up, push for romance when she offers friendship, then insist on love or nothing. Check for HATE. Simply refusing the expedition is the wrong shortcut.

Follow Bobby through all six locations in Finding the household. Use negative replies during the visits, but still let the kitchen scene open the tiny door. Refuse the final friendship offer and insult Bobby to finish with HATE. Awaken I, Ronaldini inside.

Open the attic and finish Sophia's route so the safe can be opened normally for Monique. Keep checking new phone messages as the roster grows.

Dorian initially stays friendly. Return to him after at least 50 hate endings to turn the relationship to HATE. Don't accept his love beforehand. Before the 80-hate unlock, turn off auto-dialogue. Read Sam’s message and awaken Hero-Hime at the bedroom dresser. Save before her fifth visit. At the Nationals, let her 50% serve win the match as Nekoboru requested. Return for visit six and check that her entry records HATE. If you played to win, reload the pre-match save.

Some characters need a different kind of rejection

Spoiler: Relationship reversalsShow

Dasha, then Abel. Make a separate save before the practice dates at the office desk. Play along with Dasha’s restaurant, bowling and strip-club scenarios, but choose the inconsiderate answers throughout, including when you practise saying goodbye. Check that Dasha shows HATE before starting Abel’s final conversation.

Meet Abel at the tables in the living room, dining room and kitchen, by the front door, on the upstairs landing and beside your bed. Refuse to clean his stains or help when he wobbles. Once you’ve met his table forms, save and speak to him at any table. Bring up Dasha and tell him she hates him. He’ll send you away. Check his Date-a-Dex entry for HATE. If you ended up as FRIENDS, reload before that conversation.

Once Reggie is your third HATE, visit Freddy at the fridge and choose cake on his first offer. Later, when someone asks you to check on him at night, refuse to help and call him a monster. Check his entry for HATE.

Wallace and Fantina can begin with LOVE and change later. Use their trophy solutions to reach HATE. For Washford and Drysdale, finish Washford's hate result first so that the reconciliation attempt cannot succeed.

Be dismissive at final relationship choices, rather than assuming that one rude reply settled the route. Keep checking the Date-a-Dex and revisit characters still marked FRIENDS or LOVE. Content Aware can choose HATE for supported characters.

Leave only after the hate trophy is secure

Spoiler: Rewards and setting up the next runShow

Check that Hate Everything has actually unlocked and collect Reggie's all-hate reward. Save this completed hate run in its own slot.

If we need another New Game+ for collectibles, continue in a second slot. Get a Smarts candy from Keith, use it to repair Dolly to FRIENDS and finish her realization. The carried-over stats from the love run cover her recipe. We can now leave through the front door, pass the max-stat confrontation and create the next New Game+ save after the credits.

This repair comes after the trophy, never before it. It can also give Sweet Tooth. Keep the original all-hate save untouched, and continue collectible cleanup from the newer file that contains the hate-run rewards.

Hate Everything

gold · missable · grind

Get All Base Game Hate Endings in One Playthrough

Auto-dialogue has been reported to block the late roster unlock. Turn it off before the message at 80 hate endings. Keep a save from before that sequence.

Get all 100 HATE results in one run with no realizations before the trophy unlocks. Follow The hate run, starting with its early rejection setup.

Spoiler: The hate route's final unlocksShow

Unlocking the full roster still matters. Beau's late hate route must complete the expedition, Bobby must open the tiny kitchen door, and Sophia's safe must become accessible. The chapter gives the order and the Beau choices that avoid cutting off Jacques and Rongomaiwhenua.

Curt & Rod need good banter before their rejection. Save before the first curtain, follow the eight successful shade visits, then use the toxic-relationship and break-up choices in the private conversation. Return for their joint follow-up on your next daily visit and check for HATE. Read the curtain reversal before starting their route. Insulting them from the outset can finish as FRIENDS.

After securing Reggie’s HATE, finish Dasha’s practice dates with HATE before settling Abel’s relationship. At his final table visit, bring up Dasha and tell him she hates him. Check both Date-a-Dex entries. Follow the hate run for the tables and the save point.

