Finish the 46 base-game quests, including the opening tutorial and area-unlock chain. There is no deadline. Check the Quests tab for unfinished steps and the Townsfolk tab for three hearts beside each person. Oliver has no personal quest, but you still need his introduction for Social Butterfly.
I recommend opening all regions before making the final circuit. Sleep when a request needs the next day, then speak to its owner again. Buying furniture isn't enough for a café display request. Place it inside and leave it there until the task is turned in.
The table groups quests by giver, not by a required day-by-day schedule. Main-story steps link to their full solutions. For an animal delivery, pick up the named animal or have it follow you, then speak to the requester with it present. For a café animal request, explicitly assign it to the café through its command menu.
Heart Village
| Giver and quest |
Action |
| Kiva: Getting Started |
Complete the furniture, animal and food tutorial in Open for Business. |
| Kiva: The Path to the Mountain |
Return Char, wait for Autumn's potion and clear the rocks. See Pathfinder. |
| Kiva: Patches |
Assign Patches, the red panda beside Kiva's house, to the café. |
| Kiva: Magical Mixer |
Prepare one Sweet, one Savory and one Fancy food. Speak to Kiva when all three categories are on the menu. |
| Maia: Owl by Herself |
Get the heat lamp from Estelle and deliver it to Maia. |
| Maia: Some Pig |
After opening the coast, assign any pig to the café and report back. |
| Ash: Spooky Scary Furniture |
Place Spooky furniture inside the café. The reward includes Rad Partitions. |
| Ash: Prism Break |
Return all seven coloured rabbits to the pen beside Ash's house. Locations below. |
| Estelle: Deliver the Goods |
Take her chair delivery to Kiva and report back. |
| Estelle: Assistance with the Assistant |
Put Coffee on the menu, speak to Ash about Estelle's concern, then return to Estelle. |
| Maribel: Fashion Photoshoot |
Buy a Cloud chair, table or rug from Estelle or Oliver and place it in the café. Sleep for her morning visit and report back. |
| Maribel: Dapper Doves do Dastardly Deeds |
Pick up the five item-carrying pigeons in the village, then return to Maribel. Locations below. |
| Poppy: Rad Dad |
Place Rad furniture. One of Ash's reward partitions works. |
| Poppy: Cat Cafe Croissants |
Buy Croissant from Estelle, prepare it for the café menu, then report to Poppy. |
| Lily: Mushroom Spores |
Collect the spores from Xin in Cutie City and return to Lily. |
| Lily: Magicatastrophe |
Ask Autumn for help with Lily's flower problem, then return to Lily. |
| Sunny: Anniversary Date |
Place Flower furniture in the café. Blossom's Flower Wall Deco works. Let the date happen, then speak to Sunny. |
| Sunny: Tricksy Business |
Bring Tricksy from the city playground to Sunny. |
| Blossom: Welcome to the Neighborhood |
Place the Flower Wall Deco she gives you in the café and report back. |
| Blossom: Sweet Tooth |
Use her Roll Cake recipe, prepare it for the menu, then report back. |
| Autumn: Spa Day |
Deliver Autumn's potions to Lumi, discuss the problem, then return to Autumn. |
| Autumn: Hocus Focus |
Bring a cat to Autumn for her treat test. Finish the conversation for Scone. |
Prism Break: blue is near the clock building and rabbit pen, green circles the shops, orange is beside Ash's house, purple is farther along towards the traffic cones, and pink is near Kiva's house. Yellow is in Poppy and Lily's rear garden. Red is in the garden between Sunny and Blossom's hilltop houses. Carry each back and put it inside the pen, then speak to Ash. These quest rabbits are separate from the permanent animal checklist.
Dapper Doves: search Blossom's hill, Ash's rabbit pen and the central shop area. Three pigeons circle the shops, including their interiors. Pick up each distinct pigeon and put it down to recover its item. Pin the quest to see the count and avoid repeatedly collecting the same bird.
Mountains and city
| Giver and quest |
Action |
| Construction Cat: Big City Dreams |
Complete the Owl Club deliveries and Bagel request in The Big City. |
| Freya: Feathered Friends |
Assign a bird to the café. |
| Freya: Snack Swap |
Prepare Donuts for Maia, speak to her, then make Cookies for Freya and report back. |
| Lumi: Onsen Master |
Assign Sugar, the arctic fox on the outer mountain path, to the café. |
| Lumi: Capybara Collection |
Return Cappy, Captain Bara and Friendo to the onsen. See the route below. |
| Safety Cat: Corporate Retreat |
Complete the flower-clearance sequence in Beach Access. |
| Malcolm: Dance, Dance! |
Choose one of the dance moves he offers, then speak to him the next day. |
| Steve: Cute Potion |
Store a Basic Display Case in your inventory and bring it to Steve. A case placed in the café doesn't count. |
| Xin: Variety is the Spice |
Place three different chair types in the café and report back. Use items whose names identify them as chairs. |
| Xin: Saving Mister Snuggles |
After reaching Rosa, accept Xin's missing-ferret request. Speak to Rosa, return to Xin and pick up the revealed ferret for the animal journal. |
| Lee: Arcade Hero |
Lend Lee 100 Beans. Return later, deliver the toy to Maribel, then report to Lee. |
| Lee: Online Shopping |
Deliver Lee's shirt to Poppy and sweater to Kai, then report back. |
| Safeena: Purr-fect Market Data |
Buy Succulent furniture from Poppy and Lily's flower shop. Place it alongside Cute and Rad furniture in the café, then report back. |
| Safeena: Venture Cat-pital |
Invest 1,300 Beans across the three businesses. Speak to Safeena again the following day. |
Capybara Collection: after accepting Lumi's request, search near the bridge where the mountain snow begins, beside Freya's cabin, and along Sugar's outer path towards the broken bridge. Bring all three capybaras back to the onsen and place them in the spring. Use Follow me for the large ones and carry the small one. Watch the quest count increase for each animal, then talk to Lumi for Taiyaki. If a follower falls behind, return along the path to bring it close before trying the spring again.
Coast, grove and woods
| Giver and quest |
Action |
| Kai: Big Problem |
Move the cat with the lighthouse lens. See Big Solution. |
| Kai: New Friends |
Agree to bring a cat or dog, then bring the type you chose. Vibes and Patch are nearby. |
| Kai: Lighthouse Gone Dark |
Pick up the four animals around the damaged lighthouse cable and move them down to the beach. Report to Kai. |
| Daisy: Secret of the Witching Woods |
Complete the magical-toy chain in Witch Way. |
| Daisy: Scaredy Mouse |
Bring a small cat. Penny or Electra von Snugglybutts from the grove works. |
| Daisy: City Mouse |
Speak to Gabby about accompanying Daisy, then return to her. |
| Gabby: Matchmaker |
Bring Yukiko, the fluffy dog with a curled tail from Lumi's onsen. |
| Rosa: Take These Broken Wings and Learn to Fly |
Ask Autumn to apply Rosa's flying magic to the Big Small Potion. See Take Flight. |
| Rosa: A Beginner's Guide to Witchcraft |
At night, play with the black cat Unfamiliar using a toy, then report to Rosa. You can buy Nighty Night from Autumn to set the time. |
| Rosa: A Blessing for the Birds |
Ask Daisy for feathers, then return to Rosa. |
If every listed task is finished, reopen the Townsfolk journal. Check any person below three hearts, speak to them again and inspect the Quests tab for a final conversation. Save and reload if the completed journal still hasn't triggered the trophy. Don't start another playthrough before checking those turn-ins.