Inspiration
bronze · unmissable
The yellow sun.
Complete Chapter 1, including the short scene after adding green to your painting. Examine the finished painting in that scene to reach the chapter ending.
Published guide
Trophy guide
A complete PS4 platinum route through the main story and Jack’s chapter, with every optional interaction and chapter-select cleanup.
PS4
Optional actions can be missed within a chapter, then recovered through chapter select. Jack’s chapter is included and required for platinum. Saving is automatic.
Start a New Game and read the Chapter 1 plan before completing the apartment's daily tasks. In Roadmap, the first six sections match the game's chapters, followed by Jack's chapter. Each section points out the interactions to do before moving on. Follow the linked trophy names for exact steps, or use Trophies to look up one solution directly.
I recommend collecting the optional interactions as we go: breakfast, the calendar and laptop in Chapter 1, the box in Chapter 2, two checks in Chapter 4 and the café sign in Chapter 5. Finish the main story, then select Jack on the title screen. Feed the cats on every day and finish the street tasks before advancing to the café.
All 20 trophies, including Jack's, are required for platinum on this PS4 list. There are no permanently missable trophies. After the story, chapter select lets you replay the part you need, including Jack. The game uses autosaves, so do not rely on quitting to undo a missed action. If you prefer to experience the story first, finish both stories and use the individual solutions for cleanup afterwards.
Choose New Game and finish the opening painting tutorial. On PS4, use the left stick to move the brush or cursor, the right stick to look around, and to select an object. For a drag, hold while moving the cursor. The notebook holds your painting reference and collected clues.
Once you pick up your brush, check Over Hard Only, Manet's Birthday and Autocomplete before completing the apartment's routine. These cover breakfast, the wall calendar and the laptop. Then continue the painting puzzles to Inspiration. There is no need to rush.
bronze · unmissable
The yellow sun.
Complete Chapter 1, including the short scene after adding green to your painting. Examine the finished painting in that scene to reach the chapter ending.
gold · optional
The yolk must be cooked through!
At the kitchenette in Chapter 1, put an egg in the frying pan and leave it there for roughly ten seconds. Wait for the trophy before moving the cooked egg onto the plate. Preparing the toast while it cooks is fine, but serving the egg early ends this attempt.
The breakfast sequences in Chapters 2 and 3 are further opportunities. For cleanup, replay Chapter 1 and cook another egg.
silver · optional
Berthe Morisot
After picking up your paintbrush in Chapter 1, find the wall calendar marked JAN 23, near the easel and between the apartment's windows. Aim at it and press ten times, allowing each response to register. The repeated comment does not mean you should stop.
Keep interacting until the trophy appears. The calendar is also available in Chapters 2 to 4, or you can return through Chapter 1 selection.
silver · optional
Very advanced technology.
Open the laptop on the low table behind your easel during Chapter 1. Write the whole message by selecting only the laptop's Enter key with . This means the key drawn on the in-game keyboard, not a button on a physical keyboard. It is the tall return key at the right of the letter keys.
Do not select another key while writing. Keep selecting Enter until the message is complete and the trophy appears. If you used another key, try the next laptop session in Chapter 2 or 3, or replay Chapter 1.
Restore the apartment and gather the five scraps. Read You've Pressed 78 Buttons before touching the matching puzzle box. Turn the entire grid white for the trophy before entering its real pattern. Then finish the chapter for Turning Point.
bronze · unmissable
Fiery walls.
Complete Chapter 2. After obtaining red paint and using it on your canvas, finish the scene from the other perspective and examine its painting.
gold · optional
And realized it wasn't the answer.
In Chapter 2, collect the five paper scraps while restoring the room: at the cassette player, toaster, laptop table, coffee station and window ledge. Assemble them in your notebook to reveal the clue for the red-and-white puzzle box on the floor behind the laptop.
Before solving that box, turn every tile white. Work across one row at a time, pressing on each dark tile. The goal is a completely white grid, not 78 presses on the same tile. If you toggle a white tile back off, turn it on again. Wait for the trophy, then change the grid to match the notebook drawing and collect the red paint.
If you already solved the box, replay Chapter 2 through chapter select and do the all-white grid first.
There is no new optional trophy in this chapter. Follow the apartment routine and the notebook's painting clues until Encounter. This is also another chance to cook the egg for Over Hard Only or write with only the laptop's Enter key for Autocomplete if you missed them earlier.
bronze · unmissable
The pale blue street.
Complete Chapter 3. Obtain blue paint, finish the sketches and paint the blue areas of your canvas. Continue through the street scene and inspect its painting to end the chapter.
Read Can't Get It Open before turning on the lamp. That interaction must be done while the apartment is still dark. Later, after opening the brown letter-lock door, stop for When You Gaze Into the Abyss before solving the paintings inside.
The room's arrow clues lead to the laptop code, and the notebook supplies the door's name. Keep collecting the photo pieces as you restore the paintings. Use the finished photograph to restore the cassette player and continue into the memories.
gold · optional
Let me out!
At the start of Chapter 4, leave the lamp off. When you can look around the dark apartment, approach the blue front door and repeatedly select its handle with . Make eleven attempts, continuing until the trophy appears.
Only then turn on the lamp and continue the chapter. If you switched the light on first, restart Chapter 4 through chapter select.
silver · optional
The abyss gazes back at you.
In Chapter 4, open the brown door with the letter lock using AMBER. This leads to the room full of paintings. Once inside, use the right stick to look as high as possible into the dark space above the walls. Select that darkness with , then hold your view there for several seconds.
The trophy appears while you are looking up. If it does not, check that you are in the painting room and aim above the frames, rather than at a painting. You can return here through Chapter 4 selection.