Do the three-person Airway branch before settling Florence and Celia’s story. Get Stella’s HATE at the stairs, then persuade Florence to sign the contract.

Return to Dorian after 50 hate endings without having accepted his love. Read Sam’s message at 80 hate endings to receive Hero-Hime. Save before her fifth visit, deliberately let her win on the 50% serve, then return on visit six for HATE. Check the Date-a-Dex for unfinished or still-positive entries, and verify the trophy before repairing anyone or realizing an optional DLC character.

Keep the all-hate save. Only after this trophy and Reggie's collection reward are secured should you create a separate continuation for candy, realization and another New Game+.

SourcesDate Everything! Wiki: hate endings · Sassy Chap Games / Team17: Self-Care update known issues · Date Everything! Wiki: Beau · Date Everything! Wiki: Bobby Pinn · Date Everything! Wiki: Curt & Rod · Steam community: Curt & Rod's relationship routes · Team17: Curt & Rod's dialogue choices · Neoseeker: dateables 1–10 · Jenpai: Mate Everything guide
Spoiler: reveal trophy

From Great Heights

bronze · missable

Achieve a Hate Ending with Fantina

Fantina is the fan in the upstairs gym. For the recommended hate run, enable Content Aware through Skylar's phone menu, approach Fantina, choose to skip her story and select HATE. Verify the result in the Date-a-Dex. This makes her a convenient one of the two hate endings before Reggie's lessons.

If you want to play her story, continue past her initial LOVE result. Use the Empathy conversation about the relationship, return the next day and work through her self-reflection. Her later Empathy check lets you challenge whether this is even friendship. Persist in rejecting her and say you don't care when she opens up to finish with HATE.

Use the shortcut or a separate save if the needed check is unavailable. Don't change her result on an unfinished all-love or all-friendship run.

SourcesNoobFeed: Fantina's relationship routes · Melika Jeddi: Content Aware mode
Spoiler: reveal trophy

Thanks for Your Purchase

bronze · missable

Achieve a Hate Ending with the Developers

Wear the Dateviators, open the phone's Credits app and awaken The Sassy Chap. Start Date the Devs, answer at least one developer and stop between introductions to lock in the score.

A total below 10 gives his HATE ending. After only one developer, the score is still below that threshold even if you answered well. Finish the relationship conversation to receive the trophy.

Save the full 33-developer tour for a different branch or run. The quick hate result leaves their collectibles unfinished.

SourcesDate Everything! Wiki: The Sassy Chap

Collectible cleanup across the runs

The base game has 404 collectibles. These are conversation illustrations in the Date-a-Dex, not objects scattered around the house. Most arrive while we finish stories. The planning below is for the choices that can leave gaps.

Keep one continuous New Game+ chain: friendship into love, love into hate, then cleanup. Check each new picture in the file we're carrying forward. Keep completed saves for recovery, but don't rely on swapping between old files to build the final gallery.

Plan the different branches

Look up a name when you meet that person. For example, when Chance invites you to his game on the friendship run, pick Guardian. The other two campaigns can wait. Give the current run’s relationship outcome priority if a picture requires a conflicting choice.

Spoiler: Choices to spread across the runsShow
Character Our plan
Chance Complete Guardian on friendship, Troubadour on love and Enchanter in cleanup. They give two, two and four pictures respectively. His quick hate route refuses the game, so don't count that as the third campaign.
Chairemi Friendship at 6 pm on Tuesday, Wednesday and Thursday. Love at 6 pm on Friday, Saturday and then Tuesday for the kiss in the musical. Each weekday gives one set picture.
Freddy First fridge offer on each run: Thai on friendship, pizza on love, cake on hate, nothing in cleanup. The follow-up visits are below.
Diana Choose a different memory each time: seizure, theatre and skiing. Check the gallery before repeating one.
Vaughn Order the dead rat on friendship and the plush rat on love.
Dishy Finish the boss-battle route on a positive run. Use a separate run for the refund.
Lyric Write the ordinary book on friendship and the erotic book on love.
Harper and Dirk On friendship, separate them, choose Harper's solo FRIENDS ending and visit the clean clothes in the bedroom for Clarence's story. Check FRIENDS for both entries. The love run can use their paired route.

If you played different shows on friendship, check Chairemi’s missing set pictures in the Date-a-Dex. Use the first two love-run visits for missing weekdays and keep Tuesday’s musical for the third. If an earlier repeat still leaves a gap, visit on that weekday in your next New Game+. Team17 confirmed that performances end once she gives a relationship ending.

Check these galleries before each realization. Content Aware can grant alternate pictures for some characters, so inspect what it has already filled before replaying a branch.

Spoiler: Freddy’s food choices and follow-up visitsShow
  • Friendship. Ask for Thai leftovers for Pad See Ew. Speak to Freddy again and accept the wine from Beverly for her Pinot Noir picture.
  • Love. Choose pizza for Leftover Pizza. Visit him again and accept the snack for A Snack. Completing either positive relationship also gives Ice Cream Drawer.
  • Hate. Order cake on the first visit for Peaches and Cream Bundt Cake. You can earn HATE later in the same story.
  • Cleanup. Ask for nothing on visits one, two and three. Return a fourth time, wait until Doug leaves, then accept A Perfect Mango.

If you already chose a different meal, check the Date-a-Dex and move the missing meal to your next run. Continue New Game+ from the file with those pictures.

Give cleanup its own goals

A new run is useful when it has a short list of missing scenes. These two are particularly easy to leave unfinished.

Spoiler: Competition medals and a conflicting romance branchShow

Stepford’s three medals. Save before meeting four. When Stepford asks how to train, discuss knowledge first and ask about the trivia topics before moving on to physical training. Taking the exercise option first can skip the trivia setup. Between meetings, visit a character he mentioned and ask about their subject. If you only just met them, return the next day. Doug’s philosophy answer is positivism and rationalism, Tina’s triangle produces overtones, and Drysdale’s static comes from the triboelectric effect.

Once you have done the physical training, pick a medal for this run. Meeting five is at 9 pm. The contest is the following meeting.

  • Gold for the love run. Let him sleep, answer one prepared question correctly and choose romance after he wins.
  • Silver for friendship or cleanup. Sleep with him the night before and answer correctly. He offers FRIENDS after the contest.
  • Bronze for friendship or cleanup. Let him rest, then answer incorrectly. This also gives FRIENDS.

Keep each medal on the save you carry into New Game+. Each placing has its own picture. Choosing Doug’s question and answering correctly can also earn the philosophy medal.

Winnifred's rejection picture: pursue her romantic story while at least three other characters are lovers. At the end of her fifth meeting, insist on exclusivity, then revisit her for the rejection. This conflicts with the perfect love and hate runs, so leave it for cleanup. Don't repair a relationship mid-run just to squeeze it in.

Collect these before the character leaves

Spoiler: Visits and optional conversation rewardsShow
  • Sophia: visit the attic safe on three different days during one friendship or love storyline. Play each scenario once, in any order. Blissmas gives the Elf Costume, the restaurant gives the Sous Chef Costume and the business audit gives the Taxpayer Costume. Check all three pictures in her gallery before finishing her story.
  • Cam: ask about food, music and sleeping before the apology.
  • Abel: get his coffee and visit the landing, end and dining tables.
  • Wyndolyn: visit windows facing all four directions, rather than finishing every conversation at one window.
  • Hanks: try all five activities, including the later extreme outings.
  • The Sassy Chap: meet all 33 developers. The quick low-score hate ending leaves many introductions unseen.
  • Lady Memoria: finish sorting the keepsakes.
  • Beverly and Kopi: try their different drinks and coffees. Beverly’s Pinot Noir comes from Freddy’s Thai branch above.
  • Monique: ask about Will and ask for twenty dollars.
  • Skylar and Reggie: revisit them for the all-love and all-hate collection rewards before leaving the run.

Finish from the gallery

Work through the Date-a-Dex alphabetically and record the missing character, the gallery clue and the choice to change. Clear conversations still open in the current run first. Use another New Game+ for a branch that has already closed.