Watch for the café memory and read The Kiss before leaving it. Inspect its green wall sign, then continue through the remaining memories and complete the painting. This is the last optional main-story trophy.
silver · optional
Floge's secret.
During Chapter 5's memories, enter the landscape painting, inspect the easels and picnic, then pass through the window into the café. Before leaving the café memory, find the large green Floge's Cafe sign on the wall.
Select the sign with and stay with its close-up until the trophy appears. Inspect the sign itself, rather than only the table below it. If you have already left the café, replay Chapter 5 and return to this memory.
Complete the final chapter and credits for Behind the Frame. If the seven optional interactions are done, Seen the Voice in the Painting should also be earned. Check that milestone before moving on so any main-story cleanup stays separate from Jack's run.
The title screen now offers Jack. Select it to begin the second story. Its trophies are required for this PS4 platinum.
silver · unmissable
A secret hidden deep within.
Finish Chapter 6 and reach the end of the main story's credits. This is the story-completion trophy, so the optional interactions are not required for it. Jack's chapter becomes available afterwards.
gold
You've unlocked all base trophies.
Earn all eleven other main-story trophies. The four story awards cover Chapters 1, 2, 3 and the ending. The seven extra checks are Over Hard Only, Manet's Birthday, Autocomplete, You've Pressed 78 Buttons, Can't Get It Open, When You Gaze Into the Abyss and The Kiss.
If you followed the route, this arrives with Behind the Frame after the credits. Otherwise, use chapter select for the missing interaction. Jack's trophies do not count toward this milestone, but they do count toward platinum.
Read Postmodern Can Lid before opening the first cat-food can. Then follow He and His Cat across all three days, feeding the cats before finishing each day's letter. Continue the painting, plant-care and correspondence tasks between feedings.
When the door opens on the third day, complete the stair loop for Run, Jack! Run! and collect the three sketches for Realist Artist. You may follow the woman once to reach the street with the left alley. Do not take the next path toward her and the cat until both trophies are earned.
At the closed café, follow So Lost before letting the silhouettes fade. Then finish Jack's story for Maturity and check The Finest Scenery.
silver · unmissable
Keep just the most beautiful moments.
Complete Jack's chapter. After returning from the street, read the invitation, finish the painting and prepare the final letter. When the last letter is ready, interact with the red curtain in the apartment to finish the story.
This ending is automatic story progress. The optional street actions and cat-feeding trophy are separate checks.
silver · optional
You're chasing memories of the past...
During Jack's winter outing, finish Realist Artist and Run, Jack! Run! before following the woman with the cat to the closed café. That path ends the freely explorable part of the street.
At the café, stay in place and look around for the woman's pale silhouette. Select her with before she fades away. Immediately turn to find where she reappears and select her again. Keep doing this until the trophy appears, aiming for at least eight sightings.
Do not stop after the first disappearance or take a different street. Once the trophy is yours, let a silhouette fade and inspect the umbrella left behind to continue. If the umbrella appears before the trophy, you missed the sequence and need to replay Jack's chapter to this point.
External video: following the silhouettes (rus199410, 42:55)
silver · optional
You're a good hooman.
Feed the cats on all three days of Jack's chapter. Before finishing each day's letter and moving on, open a can on the small feeding table and place the opened food on the plate. Do it even when no cat is standing beside the table.
The trophy arrives with the third feeding. If it does not, check that the opened can has actually been placed on the plate. If you skipped an earlier day, replay Jack from the beginning and feed them at each opportunity.
gold · collectible · optional
Capture the moment as it is.
Start from the doorway when Jack first goes outside on the third day. There are three optional subjects to sketch before following the woman all the way to the café. Select each subject with and let its notebook drawing finish.
The third sketch unlocks the trophy. Check your notebook if it is missing, then revisit the subject you have not drawn. Do this before taking the café path. If you already advanced there, replay Jack's chapter.
External video: the street sketches and walking route (rus199410, 39:55)
gold · optional
Perhaps reconstructable cans are a kind of art.
Use the first cat-food can in Jack's chapter. Inspect the cats and the can on their feeding table. When the lid is shown close up, grab its tab, pull it right only until the can is about half open, then push it all the way left to close it again.
Keep the lid attached. Repeat the partial opening and full closing if needed until the trophy appears. Then open the can completely and serve the food for He and His Cat.
If you pulled the lid off, use an unopened can on a later day. If all three cans are already open, restart Jack's chapter.
External video: opening and closing the can (rus199410, 32:00)
gold · optional
Run toward your dream.
On Jack's third day, leave the apartment and take the stairs toward the open ground, away from the woman. Walk down to the sapling area, then back up to the apartment entrance. Repeat that full down-and-up journey five times in total, stopping when the trophy appears.
This counts movement between street areas. There is no sprint-button or time requirement. If you already walked around to collect sketches, some of those journeys may have counted. Continue the stair loop if the trophy has not appeared.
Stay out of the onward path beside the woman petting the cat until both this and Realist Artist are complete. Reaching the café ends this opportunity. Replay Jack if you have already crossed that point.
gold
Unlock all JACK trophies.
Earn the other six Jack trophies: Postmodern Can Lid, He and His Cat, Run, Jack! Run!, Realist Artist, So Lost and Maturity. This milestone normally arrives at Jack's ending if you collected the optional trophies on the way.
If it is missing, check those six entries before starting another run. Cat feeding requires all three days, while the sketches, walking and silhouettes are in the final day's outing. Main-story chapter trophies are checked separately by Seen the Voice in the Painting.
platinum
Unlock ALL Trophies
Earn the other 19 trophies on this PS4 list. Both stories count. Seen the Voice in the Painting checks the main story's set, and The Finest Scenery checks Jack's set. Use those two milestones to narrow down any remaining cleanup.