The checklist above covers the route choices, not every illustration earned during ordinary conversations. For a remaining obscure slot, the character gallery reference and Melekus's collectible guide provide the individual clues. Keep following our save chain on PS5.

After Hate Everything, use the hate chapter's departure steps to carry its collection into cleanup. Keep the finished hate save untouched.

Everything Everywhere

platinum

Get all trophies

Earn the other 42 trophies. The long requirements are the three complete relationship runs, the 404-collectible collection and the full realization/affection ending. Finishing the story alone does not award the platinum.

SourcesTrueTrophies: PS5 trophy list

Lore Than You Bargained For

bronze · collectible

Find 50 Collectables

Accumulate 50 conversation collectibles. Continue character stories and inspect their Date-a-Dex galleries between sessions. Optional subjects, drinks and personal stories can reveal additional pictures, so explore those branches before concluding the relationship.

SourcesDate Everything! Wiki: collectables

It'll Be Worth Something Someday

bronze · collectible

Find 200 Collectables

Accumulate 200 collectibles. Work through full character stories, including their side conversations and quests. If progress slows, check the galleries for missing clues and vary your choices in New Game+ instead of repeating a familiar route. This is a milestone on the way to Collection Complete.

SourcesDate Everything! Wiki: collectables · Melekus: Collection Complete guide

Collection Complete

gold · collectible · missable · grind

Find All Collectables

Collect the 404 base-game illustrations. One playthrough cannot contain every mutually exclusive scene.

Follow the collectible branch plan from the friendship run onwards. It assigns the major alternatives to different runs and keeps conflicting choices for cleanup.

Check each new picture in the file we'll carry into New Game+. Finish open conversations first, then use another run for closed branches. Preserve the latest collection and each completed relationship save.

Three perfect relationship runs can still leave gallery gaps. Chance's third campaign and some rejection scenes need particular care, so don't treat the relationship trophies as a finished collectible checklist.

SourcesDate Everything! Wiki: collectables · Melekus: Collection Complete guide · Steam community: starting New Game+
Spoiler: reveal trophy

Sweet Tooth

bronze · missable

Use a Candy to Re-do a Hate Ending

Get a candy from Keith after reaching 40 points in its SPECS attribute. He is the skeleton key first found in the crawlspace and later kept in the upstairs hallway. His candy dialogue remains available even when he dislikes us.

A straightforward cleanup choice is Dolly after the all-hate trophy: collect the Smarts candy, visit the dust bunny beside the living-room couch, use the candy dialogue and accept reconciliation. Check that her HATE result changes to FRIENDS and the trophy unlocks.

Keep an untouched all-hate save before doing this. Before Hate Everything unlocks, a repair removes one of its required results.

We get one candy per attribute. Repairs usually lead to friendship, with character-specific exceptions, so this is not a universal reset for a failed romance.

SourcesDate Everything! Wiki: candy · Date Everything! Wiki: Keith transcript

Cleanup

Sources

Report an issue

Your report and the guide details above will be emailed privately to The Wayside. Add your email only if you would like a reply.

Edit draft

Controller icons

Use [ps:cross], [ps:circle], [ps:square] or [ps:triangle] for PlayStation face buttons. Directions use [ps:up], [ps:down], [ps:left] and [ps:right]. Shoulder and stick buttons use [ps:l1] through [ps:l3] and [ps:r1] through [ps:r3]. Use [ps:options] for Options. Preview formatting to see the icons.

Formatting help

Headings, bold, italics, numbered and nested lists, task lists, quotes, tables, links, code and images are supported. Raw HTML is displayed as text.

![Describe the image](https://example.com/image.jpg)
@[youtube](https://www.youtube.com/watch?v=VIDEO_ID)

:::spoiler Optional encounter
Text, images or video to reveal deliberately.
:::

Add a short label after :::spoiler, such as Camp scene or Ending choices. The panel adds “Spoiler:” automatically. Name the topic without revealing the outcome. Paste an HTTPS image URL to add an image. Readers choose when to load YouTube videos.

Only you can read this draft.

Publish guide